No one is forcing you to robotically grind for months to attempt to get EVERY SINGLE CHARACTER IN A F2P GAME. You pick the characters you want to play.
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What if I want to play them all? Its a “competitive game” and I have a huge disadvantage towards players who have paid for every chatacter at this moment. What you are saying is casual player logic, I am not a casual player. I want the whole game for free or for a price.
No I am not going spend 10-15€ for every single character getting released, give me a allpack price and we talk.
[quote=“Kouken;19426”]Because greed and IMO shortsightedness
The current model encourages people to play the “free” class which causes a HUGE imbalanced in gameplay (example Nader right now)
Micro-transactions should in no way affect gameplay, certainly not in a game that aims to be competitive
The purchase of Mercs in its current state is a clear early stage cash grab that is shortsighted and will turn away a large portion of the FPS community and with Overwatch coming soon you really cant afford to start out like this.
Grow the community first with a free game (or even a p2p one) and once the base is built, charge crazy $ for micro-transactions that DO NOT affect gameplay. People happily pay crazy amounts of $ for skins/effects in games they enjoy and support. (see: csgo, poe, tf2 etc)
Expensive micro-transactions for gameplay elements are a greedy move from the publishers and will hider the possibly of this amazing game sticking around for the long haul
I love this game and would hate to see it fail like so many before it because of greedy practices
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+1 at everything, I dont get developers who say that their game is “free” and then want a huge payout for 90% of the game. Either say its free or say it has a price for the full game.