I know exporting DB to another engine is impossible.
But just for the sake of “what if” theory, I like to think of the scenario where the butterfly effect took place, during SD game engine decision.
Which engines would have benefited and which not? Of course we all know how it goes with UE3, so let’s leave this one alone.
SD had been working on games with idTech3 and idTech4 engine (Quake Wars and ET:Wolfenstein), I could see them handle these engines with no problem. Many fan mods spawned from them.
