[QUOTE=ImageOmega;462355]What is Dirty Bomb doing to stay true to the Class-based Objective FPS? It is completely going away from all of that… That is sad to me as a gamer, a supporter, and a tester.
At what point do we say, you know what? Let’s go back to what made games great and keep things simple. I get the need for innovation and appealing to the masses, but, it starts with the core like MOBA’s start with their core.[/QUOTE]
These words resonate with me…
I haven’t played the patch and I haven’t been able to log many hours in-game (hardly finding servers with people sub 400 ping) but the theory of all this is disappointing to me.
But looking at this game I know it’s going to be about accessibility and money. And that’s fine.
For us its about RTCW, ET, etc… but it probably goes back to team fortress 1. Class based obj’s etc. Games like BF, COD “stole” more and more elements from our beloved games and found success each time… they eased the communities into it i guess.
The learning curve for our gameplay can be steep.
I just remember the barely filled servers when RTCW and ET started to die. Do we want a dumbed down game with full servers or hardcore obj-based purity with a tiny community?
The market is so much more competitive now too…
What a headache.