Oh I think the mousewheel can be used for toggling weapons, when you are used to it you always get the right stuff out in no time. But since acquiring Adrenaline Self or Binos as Eng gets everything mixed up I modified Ifuritas toggles to this:
//Syringe-Packs toggle
//Airstrike-AMMO toggle
//Pliers-Dyno toggle
//Smoke-Satchel? toggle
set w-bank5 “weaponbank 5; set nextw-bank56 vstr w-bank6; set nextw-bank234 vstr wp-bank3” //Acti.Syr.nextPacks
set w-bank6 “weaponbank 6; set nextw-bank56 vstr w-bank5; set nextw-bank234 vstr wp-bank3” //Acti.Packs.nextSyr
set nextw-bank56 “vstr w-bank5”
bind MWHEELUP “vstr nextw-bank56”
//SMG-Gren-Pistol toggle
set wp-bank4 “weaponbank 4; set nextw-bank234 vstr wp-bank2; set nextw-bank56 vstr w-bank5” //Act.Gr.nextPis
set wp-bank2 “weaponbank 2; set nextw-bank234 vstr wp-bank3; set nextw-bank56 vstr w-bank5” //Act.Pis.nextSMG
set wp-bank3 “weaponbank 3; set nextw-bank234 vstr wp-bank4; set nextw-bank56 vstr w-bank5” //Act.SMG.nextGr
set nextw-bank234 “vstr wp-bank4”
bind MWHEELDOWN “vstr nextw-bank234”
Note that I made it so UP while carrying weapon always gives Syr/Plier/… and more importantly DOWN while carrying specials always gives SMG/Rifle/AK. Mines have to be put on another button though unless you want to include it in the Pliers-Dyno toggle. [/b]