What's Your Aim Style and Settings?


(bubblesKeyboard) #1

Just curious, I want to know what you guys play with in terms of sensitivity, dpi, the way you hold your mouse, the way you move it, and your preferred crosshair style.

For me its:
Razer Deathadder 2013
DPI: 3500
Polling Rate: 1000
In-Game sens: 1.6
Crosshair: usually dot or a static + style crosshair with no gap

I usually hold my mouse palm style or claw, with a focus on tracking center mass - a habit from countless hours of Quake LG practice.

(Have been trying to get into the habit of headlining ever since I heard of DB)


(bubblesKeyboard) #2

Also, if any of you know, what’s the difference between high DPI & low in game sens and low DPI & high in game sens?


(Litego) #3

Copy/Pasting a little from the Mouse settings thread in the off topic section.

6/11 Windows Sensitivity
Enhance Pointer Precision off
Vsync forced off in driver.
800 DPI @ 1000 Hz polling rate.
Currently using a DeathAdder Chroma on a PureTrak CompLexity. Just ordered a Mionix Sargas 900.
I use a sensitivity of 37.5cm/360, but I’m tempted to go down to 56cm/360 because it feels so amazing and that Sargas might give me the space to do it.

I play with claw grip.
Prefer my crosshair to be a black dot with green outline, or the other way around. Possibly with a cross around it. Don’t remember what I have it set to in DB, but it’s not my preferred style.

And yes, crosshair placement is important, and I try to keep it in head height. It seriously pisses me off when I watch people run around looking at the floor on streams and videos.

The problem with high DPI is that pretty much every mice starts malfunction way before the advertised speed (Well you can push it closer if you pull back on the polling rate, can probably do the highest DPI on 125 polling rate). I’d say you’re on the edge of acceptable DPI level. Obviously if you are a high sensitivity player, high-ish DPI is the way to go, but even so, 3500 is more than you’ll ever need. Unless you’ve moved on to a 4k display, then I don’t know.

In-game sensitivity doesn’t really affect anything like that, you go with what works for you and your DPI level.


(coruscate) #4

Roccat Kone
800 Dpi @ 1000 Hz Polling Rate
4ish Ingame Sensitivity
Palm Grip

Headlining is usally the way i go since i played countless hours of ET and CS:GO (csgo is countable so 1000+ Hours there)


(Kroad) #5

zowie fk1
400 dpi, 1000hz poll rate
7.2 ingame sens
steelseries qck+
fingertip grip


(immenseWalnut) #6

Not fully sure of my settings, as I was still tinkering when the beta ended, so still have some work to do. I tend to use a low DPI setting with a 1000Hz polling rate on my mouse. Monitor has a max update rate of 144Hz, so I always try to aim for that.

I currently use a Razer Deathadder 2013, but I also have a Zowie AM which I MUCH prefer as it weighs practically nothing. Sadly, the cable isn’t braided, so I have to lubricate it with baby oil when I want to play seriously, otherwise the friction on my desk can cause it to snag. I also have a 90cm mouse mat, so I tend to use a very low sensitivity setting for precision aiming at range, and make full arm sweeps when I need to turn quickly :slight_smile:

No idea which type of grip I use, either fingertip or claw, never palm. And I like to drink Rum while playing FPS games, which causes me to be incredibly cheerful and a good aim for the first 2 hours, after which I can’t aim or type for shit, and start getting grumpy at lack of teamwork. I also listen to electro-swing when playing casually :smiley:


(art1er) #7

Next thread ask for dicksize please :o


(INF3RN0) #8

Logitech G400s
200dpi, 1000hz poll
16 Sens, Default Windows
Razer Goliathus Alpha

Adding a bit more detail since I figured you might be interested…

I’ve been elbow gaming for the last month or so, previously coming off of much higher sensitivity and a smaller pad. I went for the elbow method due to increasing stress on my wrist from work and find it to be both more comfortable and efficient for gaming.

I have a bit of a different approach to aiming, where I aim more visually than reflexively. I focus on my crosshair placement and then adjust my mouse in the proper direction accordingly to keep it on target. I find that combined with the higher ability for mouse control via low sensitivity that I can aim very smoothly and minimize erratic movements. The more time I play the faster my reflexes and reaction times will get, but overall this method will make your aim very adaptable to any game without needing to invest huge amounts of practice towards building muscle memory or game movement. If I were to translate it into a bad analogy, I’d say it would be the difference between trying to quickly thread a needle over and over until you perfected it versus using a conservative and focused motion that you would increase gradually over time. Pure reflex can make you fast, but you’ll struggle to adapt to other games and it takes a lot of practice. I also set my desktop sensitivity to my gaming sensitivity to help maintain my aim since I’ll usually be too busy to game for long periods due to work (but I’ll still be on my PC).

The stuff I’d say to avoid overall is becoming too attached to a situational or overly specific repetition in your aim. I like to use every weapon type in a game and keep my aim as adaptable as possible. By that I mean avoiding over dependence on other variables such as movement or recoil, where a lot of people will simply practice recoil compensation or strafe compensation in the same way that you would build aim memory. This will help you to react and adjust much faster to any situation that interrupts the normal FPS repetition (ex. bhoppers, crouchers, wall hoppers, game speed, etc). Hopefully all of that is of some use to you…


(B_Montiel) #9

[quote=“immenseWalnut;7658”]
No idea which type of grip I use, either fingertip or claw, never palm. And I like to drink Rum while playing FPS games, which causes me to be incredibly cheerful and a good aim for the first 2 hours, after which I can’t aim or type for shit, and start getting grumpy at lack of teamwork. I also listen to electro-swing when playing casually :smiley: [/quote]
Avast Scurvy Dawg !
https://youtube.com/watch?v=qGyPuey-1Jw


(son!) #10

[quote=“S7ven;1526”]Just curious, I want to know what you guys play with in terms of sensitivity, dpi, the way you hold your mouse, the way you move it, and your preferred crosshair style.

For me its:
Razer Deathadder 2013
DPI: 3500
Polling Rate: 1000
In-Game sens: 1.6
Crosshair: usually dot or a static + style crosshair with no gap

I usually hold my mouse palm style or claw, with a focus on tracking center mass - a habit from countless hours of Quake LG practice.

(Have been trying to get into the habit of headlining ever since I heard of DB)[/quote]

DPI means dots per inch, may also see it called counts per inch. It simply is a calibration constant relating the distance your cursor travels on screen (dependent on your resolution) to the physical distance you move your mouse. The higher this number is the larger distance your cursor travels for the same amount of physical distance moved and visa versa.

The difference between setting your DPI high and ingame sensitivity versus setting your DPI low and ingame sensitivity high to achieve the same physical distance moved per angle traced out ingame (i.e. your inches/360degrees or centimeter/360degrees) depends on the mouse you use. Many mice have a ‘native DPI’, which I assume is mostly determined by the imaging resolution of the mouse (so depends on sensor/pixel size, light wavelength, and lens). So if you go to DPI settings higher than what you are physically imaging, you basically create pixels in between the pixels that are physically there (interpolation). Funny things can happen as you do more interpolation, like mouse jitter and increased smoothing (latency between mouse movement and cursor movement). Now you can do a good job of interpolating which is why these companies are even releasing mice with ridiculously high DPI settings, but generally the higher DPI you go the worse the tracking performance gets (a bit counter intuitive to the marketing, right? ).

Anyway your best bet to not having to worry about your mouse tracking is to do some research and find what DPI it performs best at and leave it there unless you have some other reason that takes priority over tracking.

As for me:
Logitech g303
400DPI
1kHz Polling
Grip: Fingertip
Sens: 25cm/360 (15 something on the slider)
Crosshair: Wish I could just have a static +
Aim style: keep eye on enemy model and let my hand do the rest.


(immenseWalnut) #11

[quote=“B. Montiel;7664”][quote=“immenseWalnut;7658”]
No idea which type of grip I use, either fingertip or claw, never palm. And I like to drink Rum while playing FPS games, which causes me to be incredibly cheerful and a good aim for the first 2 hours, after which I can’t aim or type for shit, and start getting grumpy at lack of teamwork. I also listen to electro-swing when playing casually :smiley: [/quote]
Avast Scurvy Dawg !
https://youtube.com/watch?v=qGyPuey-1Jw

[/quote]

Haha, ironically, I used to be a Submariner in the Royal Navy, and they fly the Jolly Roger as their flag (after a skimmer Admiral whined about the advantage we have, saying we were no better than pirates. So we adopted the Jolly Roger just to take piss out of him).

If you want some pirate themed metal though, I would recommend Alestorm. Their music is very pirate themed, Shipwrecked, Drink and You Are a Pirate are just awesome if you have a love of the high seas, metal and Rum.

There is even a guy in the Shipwrecked video that looks like Tyrion Lannister (or should I say, the actor that plays him). I thought it was the same guy at first. It worries me that I might be dwarfist :pensive:


(immenseWalnut) #12

7 inches. I can also detach my balls and use them like the TF2 Scout Sandman to stun you before I whack you on the head with my shaft.

Having balls is great :slight_smile: I genuinely feel sorry for women because they can’t teabag people in real life :neutral:


(bubblesKeyboard) #13

[quote=“immenseWalnut;7658”]Not fully sure of my settings, as I was still tinkering when the beta ended, so still have some work to do. I tend to use a low DPI setting with a 1000Hz polling rate on my mouse. Monitor has a max update rate of 144Hz, so I always try to aim for that.

I currently use a Razer Deathadder 2013, but I also have a Zowie AM which I MUCH prefer as it weighs practically nothing. Sadly, the cable isn’t braided, so I have to lubricate it with baby oil when I want to play seriously, otherwise the friction on my desk can cause it to snag. I also have a 90cm mouse mat, so I tend to use a very low sensitivity setting for precision aiming at range, and make full arm sweeps when I need to turn quickly :slight_smile:

No idea which type of grip I use, either fingertip or claw, never palm. And I like to drink Rum while playing FPS games, which causes me to be incredibly cheerful and a good aim for the first 2 hours, after which I can’t aim or type for shit, and start getting grumpy at lack of teamwork. I also listen to electro-swing when playing casually :smiley: [/quote]

yeah I’ve noticed my cable gets snagged on my computer too. I’ve also heard they’re very flimsy. Mine hasn’t broken yet but I notice that sometimes when I click my gun wont fire


(bubblesKeyboard) #14

I’ve noticed many people use 400 dpi. Is it because its your mouse’s native DPI?

I currently play with a 32ish cm 360, but I’m recently coming from a 100 cm 360. I changed it so drastically because in Quake you cant LG track for crap with 100 cm 360 unless you’re Bruce Lee.

When I first started gaming I played with a walmart mouse with whatever in game sens was default which would usually be very high. I also used to believe that the higher sens the better so I used to try and up my sens whenever I could. Then when I joined my first competitive clan, they told me about their sens settings and I decided to give it a try since they must know better. In all honesty I didnt find it any better in terms of the quality of my aiming but I noticed it was a lot easier and made my aim very lax in the sense that I could afford to have various unintentional movements with little to no penalty rather than having to be precise.

However in other games I find I overshoot quite a bit and I need to use much smaller movements to track which requires me to keep my arms/hands tight constantly


(son!) #15

[quote=“S7ven;7678”]I’ve noticed many people use 400 dpi. Is it because its your mouse’s native DPI?

I currently play with a 32ish cm 360, but I’m recently coming from a 100 cm 360. I changed it so drastically because in Quake you cant LG track for crap with 100 cm 360 unless you’re Bruce Lee.

When I first started gaming I played with a walmart mouse with whatever in game sens was default which would usually be very high. I also used to believe that the higher sens the better so I used to try and up my sens whenever I could. Then when I joined my first competitive clan, they told me about their sens settings and I decided to give it a try since they must know better. In all honesty I didnt find it any better in terms of the quality of my aiming but I noticed it was a lot easier and made my aim very lax in the sense that I could afford to have various unintentional movements with little to no penalty rather than having to be precise.

However in other games I find I overshoot quite a bit and I need to use much smaller movements to track which requires me to keep my arms/hands tight constantly[/quote]

400 DPI is common partly because of history (old, extremely popular MS mice had around 400 DPI), trendy (newer folk who don’t know better copy settings of pros who for whatever reason use 400 DPI), and preference (I use 400DPI because at 1920x1080 it is most comfortable for me on desktop).

I’ve also fooled around a lot with sensitivities, going from 10-15-20-30-45cm/360 back down to 25cm/360 where I am now. I wouldn’t go below 20cm/360 again, but really don’t find my aim at 45cm/360 any better. End of the day it comes down to motor skills, and the more practiced you are at whatever sensitivity you’re used to the better your aim will be.
Also about tracking aim, don’t focus too much on tracking with your mouse, tracking aim in games with high movement acceleration (can ADAD spam quickly) is easier when it’s mostly done by strafing. To see that just stand still and try and aim and track a guy, you should find it’s much harder to track compared to keeping x-hair on the guy by strafing while keeping a quiet mouse.


(Litego) #16

It is easier that way, but you also become an easier target, so being able to track with your mouse can help throw the aim off for your enemy.


(INF3RN0) #17

ET/QW were a lot of fast horizontal strafe aim duels, but I find it’s probably not the best habit in DB. I knew way too many people that just perfected the headline strafe spray, but struggled against erratic targets. You can get away with the occasional wall hop, jump, or crouch in DB which is going to throw off that method. Chickenwaffle is likely the most upsetting player for most ET guys lol.

As for tracking, it’s foremost about aim consistency than reflex. It’s the main reason why low sens will get you the best results quickly in a game like this because it simply offers more immediate control and prolonged precision.


(ToonBE) #18

Logitech G400
400DPI
10sens


(bubblesKeyboard) #19

[quote=“ToonBE;7690”]Logitech G400
400DPI
10sens[/quote]

Thats fast wow


(bubblesKeyboard) #20

@INF3RN0 what kind of crosshair do you like?

I come from Quake so I like a solid +. However I notice I aim better with a dot however it’s strenuous on my eyes. I use the dot in DB because it helps me line heads better (dot on head+LMB = profit) but I’ve noticed many people prefer to use open crosshairs when they headline so they can actually see the opponent’s head inside the crosshair when they shoot. Although I’ve never had a problem since most mercs are fat and encounters are close enough that the dot isn’t bigger than their head, I’ve noticed in CS:GO if I’m at A Bomb trying to tap someone out of pit that the dot becomes obstructive. Similarly when I’m feeling bold and I hide behind the first electronic sign from the EV station and try to pick off someone from the first turret that you have to build a bridge to get on, I notice my dot gets a bit obstructive because of the distance. Its not too big of a deal again because there’s no real recoil and in 3-4 shots they’re usually dead.

/sidenote if you’re Aura and you build the bridge and get up to the top and someone from the other team destroys it, you’re pretty much untouchable with infinite health and a turret as long as you take out anyone who tries to build it back.