It’s rare for me to give my two cents on the topic of competitive: personally, given how bad I am at the game, I don’t want to drag down others’ scores. - Thus it’s rare for me to EVER play this mode. (I play Fletcher well, and am working on red-eye’s sniping. Otherwise, I’m bad.)
Not to say I don’t do well in pub play: I’m aware, however, that 7v7’s are very different than organized 5v5’s. I do well as Fletcher in a pub, but know Bushwacker is advised for competitive thanks to his aoe defensive abilities. Why play competitive when I can’t be efficient with a merc I’m half-decent with. Because enemies move as a group rather than apart, there’s no real way to prep for competitive via pubbing: Fletcher does great in a pub: not so much when there are teammates he has to keep safe.
People who enjoy mercs such as Redeye, Phantom, or Pheonix won’t have many options to play these mercs without teammates questioning their choice and getting mad. The meta is there for a reason: it works. Most deviations get flack.
I understand the appeal of competitive, but what’s the point if there’s no fun in the game?
As an earlier poster stated, it’s comparing pubs in tf2 to 6’s. if you’re using ANY off class, you might lose outright. Even when pyro had his brief uber-boost to the point of instantly killing people within flamethrower range, 6’s stayed with 2 scouts 2 solders 1 demo 1 medic. - Because that balance was the best.
9v9’s in tf2 allowed for each class to play its role: more of an organized pub game. By limiting each class to 1, Everyone was encouraged to play.
Sadly, this isn’t an option in dirty bomb. The competative 5v5 format is restricting to someone who enjoys unpopular mercs. Why choose phantom when his killing potential is less than even a sniper? (Keep in mind that unless someone is AMAZING with a sniper in dirty bomb, they may as well be a -1 for team numbers.) Right now, Fragger is required; as is sawbonez, bushwacker, and a second medic of choice. (Fragger isn’t limited to 1 in non-organized competitive play, either.)
Long story short:
Why play competitive when one will assume they’ll do poorly.
Why play competitive when your favorite mercs are seen as terrible or worse than alternatives?
p.s. If people hate having to deal with a lv 70 ruining their pub game, how would it feel to eventually be put on a team with/against 4 of them? Anyone new is likely to dread that scenario: even if it’s rather unlikely. Being forced to endure a steamroll in competitive is draining.
(Sorry for the disorganized post: in the future, I’ll try to organize my thoughts better.)