Coolhand, I’m not having a dig, so don’t take it wrong, but in E.T. you can see a Medic coming, indeed your view automatically fixs on the Medic as he approaches, no need for you to hunt around looking for him. Also, you’re not active immediately in E.T. or in RTCW, you can’t move for those first couple of seconds of invunerability. All you can usefully do is reload your gun (or drop an Ammo pack if you’re Field Ops as a way of saying thanks to the Medic who’s just given you extra health faster than he could of done with Med Packs).
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I know you’re not having a dig, there are many aspects to this game that I’m still getting to grips with (and that applies to RtCW too, even though I’ve been addicted for two years!). Just underscores the superb brilliance of the game.
BUT - I have to disagree: in RtCW I can shoot immediately upon being revived (could this be something that’s server dependent?). Many’s the time I have been killed, seen a medic coming, appraised the local situation, prepared myself, been revived and then immediately let fly towards the enemy.
As for Lts/FOps offering packs in thanks, I’ve always thought it’s a mistake to develop that reflex (although I do succumb to it myself, it’s only natural to try and say “thanks”). The medic, having revived you, is likely to be vulnerable, so the best thing you can do is to try to cover him ASAP, rather than drop ammo packs that will only be given to the enemy should you both die…
You’re right about the mouse homing on incoming medics in ET while you’re dead, though. Like I said, I’ll have to go practise dying some more but there is definitely something very different about dying in ET compared to RtCW. Just haven’t got my finger on what it is yet.