[QUOTE=malarky;473566]Hi Guys
There’s a few issues in this thread I’d like to summarize and address. Sorry for taking so long to reply.
…why is their game balance different to the western version?!
Our ultimate aim for the game has always been to build a faster paced PC-centric urban combat game focused around teamwork in order to offer players something different from the current crop of shooters out there now. We’ve partnered with the best companies we can in each region to publish the game and to use their local knowledge to make the game successful there.
Destiny’s team came to our offices about a month ago and presented the case for making the game more accessible to the Russian/CIS audience by adjusting the weapon and movement handling. We do not know that market, which is why we are working with Destiny in Russia, so we have to trust their opinion on this. We’ve agreed to let them make these changes, as their support gives the game the best chance of success in the region.
Anton (Cooller) has been tweaking some of the movement and weapon stats in order to make something that suits the majority of players in Russia and CIS. It is Destiny’s final decision on whether they will stick to these changes. As Destiny are in charge of operating the game in Russia/CIS, any comments about the game should be directed to their Closed Beta forums. Both of our companies always ready to listen to your opinions, and the changes are being tested in stages, so there is plenty of chance to have some input.
Nexon are completely on-board with our vision for Extraction in the west (check out MoneyPenny’s posts, and Smooth is balancing all of the weapons values (he has been discussing these here). We’re continuing to tweak abilities, movement and weapon speeds in order to make a fast-paced team game that is different to other FPS games on PC.
At this point, Destiny are publishing a version of the game called Dirty Bomb, and Nexon are publishing a version of the game called Extraction – the games will continue to be the same at their root, but with balance differences.
…but the Russian version has more stuff than ours!
Because of the differing publishing processes, QA cycles and platform requirements between Nexon and Destiny, sometimes we will ship feature updates in one region before another (e.g. the current Destiny build currently has a newer front-end menu layout than the current closed alpha).
This is kind of annoying for everyone, and a significant production challenge on our side (managing two builds, two separate QA processes etc), but it is our aim to bring all features to all regions as quickly as possible and with minimal lag.
…will we be able to compete between regions?
We’ve always wanted to support competition between regions that are hosting the game, but this is obviously going to be difficult with different balance values between Dirty Bomb and Extraction. Destiny will be supporting Dirty Bomb as a competitive game within their operational region, and Nexon will do the same for Extraction in EU/North America/Australia/NZ. We’ll be working with Nexon and Destiny to investigate how to make cross region competition possible post-launch.[/QUOTE]
27 September 2013, no comments.