What the rationality behind the PR silence?


(zenstar) #21

[QUOTE=R_Shackelford;356755]I doubt I will be buying any more Beth games on release. I’ll wait to get them used. And I’m not even one of these people complaining that I spent $60 on day 1 (which I did) for a $20 game (I think that’s a touch extreme), but if a publisher/dev wants my money, they need to show their customers some respect.

And to Splash Damage: I obviously don’t know how well your relationship with Bethesda has worked out for you, but I would advise that you go with another publisher (or self-publish) for your next endeavor. Due to the murky and outwardly opaque nature of the publisher-developer contract, I am still willing to give SD some benefit of the doubt that they are getting the short end on this arrangement, but as I stated above, if your next game piques my interest, but still ends up going through Bethesda, Amazon/Ebay/Gamestop will be the ones getting my money.[/QUOTE]

Completely agree with you. I was happy paying the price I paid for the preorder of Brink. What I didn’t (and still don’t) like is the way Bethesda are screwing around the customers. Exclusivity deals blocking steam sales in the UK until recently and not having the man-cubes to say so. Just 1 tweet saying “we’re looking into it” and then silence. Looking into what? To see if you can loophole yourself out of whatever exclusivity deals you signed Beth?

So sad that id are under the Bethesda cloud too. I will not be getting Rage on release day because of the PR handling of Brink.

I seriously hope that SD can get out before their next title.


(Oschino1907) #22

[QUOTE=zenstar;356748]It had better not be cheap horse armor!
I don’t want no scrubs with my horse armor![/QUOTE]

Did you just make a TLC referance?

But seriously trying to find the truth behind all this is like looking for the the lost city of gold and I recommend don’t go chasing waterfalls!


(Oschino1907) #23

[QUOTE=R_Shackelford;356755]I doubt I will be buying any more Beth games on release. I’ll wait to get them used. And I’m not even one of these people complaining that I spent $60 on day 1 (which I did) for a $20 game (I think that’s a touch extreme), but if a publisher/dev wants my money, they need to show their customers some respect.

And to Splash Damage: I obviously don’t know how well your relationship with Bethesda has worked out for you, but I would advise that you go with another publisher (or self-publish) for your next endeavor. Due to the murky and outwardly opaque nature of the publisher-developer contract, I am still willing to give SD some benefit of the doubt that they are getting the short end on this arrangement, but as I stated above, if your next game piques my interest, but still ends up going through Bethesda, Amazon/Ebay/Gamestop will be the ones getting my money.[/QUOTE]

Talk about showing your customers respect, I have been on a “boycott” of BF3 cause of some of the retarded things they have said and the way they are attempting to feed console players a watered down lesser verison of the game to console yet we will be paying more then PC which gets all the bell and whistles not to mention the TRUE MP experiance… Sorry but I cant supoort a company that makes well over 50% of their money from console yet gives console the shaft and expects people to smile about it. Would be shocked how many console guys dont realize just how diff of a game experiance it will be on PC over console. They are just acting way to much like COD now, and its starting to “scare” me away from the franchise (on console atleast). Still waiting to get the full details of BF3 but it will take somethin special to make me change my mind like a price drop for console (lol yeah right, like that will happen) or some special added modes that make the 12v12 more optimized for console.


(sereNADE) #24

This is why multi platform titles are sometimes not a good idea. Know your audience.


(DarkangelUK) #25

You’re boycotting them for consoles having outdated hardware? Apparently the watered down version can only run at 30fps on console as it is, i’d say it’s limitations they’re being restricted to rather than caps they’re placing on it themselves. This is a company properly catering to each platforms capabilities rather than choosing the biggest demographic and purely catering to them… if every company did that, you’d see a lot more games where the PC gets higher player counts, bigger maps, better textures rather than the global platform experience. No it may not be worth a developers time to cater to the needs and possibilities of the PC, and many have indeed held to that belief, but I don’t understand the whine because ONE company is embracing the increased hardware capabilities of the PC while trying to do what they can with the console.

(Lets see if we can have a civil debate about this without poo flinging please)


(Oschino1907) #26

[QUOTE=DarkangelUK;356821]You’re boycotting them for consoles having outdated hardware? Apparently the watered down version can only run at 30fps on console as it is, i’d say it’s limitations they’re being restricted to rather than caps they’re placing on it themselves. This is a company properly catering to each platforms capabilities rather than choosing the biggest demographic and purely catering to them… if every company did that, you’d see a lot more games where the PC gets higher player counts, bigger maps, better textures rather than the global platform experience. No it may not be worth a developers time to cater to the needs and possibilities of the PC, and many have indeed held to that belief, but I don’t understand the whine because ONE company is embracing the increased hardware capabilities of the PC while trying to do what they can with the console.

(Lets see if we can have a civil debate about this without poo flinging please)[/QUOTE]

Why does EVERYTHING with you have to be a debate or arguement. Its as if people cant state their opinions or thoughts without you trying to… I will just stop there, not derailing this thread to prove a point. You have obviously taken things I have said out of context and put your own context behind them. Not even trying to debate anything with YOU. Thats all I have to say.


(Jess Alon) #27

Can we keep all these “They aren’t giving us enough info” posts in ONE thread. I’m seriously tired of opening 10 different versions of the same thread every day just to find no one’s saying anything new.


(Oschino1907) #28

LOL I keep forgetting which thread is which anymore…


(FireWorks) #29

I asked the community for possible reasons. Sorry for trying to get facts on the table, Ill start flaming console players instead. We all now that its all their fault! Everything, you know. All their fault!

Ok before this derails… Again, what is a business guy thinking when planning such a PR campagne (or not campagne)?


(thesuzukimethod) #30

I’ve been active in a couple forums where there was a “combine threads” function, and when this would happen (combining) it was always funny b/c it put them together based on when they were posted (timewise…makes sense, right?) - so what was a scattered mess (across threads), became a jumbled mess (within a single thread) since the same conversation had taken place in multiple places and now they were all dovetailed together in a way that was even more confusing…

tldr…reinforced the need to stick to a single thread for a given topic.


(DarkangelUK) #31

sigh he flings poo… I’ll take that as you being inept at rational thought and just generally being a whinger. I’m glad you don’t have anything else to say :slight_smile:

And it’s a forum, discussions happen… if you don’t want anyone to comment on your thoughts or opinions, then you’re in the wrong place pal… deal with it.


(Wraith_shadow) #32

It just seems a little weird though that since they pushed back to Early July and it’s official mid july soon to be late, that no one has made mention of anything reguarding DLC, except the lack there of. No comments about why, no excuses, no “we’re adding more too it”. To be honest i’m not really even sure i’ve seen Any one on the forums Dev side unless it was to close out threads, several of which were calling them out on the DLC.


(gooey79) #33

Without trying to come off as harsh, their PR pre-release has been (to put it politely) less than accurate. Therefore, it’s probably for the best they’re saying less; not more.

Either way, it’s most likely Bethesda are pulling the strings. And they’ve still got lots to learn about being a top tier publisher (if indeed that’s what they aspire to be).


(TruGamer97) #34

Well this game gets more communication with their customers then 007 bloodstone does


(General Techniq) #35

No disrespect, but if you’re speaking truthfully and not exaggerating, then I’d suggest that you choose your multiplayer games a little differently.
There a many devs that stay engaged in dialog with the community post-launch, nowadays. :slight_smile:

Therefore, post-launch silence usually is a good indicator of fail on the devs’/publisher’s part.

LOL. Just earlier this year, I remember saying, “oh, crap, Kaos Studios has been pretty freaking inactive with the community since launch. Something doesn’t seem right, here.” Yeah, I won’t be bothering with the sequel to that game, or any other games from that publisher. (lost? then google :slight_smile: )


(General Techniq) #36

You don’t want to confuse auto-statements from “community managers” with communication or interaction from the devs. The community managers are just doing what they were hired to do… manage you.

Myself, I sometimes feel a bit neglected when a “provider” attempts to manage me in such a way. I pretty much find the entire notion of a “community manager” insulting, often times.

“So, this person(s) is to be a filter between the devs and us?” That’s how it comes of a lot of the time.
I do understand that they feel they need a professional in a position dedicated to ensuring that company PR policy is followed and maintained to the letter, cutting down on undesirable instances that can result from unfavorable interaction with the community.
However, intended purposes and negative residual effects of this managing system should both be anticipated, and the latter always seems to get dismissed.

–No one wants to always see any devs, considerate enough to interact with the community, being tight-lip’d about every other topic of interest within the community. Crap gets annoying.
–No one wants to have ALL of their information on the game come filtered through some seemingly half-clueless dork who’s never written a single line of code or QA’d a single element for the game.
–And when even the little CM goes silent, it just out right frustrates the hell out of players.
--People want transparency and sincere interaction between the devs and the community, not the azz-crappy kind of situation that the existence of Community Managers usually brings about.
–Just keep your development sincere, and your devs informed and certified for community interaction (ex. distinguishing between “their” individual opinions and those of the company in their statements) and things would be fine. If they can’t talk about something, allow them to openly say so and why.

crap… I’m tldr ranting again… :o


(Rosie the Riveter) #37

This might portend a July release even though it isn’t an announcement. The two new map areas have been added to the stats map
http://xbox.brinkthegame.com/

also the following from badman yesterday July 15 2011

The DLC and the associated title update are still in submission at both Microsoft and Sony and will be released when both of them give the okay.
Totally realize that this is a frustrating boat we’re all in, but we’re unable to release the new content and title update without completing this process.

Q. Can you give us some facts about the reasons why this is not released for PC then?
What are you working on in the meantime?
A. The DLC is coming to all three platforms at the same time. We’ve also got some pretty comprehensive game updates in the works for all three versions of Brink - will have more information to share on those in the future.

ATTN: We’re not cancelling the DLC.

the big ticket items in the console title updates are another round of networking optimisations, a bunch of AI tweaks, and a big bundle of weapon balance tweaks. We’ll be able to share the full changelog when those updates hit.
For the PC, we’ve been looking into a few improvements for competition (also see here) and there’ll be a bunch of other improvements and fixes in the update too. Again, we’ll post the full changelog when we can.

Source

Thanks to badman for venturing into the quagmire :wink:


(Ix LP xI) #38

LOL.

I played yesterday (xbox) and I got a full match. I don’t know how many full matches there are, but there was at least one yesterday. The lag was horrible, rubber-banding every 30 seconds. Guess who won’t play until the patch. Even with the patch, I highly doubt that it will bring back thousands of players. The damage is already done, I’m afraid. It’s a shame, this game promised so much.


(FrankieGodskin) #39

Official weekly announcements keeping us informed of the progress was all that was needed. A paragraph a week, telling us how the DLC is coming along, maybe giving us a screen shot or telling us how much fun they’re having with the new weapons and they can’t wait for us to get our hands on the new goodies.


(Kurushi) #40

[QUOTE=NIDCLXVI;356721]Hi bud,

Look at Left4Dead 1 and 2, Team fortress 2, Unreal series of games, Quake games, Dawn of War Games, Company of Heros, Battlefield series… that’s what we expect!!! :penguin:[/QUOTE]

Left 4 Dead 1 and 2 and perfect examples of how not to do it! Really terrible communication and support from Valve when it came to L4D.

The guy you’re quoting has a point though, it’s pretty much the same for every game on every forum