Air Strikes in Brink, yes or no Rahdo?


(Senethro) #81

The Wolf forums had nothing to do with it. They only appeared 6 months before release and Wolf’s problems started long before that.

Forums have this delusion that they’re a big deal and that devs are going to listen to them about the big things. SD didn’t remove vehicles from ETQW like cf.nu demanded because they were sticking to the design of their game. WolfMP wasn’t good because the tiny startup dev that it was handed to couldn’t do more with the resources it had.

[QUOTE=AnthonyDa;219777]Speculations only here.

edit: Just to point out that BRINK features many of WOLF features who got “bitched” by everyone (ex: arrow to follow like a sheep in SP). I’m scared that BRINK will turn into poo.[/QUOTE]

Its truth, but I’m not about to reveal my sources ;o


(AnthonyDa) #82

You can’t without a mod.

There is a big difference between changing a little thing (ex : allow players to change body type midgame, tweaking spread, …) than reworking the whole aspect of the game (ex : removing vehicles from etqw, which imply reworking all the maps and so on).

WOLF MP wasn’t good because of it’s lack of feature maybe ? And BRINK is turning into the same thing for now :frowning:

Also you are complaining about the lack of resources, but SD team is saying since few weeks that they are working “harder” now because it seems that they have a given dead line who can’t be pushed back too far once again, and that is giving me (and others) serious doubt about the retail version. Doesn’t matter about the patchs coming after it because everybody will left the game before, just like it happened with etqw. And OFC, I don’t expect SD guys to come here to tell me “yes we have serious doubts about the game quality regarding the time left we have been afford”, I’m just anxious, nothing more.


(H0RSE) #83

You can’t without a mod.
no, it was stated a long time ago that you can turn it off.


(AnthonyDa) #84

You can’t in WOLF, that’s what my original post was about.


(signofzeta) #85

lol,that was what I thought too. There is no freakin way former splash damage employees would initially design Wolf2 the way it is right now.

I can only recall 2 people who are RTCW extremists. They complain about little things that probably won’t affect the RTCW gameplay, like um, having resistance instead of allies, no lieutenant, although the lieutenant abilities are spread among 2 of the 3 classes, Ironsights, especially if you don’t use them, and um, no magic. Basically anything that isn’t RTCW, they complain about.

When a newb comes into the forum, the community members chase them away, because for those who actually LIKE the game, they get bullied by the community.

And don’t forget all those FIRE SOKAL, or SOKAL STINKS threads.

Actually, I think Endrant did a great job with the Wolf2 MP, because the RTCW elitists deserve such a crappy game after the way the behave. Now me, I didn’t even care how the game was, as long as it was good. It wasn’t, so whatever, I move on. If I bought it, then I got ripped off, no big deal, I don’t care.

Now for these forums. I see that Brink will be a good game, because people here have more of an open mind about the game. Rarely do I see WAAHHH WAAAAAH threads about meaningless changes, like oh noes what happened to the field ops, or single bomb placement, or FIRE RAHDO GO BACK TO FABLE, or this other SD member stinks etc.

There, multiple threads on the same topic, started by the same poster.
Here, single thread on one topic.

I guess in the wolf forums, before the game came out, the forum was saturated with people with huge egos, who think they know everything, and dictates how the game should be made, even to the point of totally changing the initial design decision of the game, which was to extend the single player aspect, not make a sequel for RTCW MP. In a way, it was similar to the relationship between doom 2, and doom 3, where the MP is more connected to the single player, and not to each other.

I mean, would you complain about smart system, or customization, or whatever the design choice is for brink? If Brink 2 was different from Brink 1, would you complain if SD decided to do something different?

Sometimes developers want to test new things with the game, and with limited budget, and activision being cheap, they have to go ahead with whatever they got. It is a shame that some people don’t understand that, and complain when everything does not go their way. It was Senethro, Argen, and I, who have to deal with the likes of LODE and Starscream. Yes, I said their names. When it comes to RTCW fandom, they are at the extreme. Anything that isn’t RTCW, they make a new thread about it. A huge example of this is adding Veil to the multiplayer. It really does nothing to the core RTCW gameplay other than turning everything green, adds a few abilities, which are almost similar to some abilities in RTCW.

Speaking of which, I do hope there is no red triangle saying SHOOT ME on the opponent.


(Senethro) #86

We don’t know if body type change is a big thing or a little thing. It could be an impossible thing due to memory limitations as I already pointed out earlier.

Also you are complaining about the lack of resources, but SD team is saying since few weeks that they are working “harder” now because it seems that they have a given dead line who can’t be pushed back too far once again, and that is giving me (and others) serious doubt about the retail version. Doesn’t matter about the patchs coming after it because everybody will left the game before, just like it happened with etqw. And OFC, I don’t expect SD guys to come here to tell me “yes we have serious doubts about the game quality regarding the time left we have been afford”, I’m just anxious, nothing more.

I was commenting about the lack of resources in Wolf. I wasn’t commenting on Brink.

They’re working harder because in the games industry you crunch for the 6 months prior to release. This is normal so no need for fearmongering.


(AnthonyDa) #87

Again, pure speculation, you can free memory by yourself, you know that ? I don’t think there is an official word yet about this limitation, it would be nice to have it. To me it comes from a lack of design from early programming/designing, I don’t see any reason to disallow this feature.

Also, as said before (because you doesn’t seems to read posts) there are a lots of common points between WOLF and BRINK, and I don’t want to be “ripped off” again, like many others here.
Some things like the selectable spawn point removal seems completely done for console players, some people are here to try to understand it or to put valid arguments on why this or that feature should be done, and the only answer so far are SD fanboys spamming “OMG BRINK IS COMPLETELY NEW IP PRODUCTION, LET SD DO WHAT THEY WANT”, and that’s the sad part of the story. (see apples vs fanboys spam few posts ago).


(signofzeta) #88

[quote=AnthonyDa;219810]Again, pure speculation, you can free memory by yourself, you know that ? I don’t think there is an official word yet about this limitation, it would be nice to have it. To me it comes from a lack of design from early programming/designing, I don’t see any reason to disallow this feature.

Also, as said before (because you doesn’t seems to read posts) there are a lots of common points between WOLF and BRINK, and I don’t want to be “ripped off” again, like many others here.
Some things like the selectable spawn point removal seems completely done for console players, some people are here to try to understand it or to put valid arguments on why this or that feature should be done, and the only answer so far are SD fanboys spamming “OMG BRINK IS COMPLETELY NEW IP PRODUCTION, LET SD DO WHAT THEY WANT”, and that’s the sad part of the story. (see apples vs fanboys spam few posts ago).[/quote]

What I am not down for is consolifying, or should I say xbox three sixtifying the PC version. Read my exaggerated bind them all posts. Almost everybody does it now, and it is totally a shame. It is a shame that MLB 2k10 can’t compete with MLB 10 the show in the graphics department because MLB 2k10 is on both 360 and PS3, while MLB 10 the show is a PS3 exclusive.

Back then, it was Genesis, SNES, and PC. Now it is Wii and everything else.

Even though things that may not seem to work to ET fans, probably will work with non ET fans. What I mean by ET fans is those who hang around Splash Damage, and therefore they more likely will have played ET games, and draw comparisons to those, rather than accepting a new idea. To them, it is one of those things where if they should follow the fandom, or go towards a new crowd. Right now, it is the SD and Bethesda crowd. What the SD crowd wants isn’t necessarily what the Bethesda crowd wants. Sometimes consolification of PC versions makes things simpler, but at a cost of total control of what you want to do, but even that, why consolify a PC version if they could simply play the console version?


(DarkangelUK) #89

Oh jeez here we go, and you’re on the opposite side saying “SD HAVE PREVIOUS GAMES TO LIVE UP TO AND MUST INCLUDE WHAT THEY’VE DONE IN ALL NEW GAMES!”. It’s like you’ve typecast SD into a genre and must live up to a template of gameplay in your eyes… equally as sad as the apparent ‘fanboyism’ you seem to be shouting about. Although i do like how backwards that statement is, SD fanboys want something different… yet you’re the ones saying they must stick to their roots and you DEMAND answers. Hypocrite much?


(AnthonyDa) #90

Read again ? Some valid arguments were stated about some “changes” vs old habits, also this discussion as already been done here, looks like we are stucked into an infinite loop.


(Senethro) #91

Ok whatever, sorry if I don’t quite get the meaning of your posts but sometimes your sentences head towards brbrbrisms.


(signofzeta) #92

It is creativity vs innovation.

It is tabula rasa vs improvement.

It is Brink is a new IP and therefore SD can do whatever they want vs Brink is a fix for ETQW and therefore anything that works in ETQW stays in Brink.

But I do have to say, whatever definitely does not work in SD’s old games to the majority of gamers, probably should stay the hell away from Brink. But it is kind of lame that some people whine about features that are present in ETQW, but omitted in Brink, or that a brand new never heard of before idea was implemented in Brink.

I think sequels should be more innovation, and new IP’s should mostly be about creativity.

Brink should have no ETQW nor ET reference, and should be just Brink. It should be it’s own identity, and not a fix for the ET franchise. That is how I feel about the game. If SD thinks that Brink should have this or that, then I support their decision, solely because I am not drawing comparisons to ET games. They can improve over the ET franchise, but the game must mostly be on brand new stuff, and when SD shows a brand new idea, some people seem to use ET as comparison of why this new idea stinks.

This is why CREATIVITY in games is declining. This is why we are seeing more of the same games. Just treat Brink as if SD didn’t make it, or that you aren’t a fan of SD. Treat it as if you never heard of it before, and treat it as if it was one of those games that you like or you hate, and in the case that you do hate it, it probably means that you aren’t a fan of it, but there will be other fans to take your place.


(DarkangelUK) #93

Again with the hypocrisy, you seem to keep covering some fair old ground with your own statements… but of course with you its valid, when others do it it’s repeating. What I’d really like to know is why you think you should have anything explained to you at all? What makes you think you deserve a full explanation of every single thing SD are doing? SD are one of the few devs that directly interact with the community, and you come in here stomping your feet demanding answers… you’ve raised your concerns, and we know they’ve been noted… now get off your high horse and stop thinking you’re entitled to something you’re not. I seem to recall a post not too long ago you told someone to grow up… take your own advice.


(signofzeta) #94

you talkin to me? Then again I never said grow up in any of my posts. Damn, I just said that phrase in this post. But I do stand by that new IPs should be about creativity and tabula rasas, and sequels should be about innovation and improvement. Because why make a new IP, if it is going to play like a different IP? Why not use a subtitle to an existing franchise?

But if there were 2 IP’s and the gameplay was exactly the same, it would make more sense if two separate competing developers made those games, rather than the same developer making 2 games with different IP’s that play the same. But Doom and Quake are similar, so I guess the relationship between Brink and ET can be similar as well. With the exception that Doom was about single player, and Quake was more about multiplayer. ET series was about teamwork, and I guess Brink is about well, I don’t know what major thing defines brink.


(AnthonyDa) #95

I’ve never said such a thing. I prefer no answer or a constructed answer than a poor fankid answering “this is new game!”.
Also the way you have turned this sentence says a lot of more things…


(signofzeta) #96

And I’m just standing here. What is this argument about again?


(AnthonyDa) #97

1st : “Air Strikes in Brink, yes or no Rahdo?” No, thread can be closed now. (maybe with 1st post update for later comers).

2nd: Lots of peps are afraid that BRINK turns into WOLF bis story, fanboys are breaking nuts sometimes. EOD.


(signofzeta) #98

[quote=AnthonyDa;219827]1st : “Air Strikes in Brink, yes or no Rahdo?” No, thread can be closed now. (maybe with 1st post update for later comers).

2nd: Lots of peps are afraid that BRINK turns into WOLF bis story, fanboys are breaking nuts sometimes. EOD.[/quote]

I too would love to have airstikes or something similar, but if it isn’t there, then oh well.

Brink? Turning into Wolf? Puhleeze. If that happened, the Washington Nationals wins the world series, the St. Louis Rams wins the superbowl, the Edmonton Oilers wins the Stanley Cup this year, and if the New Jersey Nets won the NBA finals. All in this year. We all know that the Rams never won the superbowl, so I will let that go, but if the Nats wins the World Series, Nets wins the NBA finals, and the Oilers wins the Stanley cup, then yes, there is a huge chance that Brink will be exactly like Wolf, down to the last piece of Wolf that it is. Just to slim down the probability, I will add Duke becomes the worst Basketball team, and the best football team.

So people, RELAX. Brink isn’t going to turn into Wolf. The failure of Wolf isn’t because of one feature. It is because of multiple features. Actually if wolf had PC controls and not Console controls, it probably would have worked better. So the only thing to watch out for is if Brink will use console controls on the PC. Everything else is fine.

Well I’m not relaxing because the damn Yankees will probably win again. Damn no salary cap.


(AnthonyDa) #99

Let me think that gameplay > controls, thx.


(signofzeta) #100

but if you have crappy controls, then gameplay sucks right? RIGHT?