Why do people keep saying Brink sucks?


(Neo_Bahamut_19) #21

Maybe because they touted up and down about customization and in the end it just feels like it’s been gutted to hell and back?

Maybe because there are numerous performance issues and bugs that are apparent for a majority of the player base that have been “patched” yet are still there?

Maybe because of how many conflicting thoughts there are in the game? Such as being told at one point to spec into 1 particular class, then during a match being told to swap classes to another type that you have absolutely 0 points in in order to complete an objective? Maybe the fact that you can’t swap your characters mid game to help get around this issue?

Maybe because it feels like they just gave up when they were 90% of the way done with the game and people feel let down after they got their expectations raised up by all the bragging and flag waving by Splash Damage?

Maybe because the PC version only supports up to 16 players instead of at least 20-26 players making servers feel extremely small and often times boring and giving no choice to have a larger server? (FYI, just because we could have a player limit of 26 doesn’t mean every server has to have it, some servers will be smaller and they’d have their own player base).

I could go on and on about all the issues. Oh, the AI… Lets not even go there…
http://www.splashdamage.com/forums/showthread.php?t=25913


(Oschino1907) #22

@Neo_Bahamut_19

Dude seriously just STFU and never come back on this forum again!

You are exactly the kind of person this community doesnt want or need…


(oO Para oo) #23

[QUOTE=Gearbox;309219]Because this game is a continuous juxtaposition of amazing design implementation and disappointing design mistakes. It feels unfinished, but has such a high potential, making it even more frustrating.

Here are 2 examples to demonstrate my point:

There is a regular bug in the airplane mission that kills all sound. In a shipped product. Almost a week after release and 2 patches.

In the final cutscene, after you’ve “seen it all” and the camera pulls back to show a beautiful boat moving along a beautiful ocean towards the Ark…there is no wake. Everything looks great, the elements are all well done; but they don’t mesh properly, the lack of connection is unsettling and this little problem seems like it should have been caught before release. The entire game is full of these moments.

If you want to compare to TF2 you’re gonna find me siding with IGN. Here’s why: TF2 is polished, and was polished right out the gate. I still play TF2, and it’s due to the lasting appeal and obvious care that Valve puts into keeping the game as fun as when it first came out.

Valve made three versions of TF2 before they released the Pixarific version that exists now. They scrapped them all rather than release them. That’s why they have diehard fanboys (like me, I’ll admit. I own their entire library) while Splash Damage has players roaring about betrayal on their own forums.

Brink is a Beta level product that went gold. It has serious flaws that seem very obvious once the general populace got their hands on it (ex. Sound Bugs, ATI card issues, Lack of Team Voip). These issues tarnish the game and cheapen the experience. While I know that money isn’t infinite, and that the problems are surmountable, I feel like I’m in a paid beta every time I boot up this game.

That feeling is reflected in the reviews Brink received.

edited to patch the word patches. preview your posts kiddies![/QUOTE]

AND to top it off they RELEASED IT EARLY!!!


(Swimmy) #24

[QUOTE=Oschino1907;309542]@Neo_Bahamut_19

Dude seriously just STFU and never come back on this forum again!

You are exactly the kind of person this community doesnt want or need…[/QUOTE]

Boohoo.

Someone telling the truth. The denial by these fanboys is astounding.


(Zamininc) #25

[QUOTE=Swimmy;309714]Boohoo.

Someone telling the truth. The denial by these fanboys is astounding.[/QUOTE]

… This isn’t CoD or another major franchise. The games been out for like 5 days. There are no fanboys.

Maybe because they touted up and down about customization and in the end it just feels like it’s been gutted to hell and back?

Boo hoo, they worked harder on the gameplay. If you want customization go get a wii and use the mii channel.

Maybe because there are numerous performance issues and bugs that are apparent for a majority of the player base that have been “patched” yet are still there?

It is way better than before. And as I said, it’s only 5 days from release.

Maybe because of how many conflicting thoughts there are in the game? Such as being told at one point to spec into 1 particular class, then during a match being told to swap classes to another type that you have absolutely 0 points in in order to complete an objective? Maybe the fact that you can’t swap your characters mid game to help get around this issue?

What?

Maybe because the PC version only supports up to 16 players instead of at least 20-26 players making servers feel extremely small and often times boring and giving no choice to have a larger server? (FYI, just because we could have a player limit of 26 doesn’t mean every server has to have it, some servers will be smaller and they’d have their own player base).

Note how none of this is about the game but about custum features and tech issues that will be added/fixed later.

I could go on and on about all the issues. Oh, the AI… Lets not even go there…

This isn’t a single player game… It has single player, but it’s mostly multi.

  1. graphical issues
  2. lack of a proper lobby system
  3. sound issues
  4. lack of a sprint key that is not a smart key

1: Rarely. And will be fixed.
2: Since most players want a lobby they said they would put it in.
3: Come on you’re just trying to find something wrong with it.
4: I don’t know about that, I play on PS3. Which from what I read has the best graphics for it. Haven’t experienced a graphical error yet. But I know 360 has problems with it and I guess the PC does too.


(Pandajenkins) #26

Brink far from sucks. Most games have some apparent issues just like Brink does, but in most cases they are not as easily fixable and most of Brinks. The lag has mostly gone away for me on the 360 version. In any case Brink is being harshly judged compared to other games.

Though it is too apparent to me now that mainstream journalists are total bs. They are far harsher on new IP’s and bring out criticisms to them which can usually be applied to the ENTIRE genre they are from. I have seen Brink criticized for being ‘repetitive’. It is like ‘seriously?’ Every FPS game is repetitive, Brink has far more variety than most though. I have never seen COD or Killzone marked down for repetition yet they are the two most generic shooters on the market. But they are much higher budget games and sequels which sell loads more. Biased journalism? very much so.

There is loads of other issues apparent in several of the mainstream media sites reviews I have read too. It is just pathetic really. Everyone one N4G is now convinced Brink is a hunk of crap which pisses me off SO MUCH. I am not denying that there is problems with Brink, but they are hardly to the extend of ‘Brink is utter ****’. It is quite the opposite really. I have been having a great experience with it and once the kinks are ironed out it will be freaking fantastic.


(Shinta) #27

Quote:

[QUOTE]1. graphical issues
2. lack of a proper lobby system
3. sound issues
4. lack of a sprint key that is not a smart key

1: Rarely. And will be fixed.
2: Since most players want a lobby they said they would put it in.
3: Come on you’re just trying to find something wrong with it.
4: I don’t know about that, I play on PS3. Which from what I read has the best graphics for it. Haven’t experienced a graphical error yet. But I know 360 has problems with it and I guess the PC does too.[/QUOTE]
1: It’s not rare its a low amount of FPS in every firefight. Yes they will fix it, but it is a problem now and reflects poorly
2: Again it is currently a problem and thus should be listed
3: sound cutting out is a pretty major problem
4: Currently playing on PC I would like the freedom they said I would have to perform all the parkour moves without using the smart key. I would like to not auto wall walk if i happen to be running near it unless I want to wall walk. It may be a small detail, but seems pretty simple enough to implement to me.


(Ino) #28

[QUOTE=Neo_Bahamut_19;309505]
Maybe because of how many conflicting thoughts there are in the game? Such as being told at one point to spec into 1 particular class, then during a match being told to swap classes to another type that you have absolutely 0 points in in order to complete an objective? Maybe the fact that you can’t swap your characters mid game to help get around this issue?[/QUOTE]

Goddammit, it’s a team game, you should not be able to to everything on your own! :mad:


(SkAface) #29

in your opinion its a problem, i don’t like lobbys (only experience i have is with mw2 and l4d), it sucked in mw, wait wait wait wait just to have some laggy host for next x mins or try your luck at the next lobby, WASTE OF F’N TIME. i admit it’s needed in l4d because you need two full teams (fun fact, bots in l4d suck too :stroggbanana:) but in a mulitiplayer shooter its just a waste of time (for player waiting and for the developer coding). i hate to read they listened to that stupid idea, i better get ready to bitch about the lobby system once its ready :penguin:

and about servers beeing to small… yes nobody would be forced to host a 32 player server, but be honest, most people would do, it’s like it is now, there could be more 10 or 12 slot server (because this game is actually more fun with less than 8 players in a team) but most of them are 16 slot. more people != more fun


(drkmn302) #30

when the magazines and reviewers get to see it they play on a dedicated server or a test copy…so lag doesnt come into it…as for graphics etc…they want to keep getting invited and freebies dont they so they gonna give it a boost!!!


(killazz112) #31

[QUOTE=GingThu;309208]A. I have yet to get in a game with ALL my friends

B. thanks to the lag only about 50% of the matches i get in are playable.

C. Bots make playing alone a nightmare for most.

D. The devs doesn’t give a **** about the community.

E. Over 50% can’t even play the game.

F. A lot of people is getting FPS issues.

G. The devs doesn’t give a **** about the community.

H. The devs doesn’t give a **** about the community.

I. The devs doesn’t give a **** about the community.

J. The devs doesn’t give a **** about the community.

(I have the PC copy)[/QUOTE]

Fix’d it for you.

:stroggtapir:


(SkAface) #32

[QUOTE=killazz112;309944]Fix’d it for you.

:stroggtapir:[/QUOTE]

obvious troll?

2 patches within a week and they obviously even listen to you whiney stroggs for useless features. how do they not give a **** about the community?


(Llamatron) #33

The biggest mistake they did was not saying it was an open beta at release like half the companies do nowadays to delay a bit the reviews, because most games come out with bugs and glitchs nowadays anyway.

Beyond thoses valid complains about technical issues, there’s a also craploads of totally subjective comments about the gameplay because the gamers crowd are just happy when they play the same game over and over. Games like CoD or Rift are praised while they are just a carbon copy of the latest big hit, and even if it looks like there’s some interest for something fresh most companies thinking a bit out of the box get thoses complains at release.

It’s not specific to the gamers, it’s the same for music and movies where people like to listen or watch the same stuff with a new name on it.


(echocrack) #34

[QUOTE=Shotgun Surgeon;309343]Yes, please, LET’S bring up Call of Duty. Like… how does that game get such high scores when it’s the most boring game I have EVER played? The weapon balance is so off it’s not even funny. The killstreaks are not fun… they haven’t been since COD4. And calling Brink repetitive? Call of Duty is one of the most repetitive games I have ever had the displeasure of playing. Repetitive in the way that every MATCH is essentially the same (kill, get killed, no one cares about objectives), and also repetitive that THE PAST FEW CALL OF DUTIES WERE THE SAME OL’ BULL****.

If “professional” reviewers want to give games like MW2 and Black Ops near-perfect scores, while they give games like BC2 an 8.9 and Brink a 1/10, then I can’t take them seriously. If people say the GAMEPLAY (not technical issues) in this game sucks and they prefer a game like Call of Duty, then I have no respect for them.

People bitch and moan on the internet. Who cares? Let them. In the end they’re just that… bitches.[/QUOTE]

I’m not the biggest COD fan… I’ve never even played black ops, i refused to buy it… but at least in COD you know that the people shooting you are other human beings. My biggest problem with this game is that it’s damn near impossible to get a game filled with human players. The AI in this game SUCKS ASS, and the fact that that’s all you play against, even in “multi-player” makes it unplayable after the 5-6 hours it takes to beat the campaign.


(echocrack) #35

That’s true but, i thought that’s why SD delayed the release date soooo many times. I thought they wanted the game perfect on release date. That’s what they promised. They hyped the **** outta this game. They let us down.


(echocrack) #36

[QUOTE=SkAface;309933]. i admit it’s needed in l4d because you need two full teams (fun fact, bots in l4d suck too :stroggbanana:) but in a mulitiplayer shooter its just a waste of time (for player waiting and for the developer coding). i hate to read they listened to that stupid idea, i better get ready to bitch about the lobby system once its ready :penguin:

[/QUOTE]

So L4D needs 2 full teams but Brink doesn’t?

You my friend, are a jackass.


(shango1963) #37

[QUOTE=Trypsinogen;309225]Maybe because it does suck?

I dunno. Just a thought. Just throwin it out there.[/QUOTE]

You registered on the site just to to end up saying the game sucks? I dunno…Just a thought; just throwin’ it out there.


(sirius89) #38

Why people say Brink sucks?

Hhmhm,there is barely anything in the game which not messed up at the moment.

You will find bugs in this game everywhere.It’s not only the performance issue.

With fixes and tweaks this game is heaven send but now it’s just a complete pre beta mess.


(shango1963) #39

[QUOTE=Pandajenkins;309754]Brink far from sucks. Most games have some apparent issues just like Brink does, but in most cases they are not as easily fixable and most of Brinks. The lag has mostly gone away for me on the 360 version. In any case Brink is being harshly judged compared to other games.

Though it is too apparent to me now that mainstream journalists are total bs. They are far harsher on new IP’s and bring out criticisms to them which can usually be applied to the ENTIRE genre they are from. I have seen Brink criticized for being ‘repetitive’. It is like ‘seriously?’ Every FPS game is repetitive, Brink has far more variety than most though. I have never seen COD or Killzone marked down for repetition yet they are the two most generic shooters on the market. But they are much higher budget games and sequels which sell loads more. Biased journalism? very much so.

There is loads of other issues apparent in several of the mainstream media sites reviews I have read too. It is just pathetic really. Everyone one N4G is now convinced Brink is a hunk of crap which pisses me off SO MUCH. I am not denying that there is problems with Brink, but they are hardly to the extend of ‘Brink is utter ****’. It is quite the opposite really. I have been having a great experience with it and once the kinks are ironed out it will be freaking fantastic.[/QUOTE]

Exactly. Black Ops is nothing special; pretty much a DLC for MW2 IMO. I’m starting to think there is some monetary incentive at the core of the bad press Brink is getting. The character and weapons customization options alone exceed those (if these even exist in other titles) of most FPS on consoles (at least). The graphics are on par with Killzone 2’s to me, and I can’t wait to play it. Played it with a friend with lots of team tactics (something the game pushes you toward doing thankfully-for once, a console also game got that right), and, bam, just sweet is all I can say! Fix the bugs and this has got to be one of the all time great PFS out there.


(shango1963) #40

Everybody does realize that the PSN WENT OUT OF ACTION around the time of release of course? Could it be that transferred PSN traffic to other platforms may have something to do with lag issues?

Given that a great deal of character detail has to be loaded into a mission session, the increased traffic may play some role there.

Also, it seems that if a host migrates out of the game, and the game selects a new host, the game seems to lag somewhat thereafter for a while as it attempts to sync everything back up.

Just wondering…