there are 5 objects in the model and multiple mesh’s in each object.
I moved each object to a seperate layer (object mode, select 1 object, press M and pick a layer > OK)
loading or RE- loading the image for each layer seems to work a bit better.
1 layer so far seems to look like the UV’s have a nice pattern, just not scaled correctly. tried rotating the UV’s in the image editor 90 degree at a time.
…?..
if you select 1 vert in that mesh (left window(3d view)) and hit ctrl L to select connected verts you can see only that part of the mesh open up in the uv editor. hit G to grab and move it, s to scale, r to rotate etc you can do best guess as to proper location (hit enter after each change). hit h to hide it when done and move to the next little batch of verts.
kinda hacky for now (still tryin) but, not sure how you want to edit the model