I’ve never been completely spawn camped in the game yet (ie, killed just as I spawned).
The worst I saw was indeed Underground where you meet a rain of steel as soon as you peek left or right once down the first escalator, with 1 or 2 odd guy pushing further out toward our spawns and getting dispatched. It’s usually happening with a 2+ population imbalance beween teams, because some in Offense ragequitted earlier in the game because of the team not doing it.
I’ve been on the “camping” side twice in Bridge.
Usually when joining a camped team and being the one evening out the numbers on both sides, after 1 or 2 push, 1 attacker manages to sneak by and either backrape the campers or complete the 1st obj. (and it’s a good feeling to stick it into camper’s arse
).
I agree with Szak, no more than a few seconds of invulnerability is needed. If you are that camped, the feeling will be horrible ANYWAY because you won’t be able to walk more than 30 meters without being camped the same way.
PS2 shields didn’t solve much more than avoiding insta-death, which is what we also want to avoid. They tried tons of solutions (but designed the majority of the bases to explicitely be spawn camped, go figure… well, I could go on for ages on SOE inability to design a game…), in the end, you always have “spawncamp” in some way, unless numbers are equal.