Whitechapel - bugs


(EnderWiggin.DA.) #21

Not sure if posted already.
Stuck



[0479.99] Log: Log file open, 12/08/12 12:34:19
[0479.99] Log: Dumping BugIt data chart at 2012.12.08-12.34.19 using build 8710 built from changelist 14137
[0479.99] Log: MapName: OBJ_Whitechapel
[0479.99] Log: Description: 
[0479.99] Log: BugItGo 9171.6465 17751.9785 2063.2180 -5485 1038 0
[0479.99] Log: ?BugLoc=9171.65,17751.98,2063.22?BugRot=-5485,1038,0
[0479.99] Log:  ---=== GameSpecificData ===--- 
[0479.99] Log: Log file closed, 12/08/12 12:34:19

Can just walk right through the wall at the end of the map.


[0778.94] Log: Log file open, 12/08/12 12:39:18
[0778.94] Log: Dumping BugIt data chart at 2012.12.08-12.39.18 using build 8710 built from changelist 14137
[0778.94] Log: MapName: OBJ_Whitechapel
[0778.94] Log: Description: 
[0778.94] Log: BugItGo 9352.7422 22180.1211 1576.9500 -496 -14584 0
[0778.94] Log: ?BugLoc=9352.74,22180.12,1576.95?BugRot=-496,-14584,0
[0778.94] Log:  ---=== GameSpecificData ===--- 
[0778.94] Log: Log file closed, 12/08/12 12:39:18

(SinDonor) #22

I’m able to jump out of the map here:


[0248.29] Log: Log file open, 12/10/12 14:20:27
[0248.29] Log: Dumping BugIt data chart at 2012.12.10-14.20.27 using build 8710 built from changelist 14502
[0248.29] Log: MapName: OBJ_Whitechapel
[0248.29] Log: Description: 
[0248.29] Log: BugItGo 10110.8916 18591.9453 1894.7911 -2120 -12512 0
[0248.29] Log: ?BugLoc=10110.89,18591.95,1894.79?BugRot=-2120,-12512,0
[0248.29] Log:  ---=== GameSpecificData ===--- 
[0248.29] Log: Log file closed, 12/10/12 14:20:27


(DarkangelUK) #23

You can partially climb inside both of these signs and be hard to see.


[0800.48] Log: Log file open, 12/11/12 18:57:57
[0800.48] Log: Dumping BugIt data chart at 2012.12.11-18.57.57 using build 8710 built from changelist 14502
[0800.48] Log: MapName: OBJ_Whitechapel
[0800.48] Log: Description: 
[0800.48] Log: BugItGo 5141.7847 15663.5527 2000.1501 -1153 15856 0
[0800.48] Log: ?BugLoc=5141.78,15663.55,2000.15?BugRot=-1153,15856,0
[0800.48] Log:  ---=== GameSpecificData ===--- 
[0800.48] Log: Log file closed, 12/11/12 18:57:57

You can jump out of the map here


[1080.80] Log: Log file open, 12/11/12 19:02:37
[1080.80] Log: Dumping BugIt data chart at 2012.12.11-19.02.37 using build 8710 built from changelist 14502
[1080.80] Log: MapName: OBJ_Whitechapel
[1080.80] Log: Description: 
[1080.80] Log: BugItGo 6787.5322 15308.6602 2050.7771 -4189 -25803 0
[1080.80] Log: ?BugLoc=6787.53,15308.66,2050.78?BugRot=-4189,-25803,0
[1080.80] Log:  ---=== GameSpecificData ===--- 
[1080.80] Log: Log file closed, 12/11/12 19:02:37

(SinDonor) #24

Backward texture map on this cover (that was kind of flickering in the wind a little bit).


[0239.55] Log: Log file open, 12/12/12 21:47:56
[0239.55] Log: Dumping BugIt data chart at 2012.12.12-21.47.56 using build 8710 built from changelist 14502
[0239.55] Log: MapName: OBJ_Whitechapel
[0239.55] Log: Description:
[0239.55] Log: BugItGo 6442.4795 15691.7822 1834.0742 2384 12240 0
[0239.55] Log: ?BugLoc=6442.48,15691.78,1834.07?BugRot=2384,12240,0
[0239.55] Log: —=== GameSpecificData ===—
[0239.55] Log: Log file closed, 12/12/12 21:47:56


(SinDonor) #25

Weird effects bug while playing OBJ Whitechapel. I died nearby, then when I respawned and came back to the same area, this light was just hovering there until the game ended.


[0113.65] Log: Log file open, 12/13/12 12:53:21
[0113.65] Log: Dumping BugIt data chart at 2012.12.13-12.53.21 using build 8710 built from changelist 14502
[0113.65] Log: MapName: OBJ_Whitechapel
[0113.65] Log: Description:
[0113.65] Log: BugItGo 8842.5752 19419.1836 1576.1500 -440 -3464 0
[0113.65] Log: ?BugLoc=8842.58,19419.18,1576.15?BugRot=-440,-3464,0
[0113.65] Log: —=== GameSpecificData ===—
[0113.65] Log: Log file closed, 12/13/12 12:53:21

Another angle:


[0117.80] Log: Log file open, 12/13/12 12:53:25
[0117.80] Log: Dumping BugIt data chart at 2012.12.13-12.53.25 using build 8710 built from changelist 14502
[0117.80] Log: MapName: OBJ_Whitechapel
[0117.80] Log: Description:
[0117.80] Log: BugItGo 8896.1123 19134.6758 1576.1500 -120 6336 0
[0117.80] Log: ?BugLoc=8896.11,19134.68,1576.15?BugRot=-120,6336,0
[0117.80] Log: —=== GameSpecificData ===—
[0117.80] Log: Log file closed, 12/13/12 12:53:25

I’m not gonna say it was aliens, but:


(Mustang) #26

Rain indoors
No rain SFX

Died and fell through map


[1969.32] Log: Log file open, 12/14/12 19:55:07
[1969.32] Log: Dumping BugIt data chart at 2012.12.14-19.55.07 using build 8710 built from changelist 14703
[1969.32] Log: MapName: OBJ_Whitechapel
[1969.32] Log: Description: 
[1969.32] Log: BugItGo 6492.1768 17646.5293 128.1103 1893 -17684 0
[1969.32] Log: ?BugLoc=6492.18,17646.53,128.11?BugRot=1893,-17684,0
[1969.32] Log:  ---=== GameSpecificData ===--- 
[1969.32] Log: Log file closed, 12/14/12 19:55:07

(Shiv) #27

The lazer targetting seems to have some interior areas where the lazer will target + the airstrike will go through the roof.

All the Long thin pieces like the one in the first screen are targetable


[0547.31] Log: Log file open, 12/15/12 14:06:51
[0547.31] Log: Dumping BugIt data chart at 2012.12.15-14.06.51 using build 8710 built from changelist 14703
[0547.31] Log: MapName: OBJ_Whitechapel
[0547.31] Log: Description: 
[0547.31] Log: BugItGo 9130.1846 17442.6016 1953.0499 -6724 16314 0
[0547.31] Log: ?BugLoc=9130.18,17442.60,1953.05?BugRot=-6724,16314,0
[0547.31] Log:  ---=== GameSpecificData ===--- 
[0547.31] Log: Log file closed, 12/15/12 14:06:51

The entire side walkway is targetable here.


[0636.69] Log: Log file open, 12/15/12 14:08:21
[0636.69] Log: Dumping BugIt data chart at 2012.12.15-14.08.21 using build 8710 built from changelist 14703
[0636.69] Log: MapName: OBJ_Whitechapel
[0636.69] Log: Description: 
[0636.69] Log: BugItGo 9248.7266 17946.9063 2105.0625 -2027 -403 0
[0636.69] Log: ?BugLoc=9248.73,17946.91,2105.06?BugRot=-2027,-403,0
[0636.69] Log:  ---=== GameSpecificData ===--- 
[0636.69] Log: Log file closed, 12/15/12 14:08:21

And the back section.


[0663.11] Log: Log file open, 12/15/12 14:08:47
[0663.11] Log: Dumping BugIt data chart at 2012.12.15-14.08.47 using build 8710 built from changelist 14703
[0663.11] Log: MapName: OBJ_Whitechapel
[0663.11] Log: Description: 
[0663.11] Log: BugItGo 9778.1133 17314.7305 1953.0499 -6258 -17692 0
[0663.11] Log: ?BugLoc=9778.11,17314.73,1953.05?BugRot=-6258,-17692,0
[0663.11] Log:  ---=== GameSpecificData ===--- 
[0663.11] Log: Log file closed, 12/15/12 14:08:47

This room just infront of defences first spawn also has small areas that the lazer can aim at


[0686.52] Log: Log file open, 12/15/12 14:09:10
[0686.52] Log: Dumping BugIt data chart at 2012.12.15-14.09.10 using build 8710 built from changelist 14703
[0686.52] Log: MapName: OBJ_Whitechapel
[0686.52] Log: Description: 
[0686.52] Log: BugItGo 6601.2954 17416.3242 2088.1499 -6058 -30535 0
[0686.52] Log: ?BugLoc=6601.30,17416.32,2088.15?BugRot=-6058,-30535,0
[0686.52] Log:  ---=== GameSpecificData ===--- 
[0686.52] Log: Log file closed, 12/15/12 14:09:10

It is also possible to get between the Bell and the shelf by running straight at the bell here, I crouch jumped into it. If successful the player gets stuck.


[0792.89] Log: Log file open, 12/15/12 14:10:57
[0792.89] Log: Dumping BugIt data chart at 2012.12.15-14.10.57 using build 8710 built from changelist 14703
[0792.89] Log: MapName: OBJ_Whitechapel
[0792.89] Log: Description: 
[0792.89] Log: BugItGo 7745.2280 15976.5850 1956.9501 -2012 13466 0
[0792.89] Log: ?BugLoc=7745.23,15976.58,1956.95?BugRot=-2012,13466,0
[0792.89] Log:  ---=== GameSpecificData ===--- 
[0792.89] Log: Log file closed, 12/15/12 14:10:57

(Shiv) #28

This is as close to this piece as i can get, the collision seems a little extreme, it also means players might get stuck moving through the entrance near by - especially as the defense can often push to here.


[0817.57] Log: Log file open, 12/15/12 14:11:22
[0817.57] Log: Dumping BugIt data chart at 2012.12.15-14.11.22 using build 8710 built from changelist 14703
[0817.57] Log: MapName: OBJ_Whitechapel
[0817.57] Log: Description: 
[0817.57] Log: BugItGo 7455.5347 14712.2939 1840.1499 -10261 -17649 0
[0817.57] Log: ?BugLoc=7455.53,14712.29,1840.15?BugRot=-10261,-17649,0
[0817.57] Log:  ---=== GameSpecificData ===--- 
[0817.57] Log: Log file closed, 12/15/12 14:11:22

There is zfighting between the trucks in the parking lot on the route the ev takes.


[1191.80] Log: Log file open, 12/15/12 14:17:36
[1191.80] Log: Dumping BugIt data chart at 2012.12.15-14.17.36 using build 8710 built from changelist 14703
[1191.80] Log: MapName: OBJ_Whitechapel
[1191.80] Log: Description: 
[1191.80] Log: BugItGo 6901.0215 18570.4219 1800.9500 -3416 -31217 0
[1191.80] Log: ?BugLoc=6901.02,18570.42,1800.95?BugRot=-3416,-31217,0
[1191.80] Log:  ---=== GameSpecificData ===--- 
[1191.80] Log: Log file closed, 12/15/12 14:17:36

And a gap in the geo at the entrance to it.


[1203.00] Log: Log file open, 12/15/12 14:17:47
[1203.00] Log: Dumping BugIt data chart at 2012.12.15-14.17.47 using build 8710 built from changelist 14703
[1203.00] Log: MapName: OBJ_Whitechapel
[1203.00] Log: Description: 
[1203.00] Log: BugItGo 7181.1382 18493.4824 1800.1500 -8124 -17164 0
[1203.00] Log: ?BugLoc=7181.14,18493.48,1800.15?BugRot=-8124,-17164,0
[1203.00] Log:  ---=== GameSpecificData ===--- 
[1203.00] Log: Log file closed, 12/15/12 14:17:47

This plant pot doesnt make sense :stuck_out_tongue:


[1250.86] Log: Log file open, 12/15/12 14:18:35
[1250.86] Log: Dumping BugIt data chart at 2012.12.15-14.18.35 using build 8710 built from changelist 14703
[1250.86] Log: MapName: OBJ_Whitechapel
[1250.86] Log: Description: 
[1250.86] Log: BugItGo 10002.0703 17867.4531 2153.2500 -5412 156 0
[1250.86] Log: ?BugLoc=10002.07,17867.45,2153.25?BugRot=-5412,156,0
[1250.86] Log:  ---=== GameSpecificData ===--- 
[1250.86] Log: Log file closed, 12/15/12 14:18:35

Also Possible to get under these stairs by crouching (walkway entrance for defense), backface of the polies.


[1335.47] Log: Log file open, 12/15/12 14:19:59
[1335.47] Log: Dumping BugIt data chart at 2012.12.15-14.19.59 using build 8710 built from changelist 14703
[1335.47] Log: MapName: OBJ_Whitechapel
[1335.47] Log: Description: 
[1335.47] Log: BugItGo 8817.9463 17972.8906 1836.7787 -2536 -25328 0
[1335.47] Log: ?BugLoc=8817.95,17972.89,1836.78?BugRot=-2536,-25328,0
[1335.47] Log:  ---=== GameSpecificData ===--- 
[1335.47] Log: Log file closed, 12/15/12 14:19:59

Playing on fullbright because bits get dark :c


(rookie1) #29

Border of sidewalk no texture


[1140.67] Log: Log file open, 12/16/12 18:08:27
[1140.67] Log: Dumping BugIt data chart at 2012.12.16-18.08.27 using build 8710 built from changelist 14703
[1140.67] Log: MapName: OBJ_Whitechapel
[1140.67] Log: Description: 
[1140.67] Log: BugItGo 10076.9443 20473.9746 1542.0000 -1107 -13010 0
[1140.67] Log: ?BugLoc=10076.94,20473.97,1542.00?BugRot=-1107,-13010,0
[1140.67] Log:  ---=== GameSpecificData ===--- 
[1140.67] Log: Log file closed, 12/16/12 18:08:27

(SinDonor) #30

Shadow texture flicker issue by the front door of chapel:


[0087.00] Log: Log file open, 12/16/12 07:42:02
[0087.00] Log: Dumping BugIt data chart at 2012.12.16-07.42.02 using build 8710 built from changelist 14703
[0087.00] Log: MapName: OBJ_Whitechapel
[0087.00] Log: Description:
[0087.00] Log: BugItGo 8121.5229 17166.0918 1888.1500 -2645 -1015 0
[0087.00] Log: ?BugLoc=8121.52,17166.09,1888.15?BugRot=-2645,-1015,0
[0087.00] Log: —=== GameSpecificData ===—
[0087.00] Log: Log file closed, 12/16/12 07:42:02

Garbage bag clipping into the barrel. It was much brighter in game, dunno why the screenshot is so dark.


[0316.00] Log: Log file open, 12/16/12 07:45:51
[0316.00] Log: Dumping BugIt data chart at 2012.12.16-07.45.51 using build 8710 built from changelist 14703
[0316.00] Log: MapName: OBJ_Whitechapel
[0316.00] Log: Description:
[0316.00] Log: BugItGo 9686.0635 19539.4180 1656.1500 -2116 16748 0
[0316.00] Log: ?BugLoc=9686.06,19539.42,1656.15?BugRot=-2116,16748,0
[0316.00] Log: —=== GameSpecificData ===—
[0316.00] Log: Log file closed, 12/16/12 07:45:51


(Dormamu) #31

Rain inside the spawn


[0089.81] Log: Log file open, 12/18/12 22:40:18
[0089.81] Log: Dumping BugIt data chart at 2012.12.18-22.40.18 using build 8710 built from changelist 14703
[0089.81] Log: MapName: OBJ_Whitechapel
[0089.81] Log: Description: 
[0089.81] Log: BugItGo 9168.1367 12414.9961 1728.1500 5619 16031 0
[0089.81] Log: ?BugLoc=9168.14,12415.00,1728.15?BugRot=5619,16031,0
[0089.81] Log:  ---=== GameSpecificData ===--- 
[0089.81] Log: Log file closed, 12/18/12 22:40:18


(Bananas) #32

I got resed by a medic by the wall and ended up inside of the wall. Couldn’t walk back out of the wall, had to /kill myself.


[2917.79] Log: Log file open, 12/17/12 15:18:52
[2917.79] Log: Dumping BugIt data chart at 2012.12.17-15.18.52 using build 8710 built from changelist 14703
[2917.79] Log: MapName: OBJ_Whitechapel
[2917.79] Log: Description: 
[2917.79] Log: BugItGo 7662.1963 16532.2539 1888.1284 -2622 19833 -17
[2917.79] Log: ?BugLoc=7662.20,16532.25,1888.13?BugRot=-2622,19833,-17
[2917.79] Log:  ---=== GameSpecificData ===--- 
[2917.79] Log: Log file closed, 12/17/12 15:18:52

(Dormamu) #33

Flicker


[0264.46] Log: Log file open, 12/19/12 02:16:02
[0264.46] Log: Dumping BugIt data chart at 2012.12.19-02.16.02 using build 8710 built from changelist 14703
[0264.46] Log: MapName: OBJ_Whitechapel
[0264.46] Log: Description: 
[0264.46] Log: BugItGo 6755.5811 17297.0313 1888.1500 -8930 -10726 0
[0264.46] Log: ?BugLoc=6755.58,17297.03,1888.15?BugRot=-8930,-10726,0
[0264.46] Log:  ---=== GameSpecificData ===--- 
[0264.46] Log: Log file closed, 12/19/12 02:16:02

Gap


[0885.46] Log: Log file open, 12/19/12 02:26:23
[0885.46] Log: Dumping BugIt data chart at 2012.12.19-02.26.23 using build 8710 built from changelist 14703
[0885.46] Log: MapName: OBJ_Whitechapel
[0885.46] Log: Description: 
[0885.46] Log: BugItGo 8673.9805 18383.9805 1909.7584 -1894 29743 0
[0885.46] Log: ?BugLoc=8673.98,18383.98,1909.76?BugRot=-1894,29743,0
[0885.46] Log:  ---=== GameSpecificData ===--- 
[0885.46] Log: Log file closed, 12/19/12 02:26:23

Gap


[0976.12] Log: Log file open, 12/19/12 02:27:53
[0976.12] Log: Dumping BugIt data chart at 2012.12.19-02.27.53 using build 8710 built from changelist 14703
[0976.12] Log: MapName: OBJ_Whitechapel
[0976.12] Log: Description: 
[0976.12] Log: BugItGo 10548.8291 19032.9160 1683.8832 -3438 -4420 0
[0976.12] Log: ?BugLoc=10548.83,19032.92,1683.88?BugRot=-3438,-4420,0
[0976.12] Log:  ---=== GameSpecificData ===--- 
[0976.12] Log: Log file closed, 12/19/12 02:27:53

Gap


[1738.37] Log: Log file open, 12/19/12 02:40:35
[1738.37] Log: Dumping BugIt data chart at 2012.12.19-02.40.35 using build 8710 built from changelist 14703
[1738.37] Log: MapName: OBJ_Whitechapel
[1738.37] Log: Description: 
[1738.37] Log: BugItGo 5895.7021 15512.6543 1968.1500 -4120 -13034 0
[1738.37] Log: ?BugLoc=5895.70,15512.65,1968.15?BugRot=-4120,-13034,0
[1738.37] Log:  ---=== GameSpecificData ===--- 
[1738.37] Log: Log file closed, 12/19/12 02:40:35


(Dormamu) #34

Ammo Pack(s) stuck in walls o unreachable locations


[1345.25] Log: Log file open, 12/19/12 02:34:02
[1345.25] Log: Dumping BugIt data chart at 2012.12.19-02.34.02 using build 8710 built from changelist 14703
[1345.25] Log: MapName: OBJ_Whitechapel
[1345.25] Log: Description: 
[1345.25] Log: BugItGo 7275.9956 15777.6934 1953.2606 -6436 2710 0
[1345.25] Log: ?BugLoc=7276.00,15777.69,1953.26?BugRot=-6436,2710,0
[1345.25] Log:  ---=== GameSpecificData ===--- 
[1345.25] Log: Log file closed, 12/19/12 02:34:02


[1384.55] Log: Log file open, 12/19/12 02:34:42
[1384.55] Log: Dumping BugIt data chart at 2012.12.19-02.34.42 using build 8710 built from changelist 14703
[1384.55] Log: MapName: OBJ_Whitechapel
[1384.55] Log: Description: 
[1384.55] Log: BugItGo 7820.5132 14758.5576 1844.0261 -6189 -30632 0
[1384.55] Log: ?BugLoc=7820.51,14758.56,1844.03?BugRot=-6189,-30632,0
[1384.55] Log:  ---=== GameSpecificData ===--- 
[1384.55] Log: Log file closed, 12/19/12 02:34:42


[1392.78] Log: Log file open, 12/19/12 02:34:50
[1392.78] Log: Dumping BugIt data chart at 2012.12.19-02.34.50 using build 8710 built from changelist 14703
[1392.78] Log: MapName: OBJ_Whitechapel
[1392.78] Log: Description: 
[1392.78] Log: BugItGo 7715.8022 14500.0264 1843.8342 3413 27984 0
[1392.78] Log: ?BugLoc=7715.80,14500.03,1843.83?BugRot=3413,27984,0
[1392.78] Log:  ---=== GameSpecificData ===--- 
[1392.78] Log: Log file closed, 12/19/12 02:34:50


[1398.75] Log: Log file open, 12/19/12 02:34:56
[1398.75] Log: Dumping BugIt data chart at 2012.12.19-02.34.56 using build 8710 built from changelist 14703
[1398.75] Log: MapName: OBJ_Whitechapel
[1398.75] Log: Description: 
[1398.75] Log: BugItGo 7493.4038 14828.1035 1840.1499 5860 18380 0
[1398.75] Log: ?BugLoc=7493.40,14828.10,1840.15?BugRot=5860,18380,0
[1398.75] Log:  ---=== GameSpecificData ===--- 
[1398.75] Log: Log file closed, 12/19/12 02:34:56


[1490.14] Log: Log file open, 12/19/12 02:36:27
[1490.14] Log: Dumping BugIt data chart at 2012.12.19-02.36.27 using build 8710 built from changelist 14703
[1490.14] Log: MapName: OBJ_Whitechapel
[1490.14] Log: Description: 
[1490.14] Log: BugItGo 9118.2324 13002.4258 1728.1500 5940 -16979 0
[1490.14] Log: ?BugLoc=9118.23,13002.43,1728.15?BugRot=5940,-16979,0
[1490.14] Log:  ---=== GameSpecificData ===--- 
[1490.14] Log: Log file closed, 12/19/12 02:36:27


(Dormamu) #35

Ammo Pack(s) stuck in walls o unreachable locations


[1546.57] Log: Log file open, 12/19/12 02:37:24
[1546.57] Log: Dumping BugIt data chart at 2012.12.19-02.37.24 using build 8710 built from changelist 14703
[1546.57] Log: MapName: OBJ_Whitechapel
[1546.57] Log: Description: 
[1546.57] Log: BugItGo 8481.8633 13910.4766 1733.9938 391 12045 0
[1546.57] Log: ?BugLoc=8481.86,13910.48,1733.99?BugRot=391,12045,0
[1546.57] Log:  ---=== GameSpecificData ===--- 
[1546.57] Log: Log file closed, 12/19/12 02:37:24


[1561.24] Log: Log file open, 12/19/12 02:37:38
[1561.24] Log: Dumping BugIt data chart at 2012.12.19-02.37.38 using build 8710 built from changelist 14703
[1561.24] Log: MapName: OBJ_Whitechapel
[1561.24] Log: Description: 
[1561.24] Log: BugItGo 7755.1660 13905.9902 1656.1500 10394 25252 0
[1561.24] Log: ?BugLoc=7755.17,13905.99,1656.15?BugRot=10394,25252,0
[1561.24] Log:  ---=== GameSpecificData ===--- 
[1561.24] Log: Log file closed, 12/19/12 02:37:38


[1626.23] Log: Log file open, 12/19/12 02:38:43
[1626.23] Log: Dumping BugIt data chart at 2012.12.19-02.38.43 using build 8710 built from changelist 14703
[1626.23] Log: MapName: OBJ_Whitechapel
[1626.23] Log: Description: 
[1626.23] Log: BugItGo 8924.6855 15439.4785 1720.1500 6472 13314 0
[1626.23] Log: ?BugLoc=8924.69,15439.48,1720.15?BugRot=6472,13314,0
[1626.23] Log:  ---=== GameSpecificData ===--- 
[1626.23] Log: Log file closed, 12/19/12 02:38:43


[1696.05] Log: Log file open, 12/19/12 02:39:53
[1696.05] Log: Dumping BugIt data chart at 2012.12.19-02.39.53 using build 8710 built from changelist 14703
[1696.05] Log: MapName: OBJ_Whitechapel
[1696.05] Log: Description: 
[1696.05] Log: BugItGo 7512.9341 15207.2617 1728.1500 10628 -24397 0
[1696.05] Log: ?BugLoc=7512.93,15207.26,1728.15?BugRot=10628,-24397,0
[1696.05] Log:  ---=== GameSpecificData ===--- 
[1696.05] Log: Log file closed, 12/19/12 02:39:53


[1833.69] Log: Log file open, 12/19/12 02:42:11
[1833.69] Log: Dumping BugIt data chart at 2012.12.19-02.42.11 using build 8710 built from changelist 14703
[1833.69] Log: MapName: OBJ_Whitechapel
[1833.69] Log: Description: 
[1833.69] Log: BugItGo 6630.5469 16787.8652 1853.5421 11200 13789 0
[1833.69] Log: ?BugLoc=6630.55,16787.87,1853.54?BugRot=11200,13789,0
[1833.69] Log:  ---=== GameSpecificData ===--- 
[1833.69] Log: Log file closed, 12/19/12 02:42:11


(Dormamu) #36

Ammo Pack(s) stuck in walls or unreachable locations


[1978.90] Log: Log file open, 12/19/12 02:44:36
[1978.90] Log: Dumping BugIt data chart at 2012.12.19-02.44.36 using build 8710 built from changelist 14703
[1978.90] Log: MapName: OBJ_Whitechapel
[1978.90] Log: Description: 
[1978.90] Log: BugItGo 8211.9346 18305.3496 1800.0580 7145 8899 0
[1978.90] Log: ?BugLoc=8211.93,18305.35,1800.06?BugRot=7145,8899,0
[1978.90] Log:  ---=== GameSpecificData ===--- 
[1978.90] Log: Log file closed, 12/19/12 02:44:36


[2014.66] Log: Log file open, 12/19/12 02:45:12
[2014.66] Log: Dumping BugIt data chart at 2012.12.19-02.45.12 using build 8710 built from changelist 14703
[2014.66] Log: MapName: OBJ_Whitechapel
[2014.66] Log: Description: 
[2014.66] Log: BugItGo 9493.6416 17930.6387 2120.2500 4297 5661 0
[2014.66] Log: ?BugLoc=9493.64,17930.64,2120.25?BugRot=4297,5661,0
[2014.66] Log:  ---=== GameSpecificData ===--- 
[2014.66] Log: Log file closed, 12/19/12 02:45:12


[2048.15] Log: Log file open, 12/19/12 02:45:45
[2048.15] Log: Dumping BugIt data chart at 2012.12.19-02.45.45 using build 8710 built from changelist 14703
[2048.15] Log: MapName: OBJ_Whitechapel
[2048.15] Log: Description: 
[2048.15] Log: BugItGo 7046.2163 19427.0547 1790.6095 1139 -6401 0
[2048.15] Log: ?BugLoc=7046.22,19427.05,1790.61?BugRot=1139,-6401,0
[2048.15] Log:  ---=== GameSpecificData ===--- 
[2048.15] Log: Log file closed, 12/19/12 02:45:45


[2100.93] Log: Log file open, 12/19/12 02:46:38
[2100.93] Log: Dumping BugIt data chart at 2012.12.19-02.46.38 using build 8710 built from changelist 14703
[2100.93] Log: MapName: OBJ_Whitechapel
[2100.93] Log: Description: 
[2100.93] Log: BugItGo 9086.3232 21541.0488 1576.1500 5000 18016 0
[2100.93] Log: ?BugLoc=9086.32,21541.05,1576.15?BugRot=5000,18016,0
[2100.93] Log:  ---=== GameSpecificData ===--- 
[2100.93] Log: Log file closed, 12/19/12 02:46:38


[2152.30] Log: Log file open, 12/19/12 02:47:29
[2152.30] Log: Dumping BugIt data chart at 2012.12.19-02.47.29 using build 8710 built from changelist 14703
[2152.30] Log: MapName: OBJ_Whitechapel
[2152.30] Log: Description: 
[2152.30] Log: BugItGo 8775.6279 20802.5313 1576.1500 3773 -13234 0
[2152.30] Log: ?BugLoc=8775.63,20802.53,1576.15?BugRot=3773,-13234,0
[2152.30] Log:  ---=== GameSpecificData ===--- 
[2152.30] Log: Log file closed, 12/19/12 02:47:29


(Dormamu) #37

Ammo Pack(s) stuck in walls or unreachable locations


[2167.92] Log: Log file open, 12/19/12 02:47:45
[2167.92] Log: Dumping BugIt data chart at 2012.12.19-02.47.45 using build 8710 built from changelist 14703
[2167.92] Log: MapName: OBJ_Whitechapel
[2167.92] Log: Description: 
[2167.92] Log: BugItGo 9740.0732 20495.7773 1576.1500 9986 -15785 0
[2167.92] Log: ?BugLoc=9740.07,20495.78,1576.15?BugRot=9986,-15785,0
[2167.92] Log:  ---=== GameSpecificData ===--- 
[2167.92] Log: Log file closed, 12/19/12 02:47:45


[2629.90] Log: Log file open, 12/19/12 02:55:27
[2629.90] Log: Dumping BugIt data chart at 2012.12.19-02.55.27 using build 8710 built from changelist 14703
[2629.90] Log: MapName: OBJ_Whitechapel
[2629.90] Log: Description: 
[2629.90] Log: BugItGo 6652.5972 17587.9668 1888.1500 -9107 1379 0
[2629.90] Log: ?BugLoc=6652.60,17587.97,1888.15?BugRot=-9107,1379,0
[2629.90] Log:  ---=== GameSpecificData ===--- 
[2629.90] Log: Log file closed, 12/19/12 02:55:27


[3091.56] Log: Log file open, 12/19/12 03:03:09
[3091.56] Log: Dumping BugIt data chart at 2012.12.19-03.03.09 using build 8710 built from changelist 14703
[3091.56] Log: MapName: OBJ_Whitechapel
[3091.56] Log: Description: 
[3091.56] Log: BugItGo 8285.7041 18308.8457 1800.1500 8572 22830 0
[3091.56] Log: ?BugLoc=8285.70,18308.85,1800.15?BugRot=8572,22830,0
[3091.56] Log:  ---=== GameSpecificData ===--- 
[3091.56] Log: Log file closed, 12/19/12 03:03:09


[3189.65] Log: Log file open, 12/19/12 03:04:47
[3189.65] Log: Dumping BugIt data chart at 2012.12.19-03.04.47 using build 8710 built from changelist 14703
[3189.65] Log: MapName: OBJ_Whitechapel
[3189.65] Log: Description: 
[3189.65] Log: BugItGo 8636.8076 18926.8730 1576.0052 6532 -5220 0
[3189.65] Log: ?BugLoc=8636.81,18926.87,1576.01?BugRot=6532,-5220,0
[3189.65] Log:  ---=== GameSpecificData ===--- 
[3189.65] Log: Log file closed, 12/19/12 03:04:47


[3270.65] Log: Log file open, 12/19/12 03:06:08
[3270.65] Log: Dumping BugIt data chart at 2012.12.19-03.06.08 using build 8710 built from changelist 14703
[3270.65] Log: MapName: OBJ_Whitechapel
[3270.65] Log: Description: 
[3270.65] Log: BugItGo 8439.1123 17424.5352 1920.1450 -10252 4094 0
[3270.65] Log: ?BugLoc=8439.11,17424.54,1920.15?BugRot=-10252,4094,0
[3270.65] Log:  ---=== GameSpecificData ===--- 
[3270.65] Log: Log file closed, 12/19/12 03:06:08


(Dormamu) #38

Collision between the wooden railing and the tapestry.
Also, walking near the wooden railing the sound change to wooden surface and not marble.


[2570.09] Log: Log file open, 12/19/12 02:54:27
[2570.09] Log: Dumping BugIt data chart at 2012.12.19-02.54.27 using build 8710 built from changelist 14703
[2570.09] Log: MapName: OBJ_Whitechapel
[2570.09] Log: Description: 
[2570.09] Log: BugItGo 8964.1143 17266.9336 2120.2500 -8591 10885 0
[2570.09] Log: ?BugLoc=8964.11,17266.93,2120.25?BugRot=-8591,10885,0
[2570.09] Log:  ---=== GameSpecificData ===--- 
[2570.09] Log: Log file closed, 12/19/12 02:54:27


(rookie1) #39


Poles dont reach the platform

[0319.38] Log: Log file open, 12/20/12 20:33:19
[0319.38] Log: Dumping BugIt data chart at 2012.12.20-20.33.19 using build 8710 built from changelist 14755
[0319.38] Log: MapName: OBJ_Whitechapel
[0319.38] Log: Description: 
[0319.38] Log: BugItGo 8758.7090 16734.6426 2505.5112 -3251 24931 0
[0319.38] Log: ?BugLoc=8758.71,16734.64,2505.51?BugRot=-3251,24931,0
[0319.38] Log:  ---=== GameSpecificData ===--- 
[0319.38] Log: Log file closed, 12/20/12 20:33:19


At left side of church stair an opening showing something that idk

[0421.94] Log: Log file open, 12/20/12 20:35:02
[0421.94] Log: Dumping BugIt data chart at 2012.12.20-20.35.02 using build 8710 built from changelist 14755
[0421.94] Log: MapName: OBJ_Whitechapel
[0421.94] Log: Description: 
[0421.94] Log: BugItGo 8358.5313 17190.4824 1920.1831 702 1403 0
[0421.94] Log: ?BugLoc=8358.53,17190.48,1920.18?BugRot=702,1403,0
[0421.94] Log:  ---=== GameSpecificData ===--- 
[0421.94] Log: Log file closed, 12/20/12 20:35:02


When its start to rain heavy …Its raining in all buildings

[0971.08] Log: Log file open, 12/20/12 20:44:11
[0971.08] Log: Dumping BugIt data chart at 2012.12.20-20.44.11 using build 8710 built from changelist 14755
[0971.08] Log: MapName: OBJ_Whitechapel
[0971.08] Log: Description: 
[0971.08] Log: BugItGo 6289.3828 17328.0352 1913.4388 634 -22329 0
[0971.08] Log: ?BugLoc=6289.38,17328.04,1913.44?BugRot=634,-22329,0
[0971.08] Log:  ---=== GameSpecificData ===--- 
[0971.08] Log: Log file closed, 12/20/12 20:44:11


Space Between row of blocks fondation

[0098.73] Log: Log file open, 12/20/12 21:18:15
[0098.73] Log: Dumping BugIt data chart at 2012.12.20-21.18.15 using build 8710 built from changelist 14755
[0098.73] Log: MapName: OBJ_Whitechapel
[0098.73] Log: Description: 
[0098.73] Log: BugItGo 8124.8398 18314.9902 1979.3279 -3740 4615 0
[0098.73] Log: ?BugLoc=8124.84,18314.99,1979.33?BugRot=-3740,4615,0
[0098.73] Log:  ---=== GameSpecificData ===--- 
[0098.73] Log: Log file closed, 12/20/12 21:18:15

(SinDonor) #40

Slice of the step poking out.


[2346.31] Log: Log file open, 12/18/12 16:35:33
[2346.31] Log: Dumping BugIt data chart at 2012.12.18-16.35.33 using build 8710 built from changelist 14755
[2346.31] Log: MapName: OBJ_Whitechapel
[2346.31] Log: Description:*
[2346.31] Log: BugItGo 7232.3032 15747.6641 1735.7544 -5267 -26936 0
[2346.31] Log: ?BugLoc=7232.30,15747.66,1735.75?BugRot=-5267,-26936,0
[2346.31] Log: —=== GameSpecificData ===—
[2346.31] Log: Log file closed, 12/18/12 16:35:33

Texture fighting on this ledge:


[2617.95] Log: Log file open, 12/18/12 16:40:04
[2617.95] Log: Dumping BugIt data chart at 2012.12.18-16.40.04 using build 8710 built from changelist 14755
[2617.95] Log: MapName: OBJ_Whitechapel
[2617.95] Log: Description:
[2617.95] Log: BugItGo 7906.9727 14681.7617 1840.2510 -3913 -4202 0
[2617.95] Log: ?BugLoc=7906.97,14681.76,1840.25?BugRot=-3913,-4202,0
[2617.95] Log: —=== GameSpecificData ===—
[2617.95] Log: Log file closed, 12/18/12 16:40:04