I don’t know to who you refer, but they probably didn’t feel the need to report is as this bug is very well known to the developers and has been reported and discussed several times in the forum already.
Good job on your vigilance though. 
I don’t know to who you refer, but they probably didn’t feel the need to report is as this bug is very well known to the developers and has been reported and discussed several times in the forum already.
Good job on your vigilance though. 
Ok, sorry. Better twice than no report 
Here’s another one, didn’t see it yet in this thread. I reached this place but didn’t get out.
[3442.99] Log: Log file open, 02/10/13 19:20:38
[3442.99] Log: Dumping BugIt data chart at 2013.02.10-19.20.38 using build 8710 built from changelist 15972
[3442.99] Log: MapName: OBJ_Whitechapel
[3442.99] Log: Description:
[3442.99] Log: BugItGo 10131.5820 17983.6016 2120.0208 -2386 -26209 0
[3442.99] Log: ?BugLoc=10131.58,17983.60,2120.02?BugRot=-2386,-26209,0
[3442.99] Log: ---=== GameSpecificData ===---
[3442.99] Log: Log file closed, 02/10/13 19:20:38
Another one …
[0098.83] Log: Log file open, 02/12/13 12:10:49
[0098.83] Log: Dumping BugIt data chart at 2013.02.12-12.10.49 using build 8710 built from changelist 15972
[0098.83] Log: MapName: OBJ_Whitechapel
[0098.83] Log: Description:
[0098.83] Log: BugItGo 8891.6367 17983.6973 1953.0499 -1251 27152 0
[0098.83] Log: ?BugLoc=8891.64,17983.70,1953.05?BugRot=-1251,27152,0
[0098.83] Log: ---=== GameSpecificData ===---
[0098.83] Log: Log file closed, 02/12/13 12:10:49
Cheers 
I was stuck there after been defrib
[2179.55] Log: Log file open, 02/17/13 14:55:00
[2179.55] Log: Dumping BugIt data chart at 2013.02.17-14.55.00 using build 8710 built from changelist 15972
[2179.55] Log: MapName: OBJ_Whitechapel
[2179.55] Log: Description:
[2179.55] Log: BugItGo 8081.0342 20135.5938 1749.0980 -3190 32217 0
[2179.55] Log: ?BugLoc=8081.03,20135.59,1749.10?BugRot=-3190,32217,0
[2179.55] Log: ---=== GameSpecificData ===---
[2179.55] Log: Log file closed, 02/17/13 14:55:00
Chilling inside a bell
Just press crouch and you can hide inside the bell
[0187.85] Log: Log file open, 02/23/13 14:45:10
[0187.85] Log: Dumping BugIt data chart at 2013.02.23-14.45.10 using build 8710 built from changelist 16609
[0187.85] Log: MapName: OBJ_Whitechapel
[0187.85] Log: Description:
[0187.85] Log: BugItGo 7133.5537 15873.0781 1965.9979 -4115 24006 0
[0187.85] Log: ?BugLoc=7133.55,15873.08,1966.00?BugRot=-4115,24006,0
[0187.85] Log: ---=== GameSpecificData ===---
[0187.85] Log: Log file closed, 02/23/13 14:45:10
Stuck there between wall and the yellow thing
[1601.40] Log: Log file open, 02/25/13 21:17:01
[1601.40] Log: Dumping BugIt data chart at 2013.02.25-21.17.01 using build 8710 built from changelist 16609
[1601.40] Log: MapName: OBJ_Whitechapel
[1601.40] Log: Description:
[1601.40] Log: BugItGo 7041.2339 18433.9805 1857.7329 -2785 10338 0
[1601.40] Log: ?BugLoc=7041.23,18433.98,1857.73?BugRot=-2785,10338,0
[1601.40] Log: ---=== GameSpecificData ===---
[1601.40] Log: Log file closed, 02/25/13 21:17:01
Yellow thing?
It’s called a road marking, I guessed you would also have these in Canada. 
[QUOTE=Mustang;430892]Yellow thing?
It’s called a road marking, I guessed you would also have these in Canada.
[/QUOTE]
I believe the technical term is a Yellow Line. Why? Don’t ask me, us Brits just make up ridiculous names for everything don’t we. 
[QUOTE=Mustang;430892]Yellow thing?
It’s called a road marking, I guessed you would also have these in Canada.
[/QUOTE]
road marking=yellow line for me (but i guest you have the right name for it)
never saw these (similar but different in Canada)its like the red/white one in this picture 
Yea we have single yellow/red/white lines, and doubles of the same. 
Overly complicated if you ask me…
Some places are getting rid of lines altogether in favour of a putting up signs saying, “You are now entering a non-parking zone” or similar.
unclipped corner here.
players dont see you as they walk past.
[0666.09] Log: Log file open, 03/04/13 20:11:46
[0666.09] Log: Dumping BugIt data chart at 2013.03.04-20.11.46 using build 8710 built from changelist 16988
[0666.09] Log: MapName: OBJ_Whitechapel
[0666.09] Log: Description:
[0666.09] Log: BugItGo 8208.1982 20595.5996 1700.4694 -2812 8737 0
[0666.09] Log: ?BugLoc=8208.20,20595.60,1700.47?BugRot=-2812,8737,0
[0666.09] Log: ---=== GameSpecificData ===---
[0666.09] Log: Log file closed, 03/04/13 20:11:46
Last Objective, Barracida should be blown but it was still there. But it wasnt solid, I was able to walk thru.
Server: UK Stopwatch, Time 9:15 pm cet
mine floater.
[3601.59] Log: Log file open, 03/07/13 20:30:27
[3601.59] Log: Dumping BugIt data chart at 2013.03.07-20.30.27 using build 8710 built from changelist 16988
[3601.59] Log: MapName: OBJ_Whitechapel
[3601.59] Log: Description:
[3601.59] Log: BugItGo 7411.7876 17733.5469 1845.7930 5884 -13937 0
[3601.59] Log: ?BugLoc=7411.79,17733.55,1845.79?BugRot=5884,-13937,0
[3601.59] Log: —=== GameSpecificData ===—
[3601.59] Log: Log file closed, 03/07/13 20:30:27
At my crosshair you can see there is a hole in the background. Or maybe it’s just a weird shadow in the background.
[0113.47] Log: Log file open, 03/03/13 20:03:39
[0113.47] Log: Dumping BugIt data chart at 2013.03.03-20.03.39 using build 8710 built from changelist 16895
[0113.47] Log: MapName: OBJ_Whitechapel
[0113.47] Log: Description:
[0113.47] Log: BugItGo 8347.6318 14537.8652 1766.8378 -179 -21970 0
[0113.47] Log: ?BugLoc=8347.63,14537.87,1766.84?BugRot=-179,-21970,0
[0113.47] Log: ---=== GameSpecificData ===---
[0113.47] Log: Log file closed, 03/03/13 20:03:39
Had issue with the obj delivery today in last objec
(def side) I was trying to return it as atacker drop it and was unable to return …had to try many time…after a while hud says rookie returned obj…but it was minutes ago :S…anyway …conclusion …sometime weird stuff there
personnaly would like better just run on it to pick and maybe leaving the drop Key like it is
joined WC game already in progress
time line wasnt working ,seing people repairing Ev at attaker garage …me not seeing the Ev
went to church I saw the EV there in the L corner
after a while EV appear in attacker base and timer started …weird
been meaning to mention this before. this little lip of a banister by these steps is very difficult to get over for some reason.
[0807.93] Log: Log file open, 03/11/13 19:45:32
[0807.93] Log: Dumping BugIt data chart at 2013.03.11-19.45.32 using build 8710 built from changelist 16988
[0807.93] Log: MapName: OBJ_Whitechapel
[0807.93] Log: Description:
[0807.93] Log: BugItGo 6750.7153 15972.8389 1865.5658 -46 -13522 0
[0807.93] Log: ?BugLoc=6750.72,15972.84,1865.57?BugRot=-46,-13522,0
[0807.93] Log: —=== GameSpecificData ===—
[0807.93] Log: Log file closed, 03/11/13 19:45:32