For example, IGN.
Presentation:
The style and world of Brink look cool, from the unique characters to the appearance choices and menus. Match searching works great.
7.5 Graphics:
The character models look great alongside the style, but there are still bland textures and pop-ins in the background.
6.5 Sound:
The music and sound effects do a decent job of presenting the game, but bigger actions like explosions just don’t deliver.
6.0 Gameplay:
Moving through the world using the SMART system works great, but the repetitive objectives simply grow tiresome.
5.5 Lasting Appeal:
Maxing out a character in a matter of days is just too quick. While you can adjust your skills, the repetition of objectives and the fight don’t make this a game you can really hang on to.
Roughly ALL those things can be said about team fortress two. Lets see how they rated that.
8.5 Presentation:
User interface shows you all you need to know, solid feature set all around, and great little touches of polish. Bots would have been appreciated.
9.5 Graphics:
The art style is such a forceful presence in this game, adding to the enjoyment you get out of it and the allure to keep playing. A strikingly coherent artistic vision.
9.0 Sound:
Many of Valve’s staple sound effects are mixed in with excellent weapon and voice effects to yield excellent results.
9.0 Gameplay:
It’s difficult to describe, but this game just feels right. From the way the weapons handle to the way your character scampers around the environments. An absolute blast to play.
8.5 Lasting Appeal:
Though Hydro isn’t the best map out there, the other five give this game plenty of mileage, as well as the varying gameplay styles offered by each class.
How is that possible? Brink beats team fortress two in ALL of those areas.
