Where is everybody?


(spookify) #41

Balance the game and they will come! The balance is the only reason I’m not playing and the reason my friends quit. Most were ET die hards and really only wanted to pub medic and I dont blame them. That is how our play style is… Poke poke heal poke kill heal kill kill heal poke kill heal.

Now its like poke die… Or Poke try to heal die before you can even poke again. Plus if you live it poke time 30x because medic gun feels twice as weak as the shotgun.


(attack) #42

[QUOTE=spookify;475685]They need to balance the TTK (Longer) on most guns and make the HS hit box smaller so you arent over run by snipers and shotguns.

It should take two hs to kill with a shotgun if they are going to be that strong and that fast. As a medic I had know chance. I think the shotgun should be looked at like the Rnade in ET… The maps are too small and the medic gun not powerful enough at mid range to kill a shot gunner before the run up on you. Plus with the maps so small and tight they are on you anyway.

Medic vs FO was pretty balance and only needs some small tweaks.

The game feels a lot like COD right now but with know movement and actually feels slower…

I miss my nades still…

I also still feel like I am correct with 1 hs kills with a sniper but right now the HS hitbox feels big and there’s no sway or nothing that makes the sniper more then point and click.

I also think FO/Soliders and Snipers should be 10% to 15% Slower then a Medic or shot gunner. Just throwing numbers out there but it should be slightly noticeable.

Dont hate I am just throwing Ideas out there…[/QUOTE]
well its funny that all complain about the same medic char ,the others didnt even get attention.
they are a lot weaker!!

i think the problem with the snipers are that with the hs improvment they improved all sniper rifles.idk if they havent payed attention or how this mistake has happend.
the problem is that the fast firing snipers are way too strong dmg wise now.correct me if im wrong
i usually fdont play sniper.
maybe the point is come where we have to think if tweaks at all weapons at the same time can help ,maybe its time to tweak every gun for itself.


(montheponies) #43

[QUOTE=spookify;475685]They need to balance the TTK (Longer) on most guns and make the HS hit box smaller so you arent over run by snipers and shotguns.

It should take two hs to kill with a shotgun if they are going to be that strong and that fast. As a medic I had know chance. I think the shotgun should be looked at like the Rnade in ET… The maps are too small and the medic gun not powerful enough at mid range to kill a shot gunner before the run up on you. Plus with the maps so small and tight they are on you anyway.

Medic vs FO was pretty balance and only needs some small tweaks.

The game feels a lot like COD right now but with know movement and actually feels slower…

I miss my nades still…

I also still feel like I am correct with 1 hs kills with a sniper but right now the HS hitbox feels big and there’s no sway or nothing that makes the sniper more then point and click.

I also think FO/Soliders and Snipers should be 10% to 15% Slower then a Medic or shot gunner. Just throwing numbers out there but it should be slightly noticeable.

Dont hate I am just throwing Ideas out there…[/QUOTE]

Pretty much disagree with everything you’ve written.

Really need to stop crying about other characters being able to kill, instead stick to the core problem of the medic being rubbish at it. Fix that and we’ll be fine.

And please please god stop saying this game feels like COD;

a) it really doesnt
b) it isnt an insult.

No idea why you’d complain about movement and then want FOps/Soldiers slowed…


(BomBaKlaK) #44

If a weapon balance can be done that can be a good point for this game.


(Hundopercent) #45

[QUOTE=spookify;475685]They need to balance the TTK (Longer) on most guns and make the HS hit box smaller so you arent over run by snipers and shotguns.

It should take two hs to kill with a shotgun if they are going to be that strong and that fast. As a medic I had know chance. I think the shotgun should be looked at like the Rnade in ET… The maps are too small and the medic gun not powerful enough at mid range to kill a shot gunner before the run up on you. Plus with the maps so small and tight they are on you anyway.

Medic vs FO was pretty balance and only needs some small tweaks.

The game feels a lot like COD right now but with know movement and actually feels slower…

I miss my nades still…

I also still feel like I am correct with 1 hs kills with a sniper but right now the HS hitbox feels big and there’s no sway or nothing that makes the sniper more then point and click.

I also think FO/Soliders and Snipers should be 10% to 15% Slower then a Medic or shot gunner. Just throwing numbers out there but it should be slightly noticeable.

Dont hate I am just throwing Ideas out there…[/QUOTE]

Game doesn’t feel like CoD at all. CoD has a much faster TTK.

Longer TTK with this spread and movement would be awful without larger hitboxes.

I actually think all classes should move the same speed until they are more distinguished.

Medic needs a weapon buff if his abilities are going to be this weak. The problem with the medic isn’t the other classes, it’s the lack of a quality weapon.

Shotgun is random for me right now but I mostly play EU so I can’t tell you if it’s OP or not. I’ve landed full frontal headshots (on my screen) and have taken people down to about 60 - 70% hp which leads me to believe I only hit half of the hitbox even though I see it as a full.


(FireWater) #46

People want to say cod as an insult, bare in mind it sold more copies than w:et was downloaded , et:qw was purchased and brink was purchased overwhelmingly.

I know that’s a lot to swallow to for some that would consider pc elitists, however if the gunplay does not empower the average individual, this game will not be successful.

Since it’s f2p they cannot afford to leave a bad impression to an already niche population that is very stubborn and their own worst enemy


(onYn) #47

Verry usefull post, I feel like I have to answer with an at least as usefull post as yours. Really nice judgement of people, and telling them what to say and what not. What are you that makes you so confident calling others “stubborn pc elitist”? Are you somehow involved in developing and/or selling games, writing for a magazine or what?

However, the number of copies sold doesnt automatically aprove something of being “good”. It´s rather good sales stragedy by constantly building up a fanbase and doing proper marketing. I couldn´t find exact numbers, but I wonder how the comparison between CoD and ET would look like. Post those releases, many things had infleunced the sales of each game and also the general attitude towards games, but for sure not only the “quality” of CoD. So comparing sale numbers in order to judge how good a game is, semms pretty unsmart.

PS: Just saw your opinion on TTK and many other things. If I would have known that, I wouldn´t have wasted my time typing this.


(shaftz0r) #48

every time you post, i cringe. i can’t tell if you’re a teenager, just new to gaming, or a complete noob, but every suggestion ive seen from you, ive felt the complete opposite about. just wanted to point that out. thx and have a good day


(FireWater) #49

[QUOTE=onYn;475713]Verry usefull post, I feel like I have to answer with an at least as usefull post as yours. Really nice judgement of people, and telling them what to say and what not. What are you that makes you so confident calling others “stubborn pc elitist”? Are you somehow involved in developing and/or selling games, writing for a magazine or what?

However, the number of copies sold doesnt automatically aprove something of being “good”. It´s rather good sales stragedy by constantly building up a fanbase and doing proper marketing. I couldn´t find exact numbers, but I wonder how the comparison between CoD and ET would look like. Post those releases, many things had infleunced the sales of each game and also the general attitude towards games, but for sure not only the “quality” of CoD. So comparing sale numbers in order to judge how good a game is, semms pretty unsmart.

PS: Just saw your opinion on TTK and many other things. If I would have known that, I wouldn´t have wasted my time typing this.[/QUOTE]

I mean thats fine, if you want people to care about your game you have to appeal to a crowd that will actually monetize. A lot of PC FPS gamers are bitter and entitled, note that I didn’t say all. I think sales is a very important number to take a look at, after all Splash Damage can’t pay their bills with community theory craft can they.

They listed to “pros” for ET:QW scene failed after a few months. Brink, I don’t really know what to say. Maybe its time to take a different approach?

Or is the old guard so enmeshed with the good ole days that they continue to protect failure.


(Rex) #50

[QUOTE=onYn;475713]Verry usefull post, I feel like I have to answer with an at least as usefull post as yours.

PS: Just saw your opinion on TTK and many other things. If I would have known that, I wouldn´t have wasted my time typing this.[/QUOTE]

If you don’t know this guy yet onYn:

Says all.


(FireWater) #51

Eh insults are cute, but again, why hasn’t W:ET’s success been reproduced ever?

I am very curious to see how this turns out, especially because of F2P.


(biggyyyb) #52

onYn that mAus frag movie used custom HD texture packs (hence why it looked so good). Still waiting for someone to mod q3mme so that ET movie makers can make use of some of the additional fx they included!


(shaftz0r) #53

we’ve all been waiting for xreal for a while now, and while it may come out eventually (they updated the compiler a few months ago apparently), there is fragging to do in the meantime.

if you dont know what xreal is, here’s a video. yes that’s idtech3 that you’re looking at


(Volcano) #54

[QUOTE=biggyyyb;475719]onYn that mAus frag movie used custom HD texture packs (hence why it looked so good). Still waiting for someone to mod q3mme so that ET movie makers can make use of some of the additional fx they included!

//youtu.be/DAjXCWHVJh8

you wanted pretty looking quake


(Protekt1) #55

[QUOTE=shaftz0r;475720]we’ve all been waiting for xreal for a while now, and while it may come out eventually (they updated the compiler a few months ago apparently), there is fragging to do in the meantime.

if you dont know what xreal is, here’s a video. yes that’s idtech3 that you’re looking at

Sounds like you’ve been waiting on some vaporware for over 3 years :stuck_out_tongue:

Looks good though.


(acQu) #56

This doesn’t mean anything. I can say that objectively, because times were different. Many people don’t even know W:ET. Also: purchasing power in the game industry has gone up recent years. A few years ago, not everybody had the internetz or even a gaming PC. Nowadays stuff is simply different. Then there is also sales stuff, and impressive numbers being presented to us (by the way, i believe they are a hoax), but these selling numbers tell the casual gamer that something is good, and crowded, and fun.

[QUOTE=FireWater;475718]Eh insults are cute, but again, why hasn’t W:ET’s success been reproduced ever?

I am very curious to see how this turns out, especially because of F2P.[/QUOTE]

A question leading right into my heart :frowning: :frowning: :frowning: Hehe, no. But … this question, this is a good question, hitting a nerve. Short answer is: SD never stayed with one thing, failed to recognize what made their past games good, and never expanded on that. From game to game a different core game.

Also the marketing: Brink had such a good marketing, but it was not delivering somehow.

Marketing + building on past grounds (core gameplay) = success. But like it is now: MMS gameplay, slow movement, long TTK. SD = pretty hardcore shape-shifting and thus, never specialized, never a successor, thus never reproduction of past success with same product class, SD = the generalist.

EDIT and by the way: people are not throwing CoD as insult i think. Guess sometimes. But when i say it i mainly mean the CoD movement and the MMS setting with modern SMGs and stuff. Remember what people say on the Youtubez: “this looks like Battlefield”. Yop, the visuals and a huge part of the core gameplay is MMS. No matter how you put it. CoD is a scapegoat here.


(Protekt1) #57

You think game sales are sometimes a hoax? Nah, activision is a publicly traded company meaning their books are open for people to look at and examine for fraud. And there are both federal and independent agencies that do this. And then there are independent agencies which gather their own sales information like the NPD.


(acQu) #58

Well, these sales-numbers are certainly not representing the quality of the product. CoD - Black Ops as an example. How can this game be so successful. Look at stream numbers for example, on twitch. Sure, this is not an indicator, but it should be a sky-rocket-high multiplayer game if everybody would find the quality of the product so good. At least in the dimensions of SC2, consistently. So, at some point, something is wrong here. Either numbers are hoaxed, or everybody is buying it because everbody else is buying it too. I would rather have it “hoaxed numbers” then …


(sunshinefats) #59

Say what you will about the COD series(and I admit there is much to say), but at their best they are extremely fun to play. Word of that gets out. People buy games. So, everyone keeps buying It because they heard about how fun it could be. When a company does something very right, even if only briefly, word spreads like a plague and sales follow. That’s the story of COD. As hard as it is for some to believe they actually do a lot of things right.


(Kl3ppy) #60

The numbers are fine and correct, Activision is on the NASDAQ and therefor their books are reliable. If not, the SEC would fine a tremendous penalty maybe even kick them out. Some of the guys here have to accept that ETQW/ET are niche games. The market of FPS is dominated by CoD and BF series.