This is as close to this piece as i can get, the collision seems a little extreme, it also means players might get stuck moving through the entrance near by - especially as the defense can often push to here.
[0817.57] Log: Log file open, 12/15/12 14:11:22
[0817.57] Log: Dumping BugIt data chart at 2012.12.15-14.11.22 using build 8710 built from changelist 14703
[0817.57] Log: MapName: OBJ_Whitechapel
[0817.57] Log: Description:
[0817.57] Log: BugItGo 7455.5347 14712.2939 1840.1499 -10261 -17649 0
[0817.57] Log: ?BugLoc=7455.53,14712.29,1840.15?BugRot=-10261,-17649,0
[0817.57] Log: ---=== GameSpecificData ===---
[0817.57] Log: Log file closed, 12/15/12 14:11:22
There is zfighting between the trucks in the parking lot on the route the ev takes.
[1191.80] Log: Log file open, 12/15/12 14:17:36
[1191.80] Log: Dumping BugIt data chart at 2012.12.15-14.17.36 using build 8710 built from changelist 14703
[1191.80] Log: MapName: OBJ_Whitechapel
[1191.80] Log: Description:
[1191.80] Log: BugItGo 6901.0215 18570.4219 1800.9500 -3416 -31217 0
[1191.80] Log: ?BugLoc=6901.02,18570.42,1800.95?BugRot=-3416,-31217,0
[1191.80] Log: ---=== GameSpecificData ===---
[1191.80] Log: Log file closed, 12/15/12 14:17:36
And a gap in the geo at the entrance to it.
[1203.00] Log: Log file open, 12/15/12 14:17:47
[1203.00] Log: Dumping BugIt data chart at 2012.12.15-14.17.47 using build 8710 built from changelist 14703
[1203.00] Log: MapName: OBJ_Whitechapel
[1203.00] Log: Description:
[1203.00] Log: BugItGo 7181.1382 18493.4824 1800.1500 -8124 -17164 0
[1203.00] Log: ?BugLoc=7181.14,18493.48,1800.15?BugRot=-8124,-17164,0
[1203.00] Log: ---=== GameSpecificData ===---
[1203.00] Log: Log file closed, 12/15/12 14:17:47
This plant pot doesnt make sense 
[1250.86] Log: Log file open, 12/15/12 14:18:35
[1250.86] Log: Dumping BugIt data chart at 2012.12.15-14.18.35 using build 8710 built from changelist 14703
[1250.86] Log: MapName: OBJ_Whitechapel
[1250.86] Log: Description:
[1250.86] Log: BugItGo 10002.0703 17867.4531 2153.2500 -5412 156 0
[1250.86] Log: ?BugLoc=10002.07,17867.45,2153.25?BugRot=-5412,156,0
[1250.86] Log: ---=== GameSpecificData ===---
[1250.86] Log: Log file closed, 12/15/12 14:18:35
Also Possible to get under these stairs by crouching (walkway entrance for defense), backface of the polies.
[1335.47] Log: Log file open, 12/15/12 14:19:59
[1335.47] Log: Dumping BugIt data chart at 2012.12.15-14.19.59 using build 8710 built from changelist 14703
[1335.47] Log: MapName: OBJ_Whitechapel
[1335.47] Log: Description:
[1335.47] Log: BugItGo 8817.9463 17972.8906 1836.7787 -2536 -25328 0
[1335.47] Log: ?BugLoc=8817.95,17972.89,1836.78?BugRot=-2536,-25328,0
[1335.47] Log: ---=== GameSpecificData ===---
[1335.47] Log: Log file closed, 12/15/12 14:19:59
Playing on fullbright because bits get dark :c