[quote=“triteTongs;47059”][quote=“robustWonder;46269”]
The only people I have seen cheating and bypass FF for a while are people who toggle their triggerbot/aimbot…[/quote]
So that’s what I’m worried of.
http://www.titanfall.com/news/we-hate-cheaters-just-as-much-as-you-do
“We will be continuing to tweak the algorithm over time to catch more cheaters.”
In otherwords, lower the threshold.
But based on your article a few posts up, I can only see FF being used for very specific things (nospread, snapping, Aim Mouvement per frame, Ranges on kills, etc)
But FF can also ban from multiple headshots. But newsflash… Dirty Bomb is all about those headshots.
So what if you are a sniper? I’ve seen amazing snipers in Dirty Bomb. Even amazing Driess AR users. No doubt they’d get banned even if they were legit. From what I gathered from Fairfight, I’m guessing all it takes is to collect enough flags of great plays to get banned.
Killed a team of 6 players because they were all AFK loading in? Flagged.
Lagged out then warped across the map? Flagged.
And what about this?
- Tracking key you press (Example: If you keep spamming Insert while in-game, associated to cheat)
How does it decypher if that’s just spamming your in-game MUMBLE/TEAMSPEAK key?
If this was enabled in a game like CSGO, how many legit players would be banned because of it? I just don’t see how all the features of FF could be used in a game like dirty bomb.
Dirty Bomb trying to be pretty competitive game. Something like FF could kill it if they tweak the algorithm wrong. That’s just my fear. I’d rather have something that bans with 100% certainty for a competitive game.
But I trust the devs to find a solution. Even if they use FF, I trust that they will do plenty of tests with the best dirty bomb players and keep a very close eye on the data before setting it to ‘automatic ban’.[/quote]
Multiple headshots are fine, but someone who is always getting 80% headshots all the time with multiple weapons over a period of 2 months will be flagged.
It is not about a player getting lucky one or two games, it is about players constantly playing outside of human capability and always playing above the legitimate skill players level (such as always tracking people through walls or always running through empty combat zones and instantly stopping when an enemy is near even if they shouldn’t know it.
This is the difference between short term and long term statistics.
Fairfight is great as a program which runs on the servers which means it has no effect on players FPS. It collects statistics over a long period of time and flags players.
Alone Fairfight is good anti-cheat but it should be combined with another anti-cheat that runs PC checks or at least GMs who can check out and ban blatant rerolls trolling games.