Why even have a server browser?


(triteTongs) #1

I’m just curious how this brings anything to the table. Wouldn’t a party system and matchmaking fix a lot of the balance issues for unranked games?

Currently, people believe quickmatch = matchmaking. Yet, quickmatch is just selecting a server from the server browser. Anyone could join those. That’s why min level 10 servers never get populated and it’s a shame.

I’ve been playing a bit of rocket league and I really enjoy it’s party and matchmaking system. It’s able to quickly put you into a game of similar xp level (playtime) for unranked games, and ELO skill for ranked games. The party system is pretty self explanatory and also tries to pair you with others in parties. If anyone quits, the spot gets filled pretty quickly. Most other games have matchmaking only (HOTS, DOTA, LOL, etc, and I bet overwatch will too) and I think it works pretty well both for ranked and unranked play.

I don’t get why dirty bomb couldn’t have a system like that? It’s so boring to face an average level of 6’s in every game. It’s part of the reason why I quit playing as much, actually. I know there’s more level 20s and level 30’s that play… but I almost never see them.


(XavienX) #2

I agree but seriously, the Devs are working on it and this kind of thread exists since the dawn of humans.


(JesseKomm) #3

Server browser is a very nice way to find a server that meets your needs and allows you to see exactly who is in what server(Useful when you identify players who are known to be trolls/griefers/hackers or anything of the like). It also allows you(When the need becomes available) to favourite certain servers which have regular players you enjoy gaming with… not really something that happens yet but hopefully it will in the future of the game.

I believe better matchmaking is in the works, especially for competitive, but even if it were to be fixed I’d certainly still use server browse. I come from lots of Valve games which depend on such a feature so I guess I’m just nostalgic in a way but it’s definitely the system for me.


(aRagRappy) #4

more like why even have a match making for pubs. Match balance doesnt even really matter when you have fucking noobs skipping the tutorial and we get auras that dont revive or skyhammers that dont give ammo even when your right in front of them telling them in chat and through voice. I cant wait until they fix the tutorial and make it mandatory to play through it when you first start playing DB.

I like to choose servers with particular settings I like such as lobby sizes and more importantly ping, especially since the ping filter doesnt have a <100 option and I dont live anywhere close enough to get <50 and 100+ ping sucks, definitely would hate a MM where it gives you shitty servers with high ping. Plus the private servers are coming and maybe even custom servers down the line.


(AirborneAsian) #5

If we removed Server Browser, then there will be no way to join and play with the devs and MissMuder streams. Sure, we can put that into quick join, BUT it will be unfair to players who wanted to join their streams but ended up on another server.


(Ghosthree3) #6

Because server browsers are the absolute best way to join a server? The real question is why even have quick join when most of the time it’s terrible.


(LifeupOmega) #7

Because it allows me to filter out all the awful 7v7/8v8 games, connect to DBN when I pug and not have to put up with sheer dumb luck to find a game?


(triteTongs) #8

[quote=“JesseKomm;75736”]Server browser is a very nice way to find a server that meets your needs and allows you to see exactly who is in what server(Useful when you identify players who are known to be trolls/griefers/hackers or anything of the like). It also allows you(When the need becomes available) to favourite certain servers which have regular players you enjoy gaming with… not really something that happens yet but hopefully it will in the future of the game.

I believe better matchmaking is in the works, especially for competitive, but even if it were to be fixed I’d certainly still use server browse. I come from lots of Valve games which depend on such a feature so I guess I’m just nostalgic in a way but it’s definitely the system for me. [/quote]
Few things:
If there’s regular players you enjoy gaming with, you add them as friends.
Is it really necessary to write a list down of all the hackers and trolls? I don’t think the common player will care or know who’s in the server before joining.

I’m from valve games as well, so server browser is a definitely a nice feature BUT, I don’t see how it’s useful for such a low pop game. If servers were over 16+ players it would make more sense.

So that’s the reason why this game will forever have boring pub balance? I don’t care if they keep the server browser (They will have to for private servers). But you CAN’T DENY that this game has TERRIBLE skill/level based balance issues and must be addressed, one way or another.

Right, that’s exactly why it’ll forever be imbalanced. I have no idea how they could make ‘quickmatch’ better at matchmaking when you can circumvent the entire system by joining your own server.
Once you hit near the skill ceiling it’s pretty mindless. If you play with a friend or two, you’d win almost 90% of all your games.


(B_Montiel) #9

Min level 10 won’t get populated if people do not use the server browser. The quick join function automatically choose already occupied servers instead of empty ones.

My biggest problem with quick join is that it gets just plain awful when you play with a lot of friends. Chances are more than high that you won’t join a server with enough room for you and your teammates and couple of things like this. The advantage with a server browser is that you can quickly select all your requirements for a game (like n slots available, stopwatch, max 14 players, preferably in a lobby state…) and it is MUCH quicker to use than a quick join feature if you’re used to it, by a huge margin. I’m sorry, but to me, quick join features for pub games are for lazy assisted people. I also mention that you will be forced to be matched with people having around the same level as you do. It will be impossible to join a game where the average level is higher, which is from my point of view the best way to improve your skills.

Quick join will also assume that there will be no rental servers available at all (no matter if it is from specific renters/specific integrated system or through free server binaries), which is totally not decided yet. And in my opinion, this is the best way to deal with skill problems. Once a community rent one and fill it on a regular basis with regular players coming, you’ll get interesting games.


(AirborneAsian) #10

Actually server browser is even better than quick join. It enables you to join servers that are populated. I usually play objective. It’s nice finding a server with a map you like and with a good amount of people, so I never join a empty server. I also choose a server with a low ping for me, so I don’t lag a lot.

Quick join is bad because you have to wait a long time till they find a server for you. But sometimes it fails and cannot find a suitable server for you. When I use it it almost always puts me onto a empty server, or it fails. I wait for a couple of minutes but no one joins. This is the reason why I use server browser nowadays. It’s more sustainable and quick and hassle free.

Plus I always type in AUS on the search bar thingy so only AUS servers show up.


(D'@athi) #11

A working quickjoin putting you on servers with people “equally skilled” would be heaven. But at it’s current state, mostly putting you on empty servers no one else joines in minutes, it’s mostly useless.

I try the quickjoin once, then, if I get on an empty server, I instantly disconnect and search for one in the browser, we all know what happens then. Probably the wrong way, yes, I should stay and wait on this propably lvl10-server, I know.
But I usually don’t try to connect to a server, when I am about to go to the toilet, just to see if I finally got mates, when I get back to the computer.

So let’s hope… soon.


(Ghosthree3) #12

That would be called match making, not quick joining.


(Fleshpound) #13

[quote=“triteTongs;17169”]I’m just curious how this brings anything to the table. Wouldn’t a party system and matchmaking fix a lot of the balance issues for unranked games?

[/quote]

Nope. Pre-made vs random will never be balance fix for unranked.


(Atherel) #14

I will always prefer the option to choose the server by ping, map and population over any automated allocation.


(smartIsland) #15

Pc master race server browser > console pleb match making

now and forever

If you don’t get why I’m sorry for you


(triteTongs) #16

There’s a reoccurring theme in this thread: quick join is a massive failure of code. No one uses it because it’s awful. That’s a big reason why people use the server browser (myself included). This is why I started this thread.

[quote=“D’@athi;75855”]A working quickjoin putting you on servers with people “equally skilled” would be heaven. But at it’s current state, mostly putting you on empty servers no one else joines in minutes, it’s mostly useless.

I try the quickjoin once, then, if I get on an empty server, I instantly disconnect and search for one in the browser, we all know what happens then. Probably the wrong way, yes, I should stay and wait on this propably lvl10-server, I know.
But I usually don’t try to connect to a server, when I am about to go to the toilet, just to see if I finally got mates, when I get back to the computer.

So let’s hope… soon.[/quote]

Is that too much to ask for though?
Can’t they develop a system that waits a bit to pair you with other players of similar rank who are checking for quickjoin servers? That way min level 10 servers could actually get populated and you are never stuck with an empty server. If they added a party system, you could get paired with other parties and start servers that much quicker.

That’s all I’m saying.

[quote=“BanditFleshpound;75861”][quote=“triteTongs;17169”]I’m just curious how this brings anything to the table. Wouldn’t a party system and matchmaking fix a lot of the balance issues for unranked games?

[/quote]

Nope. Pre-made vs random will never be balance fix for unranked.[/quote]

In most games that have matchmaking, it’s pretty balanced. Again, that’s why I brought it up. Playtime/XP based matching for unranked, ELO skill for ranked. Premades matched with other premades. Simple. It’ll be a heck of a lot more balanced than it is now.

6v6 games can never be balanced by a server browser. All it takes is ONE level 25+ player and the teams are already stacked.


(_retired_) #17

The reason why I use Server Browser is that I enjoy jumping into not yet finished games.

This can of course mean often I go into team that is getting rekt and people are leaving. I don’t really mind it because sometimes it offers the challenge to help the team in need where they most lack.

However I’m really tired of attacking teams being stuck in the first objective of Bridge.


(geronimoooo) #18

when you tab in a map and see 13 people including yourself sub 10 and one 61 lvl player. Something is up


(D'@athi) #19

Yeah, I know that feeling bro, thou, atm I am always the lvl 61… sry?


(triteTongs) #20

It’ll go the ways of TF2, RO2, BF4. The regulars stack to one side to face the random pubbers. Is this really what you want?

Most times if you enjoy playing with regular players, you add them to your friends list.

Also,
http://forums.dirtybomb.nexon.net/discussion/17163/the-lack-of-team-balancing-finally-wore-me-down/p1
Reoccurring theme here. Except the solutions in that thread are bandaids to the bigger problem.

Hiding levels won’t matter; players will still be terrible and you can still re-stack with the players that did better last round. Shuffling won’t matter (and would kill the game if friends can’t play together). Raising the max level to 7 won’t matter; The average player IS level 7 and the same players can still join non-min specific servers.

Everyone is stuck in the nostalgic past for a game that would obviously benefit so well with proper matchmaking and pairing.