When will there be a "real" PC preview?


(H8tz) #21

[QUOTE=DouglasDanger;275929]There have been a few articles published on pc parts of gaming web sites.

Why is it that the “hardcore” PC gamer crowd seem more entitled than the console gamers? “You need to give me this” “You need to give me this” “I demand mod tools” “Why aren’t you doing this?”
I want I want I want I want I want[/QUOTE]

What should I say, we are discriminating :smiley:


(RumRunner) #22

[QUOTE=DouglasDanger;275929]There have been a few articles published on pc parts of gaming web sites.

Why is it that the “hardcore” PC gamer crowd seem more entitled than the console gamers? “You need to give me this” “You need to give me this” “I demand mod tools” “Why aren’t you doing this?”
I want I want I want I want I want[/QUOTE]

simply put those who play games on the pc remember the things that used to be standard. things that were expected, things that they didn’t have to ask for, and they remember these fondly. if the game was being made and it was on pc, there WOULD be dedicated servers, there WOULD be the ability to make your own servers, there WOULD be mod tools, and there WOULD be a massive variety of options to fiddle with and tweak and play the game how you want to play it.

now that most shooters have gone the way of madden with yearly re-releases of ****ty games, that DON’T have any of those options, that DON’T have any form of decent support for pc.

so that would be why pc gamers are generally more “give me this stuff” and such than console gamers. console gamers aren’t used to having that be the standard, pc gamers are pissed off that it is no longer the standard (in large part, from the point of view of the pc gamers, due to the console gamers). also because the hardware is more expensive on the pc side, that means less money for games and thus the pc gamer expects higher quality and more longevity than the typical console gamer does. the mod tools, extra settings, map making, and all these things that pc gamers want/demand greatly increase the longevity of the game.


(Apoc) #23
  • 1 to OP, i hate reading console reviews, i hate consoles. I hate alot of things to be honest, but what i would love is a pc review :slight_smile: Just one :slight_smile:

Also /kill was insanely useful in quake wars, i use it many times a game, just to time spawning, if done correctly you very rarely spend any time at all waiting to respawn.


(Jess Alon) #24

I understand that the rise in console popularity has effected the landscape of PC gaming. But that’s no reason to crap all over console gamers themselves. It’s not their fault that the media is catering to them.


(DarkangelUK) #25

It’s their fault they’re sitting back and being treated like money-sheep.


(beute) #26

[QUOTE=Herandar;275932]I thought I had more detailed information, but I can’t find a platform breakdown that includes PC sales… Also, I wouldn’t be so sure that digital sales aren’t tracked. If anything, they are much simpler to process.

[/QUOTE]

what?

Valve is not public.
they’re a privat company.

they dont have to answer to some shareholders.
and they have never released their sales numbers.

All you get is a list created by some other company that “estimates” steams revenue.
wich is simply not possible without the help of valve.


(Jess Alon) #27

Some people don’t want to learn how to install a new graphics card in their PC. They would just be money sheep for the local PC store that charges them up the ass to do that for them and marks up every part they need to buy to make their computer run current games when they could just buy an xbox.


(RumRunner) #28

there is a difference b/t crapping all over console gamers, and refusing to make concessions in game quality to cater to the console. many pc gamers don’t know the difference, and many console gamers don’t either.

at any rate the reasoning behind such actions are merely to attempt to ensure minimal back-slide in regards to features that were and still should be standard in any pc game. it generally goes too far in to the insulting console players because frequently they go in and ask why these things are being done, and don’t care about these features and merely want the game sooner. in general it seems to be console prefers quantity over quality and pc prefers quality over quantity, and since these two ideals are diametrically opposed to one another friction inevitably happens.

now these views are merely my perception of the general view of those pc gamers who occasionally go a little too far in regards to this matter.

my personal view is that most if not all pc games should have mod-tools, or at the very least (assuming it is an fps) a map-making tool. personally i have bought and played only ONE multiplayer fps that didn’t have a map-making tool. i got bored/tired of it very quickly. whereas with tf2 which has both mod tools and map-making tools even now i can go in and play tf2 for a few hours and have fun doing so. which is more fun than i had in the one w/o mod tools or map-making tools.

currently most console games cannot and do not benefit from the capabilities to use any of these due to the lack of precise control necessary to optimally use any of these tools. thus there is frequently a braying of console players to NOT include it because they take up dev-time and thus means that, oh noes, they have to wait to play their game, thus they can’t have their game NOW. because it is viewed as the larger audience the devs end up catering to this console group and the mod tools and map making tools get sacrificed in order to placate the console crowd while at the same time annoying the pc crowd.

thus in today’s market there exists amongst pc gamers far more fierce consumer loyalty than has EVER been found on consoles, devs such as valve who have kept the mod tools and map making tools irregardless of the additional time it may have taken, and as such have far more loyal customers than many other pc devs.

i don’t really blame console gamers for this trend i blame basic economics, and devs not realizing the massive value of consumer loyalty… anyways i’m starting to ramble so i’ll end the wall of text here…


(DarkangelUK) #29

We’re talking games, not hardware… who mentioned hardware? You want to pay for half a game, then pay for more later, then pay for the next game a year later, then more for maps, then more for new campaigns, then more and more and more… then you go ahead. I’d rather get the full game and not have to pay for more… over time you’re probably paying the equivalent of a PC rig with the higher cost of games then DLC/maps tacked on top of that.

I think you seem to forget that a PC is more than a gaming machine, and contrary to popular consoler belief, people don’t just play games on them.


(Nail) #30

PC players want mod tools because we can use them, I’d like to see a console running GTKRadiant, Maya ,Lightwave or even Gmax or Blender on a Linux modded PS3, with a controller.

It’s unfortunate console players don’t have that access, but it’s the road they took


(A.i) #31

[QUOTE=Nail;275975]PC players want mod tools because we can use them, I’d like to see a console running GTKRadiant, Maya ,Lightwave or even Gmax or Blender on a Linux modded PS3, with a controller.

It’s unfortunate console players don’t have that access, but it’s the road they took[/QUOTE]

Mmm, lightwave, maya, zbrush… brings memories :slight_smile: I remember doing simple props for one hl2 mod that, unfortunately, died.

I knew ppl, who had more fun making mods than playing games that used them…


(Herandar) #32

[QUOTE=beute;275964]Valve is not public.
they’re a privat company.[/QUOTE]

You say that as if Steam is the only Digital Distributor on the internet.


(Kinjal) #33

“When will there be a “real” PC preview?”

Hm…I think may 22, maybe 25


(H8tz) #34

[QUOTE=Kinjal;275994]“When will there be a “real” PC preview?”

Hm…I think may 22, maybe 25[/QUOTE]

actually that will be a review. But besides that you are right I am afraid…


(DarkangelUK) #35

Does seem a little weird that any and all kb/m play has been completely stifled and everyone forced to play with a pad… even PC sites/mags such as PCGamer.


(Dormamu) #36

SD is keeping all the PC stuff for May, i think they really like to keep you guys on the edge :D.


(A.i) #37

not a good thing, judging by the latest experience with crysis2 :slight_smile:


(kilL_888) #38

yea, thats that i was talking about in my “I DEMAND A BETA” thread, or something like that.

but, hey, SD is a pc developer. they know how to make good pc games that run. so, dont worry. wait. thats crytek also… hm…

anyways. go to rockpapershotgun.com … contact john walker (you can find his email there actually), send him a preview build and have a fine read on a brink preview. plz. do that.


(tokamak) #39

Crytek never made a good multiplayer game, they only produced frameworks oozing with potential, oh wait hm…


(Nex) #40

Splash Damage

Y U DONT RELEASE PC FOOTAGE

:penguin: