What the rationality behind the PR silence?


(FireWorks) #1

Can anybody tell me whats going on in the brain of the mastermind behind this communication lockdown for the DLC, patches and other improvements (did I miss something)?

Is it that no customer reads these forums where 20-50 voice their anger and its just better to keep the mouth shut so no news site digs up the official “bad” news?

I really have a hard time to understand whats behind this concerning that open PR is working a lot better in those cases I am familiar with (smaller client groups).

Please try to keep the flaming and hatred at a zero level. I would really like to understand the rationality behind this PR behaviour.


(big bear) #2

Game has been abandoned.


(xTriXxy) #3

there are still 300 PC players they deserve DLC


(big bear) #4

I feel sorry for the 50 console peasants.


(neks) #5

What the rationality behind the PR silence?

that’s called a contract


(FireWorks) #6

So why did company A let company B sign such a contract? What did they expect to accomplish with it?


(DarkangelUK) #7

Well if they wanted to tarnish their debut reputation with the console crowd, and their existing reputation with the PC crowd… job done! Well done Bethesda, way to make a PC centric dev make a lasting impression on the console community \o/


(zenstar) #8

I don’t like Bethesda’s PR style. HYPE HYPE HYPE RELEASE SILENCE!
They don’t exactly build communities.


(tangoliber) #9

Every multiplayer game I’ve ever played has been like this. You don’t get much communication from developers after release, because the forums are way too hostile, and there are too many questions that they can’t answer.

In terms of patch support, Brink has gotten a good amount of support so far for the short timeframe… I’m not sure how long it will last, but we can’t complain at this point. In every multiplayer game I’ve ever played, people are always complaining about how slow the patches come out.


#10

Promise the earth to customers, take money, go on holiday, abandon developer, destroy reputation, destroy community, see shiny new IP, promise the earth to dev, sign dev contract, push forward release, silence outrage of dev, destroy community… welcome to gaming publishing as a Business 101… a poor short lived business, hence microtransactions for the casual gamers while True gamers get content-/support-LITE games… their A.D.D. brains will be happy with 5 minutes of bird flinging… :frowning:


#11

[QUOTE=tangoliber;356719]Every multiplayer game I’ve ever played has been like this. You don’t get much communication from developers after release, because the forums are way too hostile, and there are too many questions that they can’t answer.

In terms of patch support, Brink has gotten a good amount of support so far for the short timeframe… I’m not sure how long it will last, but we can’t complain at this point. In every multiplayer game I’ve ever played, people are always complaining about how slow the patches come out.[/QUOTE]

Hi bud,

Look at Left4Dead 1 and 2, Team fortress 2, Unreal series of games, Quake games, Dawn of War Games, Company of Heros, Battlefield series… that’s what we expect!!! :penguin:


(HandOfGod) #12

[QUOTE=tangoliber;356719In terms of patch support, Brink has gotten a good amount of support so far for the short timeframe… I’m not sure how long it will last, but we can’t complain at this point. In every multiplayer game I’ve ever played, people are always complaining about how slow the patches come out.[/QUOTE]

You are joking right? You must be on PC 'cause patch support for the 360 has been ****.


(SinDonor) #13

I hope that the DLC has horse armor! This is a Bethesda game.


(burawura) #14

They have a long way to go on the PC as well. Still no demorec, first person spectate (features that absolutely should have been there day 1)…the joke is on us.


(zenstar) #15

It had better not be cheap horse armor!
I don’t want no scrubs with my horse armor!


(Gradis) #16

shame

10 char


(R_Shackelford) #17

[QUOTE=zenstar;356716]I don’t like Bethesda’s PR style. HYPE HYPE HYPE RELEASE SILENCE!
They don’t exactly build communities.[/QUOTE]

I doubt I will be buying any more Beth games on release. I’ll wait to get them used. And I’m not even one of these people complaining that I spent $60 on day 1 (which I did) for a $20 game (I think that’s a touch extreme), but if a publisher/dev wants my money, they need to show their customers some respect.

And to Splash Damage: I obviously don’t know how well your relationship with Bethesda has worked out for you, but I would advise that you go with another publisher (or self-publish) for your next endeavor. Due to the murky and outwardly opaque nature of the publisher-developer contract, I am still willing to give SD some benefit of the doubt that they are getting the short end on this arrangement, but as I stated above, if your next game piques my interest, but still ends up going through Bethesda, Amazon/Ebay/Gamestop will be the ones getting my money.


(dazman76) #18

Patch support on 360 has generally mimicked many other titles/developers/publishers, in my experience. High hopes, late submission to the big two, even later approval and release. This isn’t good, but I don’t really see any other companies doing much better, to be honest. Whenever “early” updates are required for a game, it’s always the developer that gets it in the neck - while I’m not suggesting SD are 100% innocent in this regard, I do doubt that it’s all their fault. MS couldn’t really give a toss about any publishers or developers really, because they run the whole show - if you’ve got a problem with it, you can stick it. There’s nobody else to turn to - you want a 360 patch released, you have to go through MS. Sad, but a side effect of console publishing since day 1. MS, Sony, N, Sega - all tightly controlled and licensed any releases on their hardware platforms.

The bottom line - if a game is released “well”, and doesn’t require early patching, players don’t even notice this lag. Nor do developers - they take their time, get **** done properly, and submit - after a few days, they might publicise the patch. When people aren’t hanging on and waiting for these things just to be able to play, it’s a completely different story to what we see happening here.

I hope they didn’t sign a multi-title deal - for their sakes, and for their customers’ sakes. If they DID, and I worked at SD - I’d be throwing myself overboard and swimming towards whatever piece of land was closest. I only noticed the “double barrel shotgun pre-order” nonsense for Rage the other day - while I cannot claim to know this was not id’s choice, I feel it isn’t very id-like. Their relationship with Bethesda is already making me have doubts about a developer I’ve had the highest regard for, since the early 90s. I never thought id would do something as ridiculous as limiting certain weapons to pre-orders.


(kronus126) #19

Some sort of NDA mabye? Im not entirely sure why they are quiet but I think its a safe bet that they are doing it for good reason. Maybe they don’t want to get the crowd hyped up anymore, seeing as how the community over-hyped itself and then a lot were terribly let down.


(big bear) #20

I put the game on today and it was lagging so bad i quit and threw the game out the window. Thats the most fun ive ever had with it.