[QUOTE=sirius89;318391]I really hope they will balance the guns.
Most people use carb9/kross. >.<[/QUOTE]
I see nothing wrong with any of the SMGs aside from the Tampa. It’s nigh useless. As for the Carb-9, it lacks good accuracy. The Bulpdaun, Kross, and Galactic w/grip have good accuracy for their weapon type, they’re not amazing. If any weapons need to be rebalanced it’s assault rifles and the heavy machine guns. The Euston’s accuracy is pretty craptacular for an assault rifle, making it more like a heavy SMG.
The Rhett isn’t too bad, but it’s accuracy still leaves a bit to be desired considering it’s low ammo count. The 2 extra damage isn’t worth the significant drop in accuracy and ammo compared to the Gerund. The FRKN-3K blows pretty hard because of the long delay between bursts, and the Rokstedi really could use a grip attachment. It makes no sense for all other assault rifles to have the attachment while it does not.
Haven’t used pistols much. From what little time I’ve had with them, they each seem to have their place, with none completely outclassing the others. As for heavy weapons, they seem fine except for the machine guns. The Chinzor seems alright, but its bigger brother the Gotlung leaves me wanting. It shells out a massive amount of flak, but there is no accuracy to it. You can’t even try burst firing to maintain accuracy. The reticle doesn’t recover fast enough for that. The only way to use it is to hold down the trigger and hope bodies drop.
The Maximus is the one out of the lot that I would truly call bad. It has the highest damage per bullet among the MGs, but despite the ability to ADS, its accuracy is pretty bad. If you aren’t firing off single shots with it, then your accuracy goes out the window. Seems pretty counter-intuitive considering the weapon design.