[QUOTE=krokodealer;488412]can we for a short period of time set spread to Zero? (make a test merc with this weapon)
i mean. i rly dont know where this feeling of a horrible aim comes from.
from the game performance/netcode/engine or from big spread+small hitboxes.
with this we can find out this once and for all.[/QUOTE]
We have been asking for this for a long time.
When you can see your bullets outline a person its beyond frustrating.
Why are the servers empty? 1 word… “Spread”
Can you imagine if LOL or DOTA had spread haha! Clicking Creeps but only attacking them 50% of the time or your QWER only hitting 30% of the time even though you clicked right on them. HAHAHAHA! Your R just flys off to the side of the enemy or creep hahaha!
Can you imagine if real life has spread and your are playing American football or Euro Football and you pass the ball right to the guy and it goes far left or far right… WTF F real life spread you would say!
IMPORTANT: Guess what is going to happen next patch… I would put money that SD is going to Nerf Arty… Why? To Accurate. Even though it is a mid skill level verses a low skill solider. Arty you have to be mostly standing still and cant pull the trigger faster then around .25 every second to avoid the spread penalty. However sometime that is hard to do because you have 3 people in your face so you start spamming left click and then the merc becomes useless. So SD is going to nerf him because mid level players are starting to master him.
Sick of everyone being on the same playing field. Spread makes this possible because even if I am right on the guy someone with worse aim could still get the hits that I am not getting because of spread. That doesnt seem fair.
Plus do not make hit boxes bigger if you are thinking that. That will not fix the problems. If anything make the hitboxes smaller and reduce spread so there is more of a skill gap.