Why Brink for PC failed-


(.FROST.) #61

Don’t know this game Skyrim, but even though its published by bethesda, there is nothing, I repeat nothing that could keep me from picking up Rage. Nothing. Its imho the best looking game this year. It has some awesome textures in it and its also set in my favourite sub genre(post apocalyptic Sci-Fi). Plus they invented the fps genre and allways improved flawlessly. I’ll even buy the super uber-edition, just to see how those guys push the envolope this time.

Brink looked(graphic wise) allways nice in the promo vids, but never over the top. Rage on the other hand looks amazing, way, way over the top. I’m a visual artist myself and I’d buy this game only to enjoy those beautiful textures. There are artbooks out there wich cost as much as the limited ed from rage and you can’t even play them.

Rage ftw.


(thrill11) #62

What I said…they just won listen. >>


(HandOfGod) #63

[QUOTE=.FROST.;356788]. Plus they invented the fps genre and allways improved flawlessly. I’ll even buy the super uber-edition, just to see how those guys push the envolope this time.

Rage ftw.[/QUOTE]

Sorry to tell you but, thats not the case. Bethesda did NOT invent the fps genre. Wolfenstein 3d, released in 1992, by ID software, was the first FPS.

Bethesda wasn’t even founded until 96.


(Ino) #64

[QUOTE=HandOfGod;356940]Sorry to tell you but, thats not the case. Bethesda did NOT invent the fps genre. Wolfenstein 3d, released in 1992, by ID software, was the first FPS.

Bethesda wasn’t even founded until 96.[/QUOTE]

He was talking about id Software in his post, that’s why he put a RAGE ftw at the end…

On topic: OP is 100% correct, making a game that is not challenging at all on a personal Level hardly keeps people interested in it.


(burawura) #65

[QUOTE=.FROST.;356788]Don’t know this game Skyrim,

Rage ftw.[/QUOTE]

Skyrim’s published by Bethsoft and made by Bethesda, Rage published by Bethsoft and made by id. I sure hope you are right about Rage because it would be a shame for that to turn out bad but after Brink, I wouldn’t be surprised…I am definitely going to wait and see on Rage.


(DarkangelUK) #66

I’m guessing since Carmac is a pretty smart guy, he made sure there were some pretty detailed rulesets in that contract he signed… here’s hoping anyway :slight_smile:


(SockDog) #67

I’m hoping it’s siphoning funds to build a cloning facility on Mars. He’ll then fly there with genetic samples of the worlds greatest game developers and make the ultimate developer.


(PariahDog) #68

Because nothing goes wrong on Mars, right?


(AmishWarMachine) #69

That whole Total Recall incident was a fluke.


(SockDog) #70

We’ve been playing out simulations for nearly 20 years. :slight_smile:


(TONSCHUH) #71

… I think the same about the game … it’s great fun if you get used to the game-play and there are always some solutions for been successful on every map … ok, sometimes it’s a little bit tricky and yes, sometimes a little bit frustrating, but you have even more fun if you managed to sort things out …

… I only miss the stats site for PC and can’t wait for the DLC … for my own opinion, the game is far from failed …

… I’m always able to get fast into a game (free-play standard + custom / stop watch) … the pings and the game-play has pretty much improved after all the patches …

… there are plenty good players out there and it’s pretty much enjoyable to be with them in a team …

… the game is only less enjoyable if you don’t have the right rig, but BRINK is not the first and not the last game with such an issue …

… if the customers would be a little bit more patient, the player-base would be still ok …

… some people forget that a game is a pretty complex thing and SD is not a huge company …

… delay’s are normal, but compare SD with EA and realize that SD is giving as updates and they care about our problems … remember games like Death Space and that we are still waiting for the update / patch to fix some big issues … without plenty workarounds from the comm, plenty people still wouldn’t be able to play the game at all …

… everyone should know, that there are never perfect releases …

… only my two cents … :slight_smile:


(.FROST.) #72

[QUOTE=HandOfGod;356940]Sorry to tell you but, thats not the case. Bethesda did NOT invent the fps genre. Wolfenstein 3d, released in 1992, by ID software, was the first FPS.

Bethesda wasn’t even founded until 96.[/QUOTE]

Uhm, did I’ve said Beth invented the fps genre? With saying “they” I meant id since they are the devs behind Rage. Should have been obvious that I didn’t meant Beth but id.

Two words; goose bumps

PS: Besides the awesome graphics Rage has also a very dense and atmospheric score.

I really like how self confident the devs are. They just know how good they are and they have now problem mentioning it.


(coolstory) #73

[QUOTE=.FROST.;357209]

I really like how self confident the devs are. They just know how good they are and they have now problem mentioning it.[/QUOTE]

LOL? SD sounded very confident about brink…how did that turn out? It’s coming for the **** consoles…so definitely the game will be dumbed down so console kids can play.


(.FROST.) #74

Every game is coming out for consoles now. Deus Ex, Rage, Dead Island, Dead Space 2, Homefront, AvP3(I guess), Crysis 2, and, and, and.

Good thing is console specs can’t rise. So the PC specs won’t rise either. 5 years ago you had to buy a new rig with every new top notch title. Now they optimze like crazy to get their games ready for all three platforms. SD wasn’t actually capable of doing so, but look at the guys from mass effect. If it wouldn’t be for the consoles, the specs for the PC would’ve been certainly significantly higher I bet. Cause they wouldn’t have to optimze so much. And yeah, I know, ME has its origin in the consoles, but I guess you understand what I want to convey.

I rather have a game a little downgraded than having to worry if the game runs at all properly. The Armed Assault Series for example becomes playable after a half year, or even a year after release. I played the ArmA 1 campaign I think one year after I bought the game. Then it was optimzed enough. It ran with almost double the fps after the final patch.
This is typicall for PC only games with high end graphics.


(coolstory) #75

I guess…it looks pretty and running at 60 fps on consoles…so I’ll prolyl get good frames too. And we get sdk so maybe it wont be so bad.


(Smoochy) #76

maps should be more balanced now attack has been given a buff and defence nerfed a bit. harder to de-hack and defence spawns slower.

still not sure that ATI issues are SD’s fault. nvidia work fine.


(Smoochy) #77

[QUOTE=.FROST.;357324]Every game is coming out for consoles now. Deus Ex, Rage, Dead Island, Dead Space 2, Homefront, AvP3(I guess), Crysis 2, and, and, and.

Good thing is console specs can’t rise. So the PC specs won’t rise either. 5 years ago you had to buy a new rig with every new top notch title. Now they optimze like crazy to get their games ready for all three platforms. SD wasn’t actually capable of doing so, but look at the guys from mass effect. If it wouldn’t be for the consoles, the specs for the PC would’ve been certainly significantly higher I bet. Cause they wouldn’t have to optimze so much. And yeah, I know, ME has its origin in the consoles, but I guess you understand what I want to convey.

I rather have a game a little downgraded than having to worry if the game runs at all properly. The Armed Assault Series for example becomes playable after a half year, or even a year after release. I played the ArmA 1 campaign I think one year after I bought the game. Then it was optimzed enough. It ran with almost double the fps after the final patch.
This is typicall for PC only games with high end graphics.[/QUOTE]

personally i would rather AAA titles werent build for consoles that werent built for FPS. the silly limitations of consoles are killing gaming. low ram on ps3 and no HDD on all xboxes means we are severely limited. like it or not consoles have brought gaming to the masses, but also killed off innovation too. we are then stuck in a 5 year cycle of low innovation until the 720 and ps4, which are at least 1 year away.

im happy that Dice has seen sense and arent limiting PC people with their games. consoles get the game their machines can run and PC get the extreme version of the game with all the bells and whistles and 64 people. i do sometimes wonder how i dont get 1000FPS in brink when you compare it to titles like bc2 with massive maps and higher player count.

if bf3 plays on the same hardware with comparable fps and 48 more people, vehicles and destruction people will really question the idtech engine.


(Darksider) #78

Like Rahdo said, they were trying to make a game that appeal to broader audience, so naturally PC comes in last or get’s lost in translation, meaning features that should be standard on PC were no where to be found or lacking on Brink from the get go which are slowly being added into game with each patch updates.

As much as I like this game, It’s just disheartening to not be able to find NA servers half the time when I log on to play instead I end up playing on servers with 150+ pings.


(DrpPlates) #79

the most difficult part about Valley, from a GDF perspective, are lack of vehicles during the first two objectives… Strog has every vehicle right off the bat, have the Tormy spam from distance and the descy and cyclops… makes the map very difficult against a strong strog team… spawn location, never bothered me… just lack of air support for GDF…(at the start)…

o and why did brink fail on PC? its a console port- anyone doubts that, download W:ET or the Demo for ETQW and play them, those— those are FPS MP games- Brink, yeah not so much…

stated in other threads - next SD game, i will try before i buy… (live and learn)…


(kilL_888) #80

i recently opened a small poll on a german forum and asked why people left brink…

i was surprised it was not the balance, the performance, lag or anything like that. most of the people replied said its lack of motivation. first they found brink is one of the best team shooters out there but it gets boring pretty fast.

i personally dont understand this. i still have pretty much fun completing the maps, even if i use only one class. its different everytime.