[quote=“Litego;99800”][quote=“Grave Knight;99790”][quote=“Litego;99775”][quote=“Lumi;99713”][quote=“TndY;99692”]
Blishlok shines in every situation.
The pace of the game results no downside to lower rof and dps
when tracking between mercs like proxy and aura, never standing still.
I wouldn’t say it sucks, in fact just the opposite.[/quote]
All of this is a lie and if you truly believe it then I’ll gladly take you and your blishlock down every single time with my superior other smg’s.[/quote]
You guys need to stop using DPS as a good argument for a gun. DPS doesn’t mean it’s always the fastest to kill. The Blishlock has the shortest TTK against Proxy and Kira if you have below 50% headshot ratio. Doesn’t matter if the other guns have higher DPS on paper, they still lose that DPS race against the Blishlock. If you only get body shots it’s not great, but still better than Hochfir against most opponents.
If you consider yourself a god with 100% HS ratio the SMG9 destroys the KEK-10 and every other SMG against any opponent. And if you mostly get body shots, the Crotzni has the shortest TTK against most opponents.[/quote]
You do realize that the KEK-10 can kill both Proxy and Kira with 50% headshots in the same amount of time. Furthermore it has an easier time to get those headshots because it doesn’t have a strong recoil.
Furthermore so does the Hochfir. The Blishlok doesn’t have a magic headshot multiplier.[/quote]
I edited my reply because the stats sheet I was using was broken. But anyway, no that is incorrect. With 50% HS ratio the KEK-10 will kill Proxy and Kira in 6 shots. The Blishlok will kill them in 3 shots if the first is a headshot, in 4 if it’s not which leaves the Blishlok with a TTK between 450ms and 600ms depending on whether you get the kill in 3 or 4 shots, and the KEK-10 at 516ms.[/quote]
Blishlok: 2 x 18 + 36 = 72. (Aura has 80 HP, Kira has 90 HP. How does this kill anyone?)
KEK-10: 5 x 11 + 22 = 77.
So your math is wrong about the KEK-10 too. So let’s assume you were off by a bullet each.
Blishlok: 3 x 18 + 36 = 90
KEK-10: 6 x 11 + 22 = 88
Blishlok would kill in 4 bullets. But mind you the KEK-10 has a higher RPM and better recoil. More likely it would have gotten 7 bullets off by the time the Blishlok got off 4 and two could have been headshots. In that scenario that’s 110 damage, but even without the two headshots that would be 99 damage.
I know my math. There is a reason why want them to buff the Blish to either deal 19 damage per round (jump the DPS to 126.66) or increase the RPM by 25 (jump in DPS to 127.5).