"Well, thats it. I might be wrong 100%. But that’s my take on the game for now. Its pretty sad but still got some hope. I’m pretty sure this post won’t be answered and taken seriously by devs, with answers like : "Wow, good to know.“Just don’t answer at all if your thought is that short minded. Give some future plans and real answers.”
Firstly, I got sick and tired of people who were posting and sharing thoughts of the game in irrelevant sources that Dirty Bomb players and devs wouldn’t look at so I decided to post this discussion here.
I’ve been playing the game for a while now and I really do enjoy it. The objectives, mercs, and the whole concept of the game. But sadly, the game seems to be dying, and i’m scared of that. I want to earn cobalt mercs and have a chance to play competetively with friends and enjoy the game on a long run. And the chances of that happening is low.
Splash Damage or who ever is in charge of the game has to realize and prioritize gameplay and the community. I’m pretty sure that i’m not the only one addressing this issue. The sad thing is that it isnt the fact that Dirty Bomb is getting worse, but that it isnt progressing at all. Fine, some mercs here, some maps there, and new modes here, but that doesnt solve the core issue. The problem with this recent containment update is that execution mode doesnt fit the game in general. It doesnt help to introduce players to the main unique concept of the game. Newbies will be playing execution and BAAAM, theres objective. Instead of playing stopwatch and objective since day 1, players will be drawn to play execution because it seems easier and understandable. This affects the long run and creates constant bad players that doesnt seem to have the notion of teamwork and objective. Its not the players fault, but the bad introduction from the game. Dirty Bomb should stick with the original objective mode and focus on improving that. I mean, there are flaws and several possible improvements , but instead, the game decides to focus on a new game mode? Seriously. Is this game so weak and unconfident that is has to follow other fps games? From the update, other than that, maps, I don’t give a f*$#. Stoker is pretty balanced.
Furthermore, the fact that the game is losing a huge audience is also a problem. The game needs excitement and a goal. I’m not saying to give more giveaways and free S&#! because that isn’t necessary. I mean more excitement towards the concept and gameplay to make players constantly interact and progress. The loadout system and rng isnt the best way to do that. Players exchange 6 gold loadouts and thousands of credits to recieve a cobalt they didn’t want. Why is that? How is that rewarding? How is the game rewarding players for good credit save and hours of gameplay? This loadout system simply smacks the player in the face and says “start over mdf.” My proposal is to introduce a legit trade in and sort of a market to the game. Giving the ability to sell and buy loadouts that players desire and maybe customizing skins and augments. But not overally (customizable)?, keeping each merc unique. Teaching players to manage their credits and loadouts to aim for that ONE loadout. Having a high goal for players to aim for, but not too high to discourage players. Constantly rewarding players for their hard work and setting new objectives. This important concept is what the games lacks. Currently, the game somehow rewards players but doesnt guarantee it. But the game should guarantee a reward regardless of the credits needed. The game lacks objectives and motivation to keep players engaged and that’s how most players just get tired of the game.
Lastly, the game has to be taken seriously. It got so much potential to be taken competetively and big, but it needs to have a good propaganda and spread across media. Lets take overwatch for example. PERSONALLY, I think that the game overwatch is S%$# and Dirty Bomb has a way better fps concept. But who’s bigger now? DB or OW? Overwatch. Why? Because of its spread. It is a game that people play it, not because its good, but because its huge. If Dirty Bomb could expand and reach out to new users and be largelt introduced as a new unique fps game, it could become quite Bomb. How do you introduce it widely? I don’t know. That’s splash damage’s job. The dev’s should take this game seriously by releasing updates that will improve gameplay and make the game competitive. Updates have been ongoing. It shouldn’t make the game easier , and not all user consideration should be accepted. Because there are players that rage and don’t know what they are talking about, wanting to make the game better for him, individually, affecting overall gameplay. And there are quite ton of them.
There are minor bugs and hack issues but that doesnt bother me because its minor. What really matters is the game as a whole and gameplay.
Well, thats it. I might be wrong 100%. But that’s my take on the game for now. Its pretty sad but still got some hope. I’m pretty sure this post won’t be answered and taken seriously by devs, with answers like : "Wow, good to know."Just don’t answer at all if your thought is that short minded. Give some future plans and real answers.
Removed link, let’s not have personal attacks on Nexon staff linked - Faraleth
