[quote=“cannyEdition;69879”][quote=“facileKennel;69828”][quote=“cannyEdition;69818”]
Because being undetected and playing the idiot ninja would end up pissing off the rest of the playerbase just like the pre-balance, and for very good reasons?[/quote]
Because instead of playing like idiot ninja you have to use your brain and manage to get behind enemy ranks, than you have earned the kills. Your comment is funny, look at skyhammer, throw one granade get 5 kills. That is completely intelligent play right? Rhino, get minigun and move your mouse over screen or get proxy and place mines on random places. This game obviously is not about complicated mercs. Its about making intelligent usage of simple mercs.
You are missing the whole point of phantom. He only has 1 skill and its completely pointless.
There are many different ways to balance phantom, such as making him %90 visible for 2 seconds if your crosshair is upon him while he is stealthed, such as making it sound only when he is very close. But giving him a massive alarm and making him %90 visible all the time is not one of them.
He obviously is not meant to go right past enemy ranks, but it should be viable for him to go NEAR enemy ranks. If his cloak is not going to make him stealty than there is no point of having a merc like that all. And there are many ways of increasing his skillcap, making him %90 visible to a person if his crosshair is close to cloaked phantom, making it only sound when he is close , decreasing his hp but giving him a good speed increase to force him to use envioroment as advantage instead of relying on cloak’s armor.
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Exactly how is it an issue to get behind enemy when you are barely visible and audible? That doesn’t take skill dude, even a brainless monkey could do it. Now it does take skill to actually slip unnoticed behind enemy ranks.
I’m not missing the point of Phantom. His job is to flank the enemy and weaken it, and he got good guns to do so. But people thought they could go Assassin’s Creed with him, and that is not acceptable. People riot to have Phantom nerfed and the devs had to emergency nerf him.
You will never see him as he was (blatantly op and broken), just accept it. Devs might boost his cloak a bit but that is it. The whole melee nerf was his friggin fault if you didn’t know that.[/quote]
I wasnt there when he was op. And i know that he was broken, that doesnt mean they have to nerf him to underground.
Exactly how is it an issue to get behind enemy when you are barely visible and audible?
Its because anyone without sight problems can easily detect him and his sound awares enemies to take care. I can deal with audio , but it needs speed and visibility buff. Currently, the only use of cloak is the armor it gives, it helps me with getting close to enemies without dying. Im still playing sneaky and manage to get behind enemy ranks, but that is not because of the cloak, that is because of the road i follow, which does not work in some maps.
When it comes to his guns, im using HEK currently and i dont like this one at all, i liked his original gun better, the one with beautiful aimsight, perhaps its because aimsight itself. I also made some calculations, HEK falls behind the other SMG in every situation. Bullets to kill - RPM