You've effectively ruined any game longevity.


(tenderSwordfish) #1

With the release of Phantom it is fairly transparent that Splash damage/nexon or whoever is pulling the strings is not looking for a game that will stand the test of time. Dirtybomb is in its infancy and is growing extremely fast. Public servers are more consistently populated and competitive scenes and popping up in a range of areas around the globe.
Regardless of its quick success, the teams running this game and whoever decides its financial strategy have already doomed any long term survivability.
Phantom was released today. Phantom is overpowered. It is not arguable. The decision to put him into the live game, was a disgusting decision in his current state.
There is no way that Phantom passed play testing. I highly doubt he was play-tested to any extent. If he was, the development team needs to change its staff immediately. Not only does his shield ability not thematically fit his overall fit, it is a completely unnecessary addition to an otherwise tolerable merc. The shield adds nothing to the progression of core gameplay. I would be happy with Phantom without the shield. While the kek-10 is another issue in itself, i’d much prefer a kit that includes that weapon over its current state.

So why was Phantom implemented in its obviously broken state? Pretty simple. To generate revenue! at the expense of the games long term success… Phantom has been promoted as a key-figure in Dirtybomb. Many people like the idea of his kit and many people like the way he plays exemplified by the trailers. The position Phantom has been put in has provided an opportunity for a solid cash grab. However the games production teams are in a bit of a pickle. They can’t remove phantom now or they’ll lose a large population of the community who have already bought Phantom and they certainly can’t leave him in the game in his current state without risking the same thing. He needs to be hotfixed by the weeks end at the latest, or Splash Damage and Nexon are risking the survival of their game.

This game is still in its infancy. If the situation isn’t recognized and rectified, i can guarantee, there will be a string of other mercs who will be released to accomplish the same thing. Revenue. The game will be put in a downward spiral before all its content is even released

I am all for SD and nexon to earn money off their game. This is a well made game and the developers deserve to be able monetize their project in a reasonable way such as the current store they have implemented. I completely understand that this is a business. But if the organisations backing Dirtybomb want to see any long-term sustainability, they are going the wrong way about it.


(Ghosthree3) #2

Lol, yes it is.

How about we give players a time to learn to play against him before we jump to conclusions like that. He’s very easy to shut down, I’ve seen it. He may be strong, but calling him so OP that the game is dead is a bit too soon.


(cornJester) #3

Not my fault your Vassilis aren’t throwing their cloak cancelling sensors around more often.


(tenderSwordfish) #4

@cornJester said:
Not my fault your Vassilis aren’t throwing their cloak cancelling sensors around more often.
there’s absolutely nothing wrong with the cloak/invis. I never said there was.


(cornJester) #5

[quote=“tenderSwordfish;40944”]> @cornJester said:

Not my fault your Vassilis aren’t throwing their cloak cancelling sensors around more often.
there’s absolutely nothing wrong with the cloak/invis. I never said there was.
[/quote]

Cancel his cloak you remove his shield too. So yeah, Vassili counters him.


(masterfulTrapezoid) #6

jesus so much salt over phantom i bet in 2 weeks people will be crying for a buff once people figure out how the basics work


(elegantRoyalty) #7

Actually you didnt list any of your reasons for thinking hes overpowered, you also didnt list any reasons for why its a bad economic move, where i can cite league of legends and world of tanks , 2 of the biggest games in the world that did the exact thing your accusing SD of doing that then went on to make millions/billions.

your post needs proof , or at least reasons why you think these things or its just going to get ridiculed.


(Hibbsan) #8

He is very strong indeed but is he ruining the game? No. He have his counters just like a lot of other characters. On the bright side atleast people wont spam that Nader is op now that Phantom is out.


(stealthyBass) #9

I’m terrible at the game and find the bulk of Phantoms fairly easy to kill even with the shield up. A well played one on the other hand is hard to beat. But that’s mainly because it’s well played. If people think this is OP I wonder what will happen when Turtle comes out with his “Lolnope you can’t go this way” wall/barrier.


(Potato Potasto) #10

Didn’t we all complain about rhino when he was in free rotation? Didn’t we all complain about sparks when she was released? Will we ever stop complaining?


(cornJester) #11

Short answer; No. Long answer; When the human race is long extinct and the Earth finally meets it’s end, a lone ghost will utter it’s last ghastly moan “neeeerrrrfff…”


(ghostBase) #12

@Ghosthree3 said:
How about we give players a time to learn to play against him before we jump to conclusions like that. He’s very easy to shut down, I’ve seen it. He may be strong, but calling him so OP that the game is dead is a bit too soon.

Usually I would agree to you.
In Phantom’s case however, you can already see that the character IS, in fact, overpowered.
A well-played phantom is nearly impossible to catch, and even a not-so-well-played phantom wrecks shit in public play.


(tenderSwordfish) #13

[quote=“elegantRoyalty;40956”][quote=“tenderSwordfish;40944”]
there’s absolutely nothing wrong with the cloak/invis. I never said there was.
[/quote]

Actually you didnt list any of your reasons for thinking hes overpowered, you also didnt list any reasons for why its a bad economic move, where i can cite league of legends and world of tanks , 2 of the biggest games in the world that did the exact thing your accusing SD of doing that then went on to make millions/billions.

your post needs proof , or at least reasons why you think these things or its just going to get ridiculed.

[/quote]

"Not only does his shield ability not thematically fit his overall fit, it is a completely unnecessary addition to an otherwise tolerable merc. The shield adds nothing to the progression of core gameplay. I would be happy with Phantom without the shield. While the kek-10 is another issue in itself, i’d much prefer a kit that includes that weapon over its current state. "

I only mentioned the shield because thats the only part of his kit that i feel is broken. I didn’t explain that well yes. Take out the shield, leave everything else. Thematically it doesn’t fit, that’s an extremely loose argument that doesn’t bring much to the table. Gameplay wise, why does a merc with a relatively high health pool that is designed around being melee focused and being able to position himself better than his opponents need a shield on top of it. What’s the point? Invis is there to allow someone to outmaneuver his opponents in a way that wasn’t previously available. With a shield on top of cloak, there’s zero risk. There’s no need to think about when to cloak because your going to be protected even if you do it at a poor time. There’s no reason to use the cloak to sneak around and get in close to either melee or ambush someone when you can just cloak and walk straight at him without worrying that you’re going to be out aimed. Having the shield is just having your hand held.

While lol may have a similar strategy (never played or looked at wot), i don’t feel that it is comparable. League has a vastly larger established market and their system works very well for the game they have made. For Dirtybomb to attempt to try to copy that type of system in its infancy is just inherently risky, for the developers to have decided to do this now, they arn’t allowing their player base to develop enough to be able to maintain a userbase for any potential dilemma such as this latest patch . Lol could have failed miserably and wouldnt have given a second thought to their decision. They have 27 million users on a daily basis peaking at 7.5 million concurrently. Furthermore, Lol has less competition. Dota 2 is a huge competitor, but Lol has blown it out of the water. Dirtybomb has what? a bit over 10k concurrent users at the moment? Dirtybomb is entering a saturated market. CSGO is enormous and will continue to be a market leader. Dirtybomb will give up whatever foothold into the market they have already established if they continue on this route.


(tenderSwordfish) #14

Another thing quickly, for those who are keen to continue to comment “everyone’s just complaining”, that’s awesome, thanks for letting us know again. Forums are for discussion. If you arn’t going to further the discussion and continue to post the same dribble over and over please don’t :slight_smile:


(Nail) #15

his cloak/shield disappears when HB sensor is out, then he’s a guy with a pointed stick and a good smg


(cordialEnigma) #16

I honestly want all my money back after this patch. Phantom is not balanced and not fun to play against, totally ruined the game for me.


(PurpleNurple) #17

Whether or not he’s OP people are leaving the game. I’m still having fun with him, but prefer more players than wrecking players who can’t figure out how to counter him.


(cornJester) #18

If they refuse to learn how to adapt and play then let them leave. They will complain about future mercs and force them to be changed or nerfed too, it wont just be Phantom. We don’t need players that cannot adapt to mercs that were previously in the game and were always going to be reintroduced, acting like they never belonged. You are playing an incomplete game, it’s gonna change.


(stealthyBass) #19

Completely baseless unless you’ve got actual numbers to back this up.

[quote=“ghostBase;40983”]> @Ghosthree3 said:

How about we give players a time to learn to play against him before we jump to conclusions like that. He’s very easy to shut down, I’ve seen it. He may be strong, but calling him so OP that the game is dead is a bit too soon.

Usually I would agree to you.
In Phantom’s case however, you can already see that the character IS, in fact, overpowered.
A well-played phantom is nearly impossible to catch, and even a not-so-well-played phantom wrecks shit in public play.[/quote]

Anything well or decently played in a pub game is going to be difficult to deal with depending on whose in the game. Just last night I went 20/1 got called a hacker all because I played well. Today? I’m not sure what end the bullets come out of and make anything I play seem super under powered.


(Alphafox) #20

For the love of god… It’s quite sad to see people going full retard over a toned down version of fragger ( That has a direct counter, I’m looking at you Vasilli players…). People prefer to go full stupid instead of using the direct counter available to them, i’m not even mentioning how easy he is to kill. In a few weeks, people will complain about RedEye smoke, because they just can’t deal with it.
Raging on Phantom is just the flavor of the day, and everyone is hopping on the wagon because of their own inability.