www.enemyterritory.com updated


(iwound) #1

Apologies if this has been posted but the site has been updated.
Armies n all that jazz

http://www.enemyterritory.com

Classes, vehicles and deployables
Nice 360 degree spinny thing aswell


(Rhoades) #2

oooooh. Very nice!


(nUllSkillZ) #3

Can’t watch.
:frowning:


(Desoxy) #4

Very nice, indeed. And I know, I know … the site is not updated by Splashdamage and ‘Nothing is final yadda yadda yadda.’, but two things made me curious so I’ll try to get some information anyway:

  • The website states that the anti-missle turrets on both sides parry ALL fire support the field op is capable of launching - so far I thought it would only be the SSG and the Hammer missle would be destroyed before impact.

  • Additionaly it also states that the homing missles of the GDF anti-vehicle turret ‘will impact with any target, no matter how severe evasive action it takes’ - true?

I know I won’t get any real answers, but it’s worth a try… :moo:


(Hakuryu) #5

Nice to see things getting finalized. I’m sure tweaks will occur, but if they put it up then I’m fairly sure the classes, vehicles and deployables are final.

One thing I never noticed before, but thought upon reading the Covert Ops class description… it says the Strogg covert can possess a body to infiltrate, but nowhere in the GDF description does it say a Covert Ops can ‘steal a uniform’. I play alot of Covops in ET, and if the GDF can’t disquise then I’m a bit disappointed.

I’m glad to see there is some protection available versus area of effect attacks like the missiles. Parachuting out of a Bumblebee sounds cool too.


(Wils) #6

Take the text on the site with a pinch of salt. It’s mostly in the right direction, but the site exists to promote the game, not present a 100% accurate description of what’s currently in the game (or what will be when it gets released).

The GDF anti-missile turret will shoot any Strogg bombardment out of the sky before it impacts. This includes the smaller, more rapid-firing Mortar and Howitzer. However, you can’t exactly shoot an orbital laser out of the sky, so the Violator is unaffected (and coincedentally does quite a large amount of damage to turrets… who would have guessed?).

Missiles have a turning radius as you’d expect, but you’ll have to be either very close to the turret when it launches, or put cover between you and the missile to stand a chance of evading it. Bear in mind that if you can’t evade, you can still launch decoys.

The GDF Covert Ops can disguise like his Wolf ET predecessor.


(SCDS_reyalP) #7

So we get to see what strogg undies look like ? :banana:


(mortis) #8

lol!


(Nail) #9

hmm, can you still prone on canisters ?


(Brandon) #10

Cool


(jjpron) #11

Fat lots of good that does him… running around in WWII gear, with a soft little hat on. He’d be much more useful if he could disguise like one of the Strogg. :beer:

But, otherwise, since our favorite class, engie has so many deployables at his disposal, is it true that he can only have one deployed at a time?


(mortis) #12

lol


(jah) #13

nice update (b)

J


(CommunistHamster) #14

That’s odd. In the tutorial trailer, the transport helo is referred to as the “Buffalo”, but on the site it is the “Bumblebee”


(RosOne) #15

Cause it’s the Buffalo Bumblebee?


(Pytox) #16

Enemy In disguise at Activision :tapir:


(thewonderfulcar) #17

I hope they put “enemy in de skies” back in Quake Wars. Because now they really will be in de skies.

Oh, and I prefer Bumblebee. Buffalo doesn’t sound right for something that flies. Except Buffalo wings, perhaps…


(GlobalWar) #18

Is that like “Robots in the skies”?


(eiM) #19

no linklist update :’(


(jjpron) #20

But it doesn’t look like a bumblebee. Maybe it flies and handles like one, but it looks like a buffalo. Well, a bison, to be more precise. Yeah, it doesn’t look like a buffalo, it looks like a bison.