two quotes, from two different sources. (the recent nowgamer/xboxmagazine-interview & the crossfire q&a-thread), both replies from rahdo.
Q: Will there be airstrike/support fire, panzerfaust etc… like in f.e. W:ET?
A: we’ve got some nice high explosive weapons and items, but no airstrikes… doesn’t fit the fiction of the world, and it wouldn’t work well on a lot of our indoor environments (some levels are 100% indoors).
Q: Many multiplayer games now allow customisation on a huge level, not just of characters and their abilities but often what players can do within matches (call in air strikes etc) have you approached these ideas in Brink?
A: Definitely! In fact, back in 2003, our title Wolfenstein: Enemy Territory introduced earning XP (experience points) to level up and earn new combat abilities. So we’ve been doing this kid of gameplay for a long time, and Brink definitely takes it to the next level. I think players are going to be really surprised by the sheer number of new items, abilities, weapons, weapon add-ons, and outfits they can earn as they play.
is the second answer just wrongly interpreted? or will there be air strikes in brink after all?
(and you know rahdo i love u and your dedication. just want this as clear as possible as i’ve been telling people for quite some time there won’t be air strikes in brink)
<3


