What is it that makes you not like the Blishlock?


(Eox) #41

You have to pull out much more effort into your tracking with the Blishlok than any other SMG, and it’s not even like its especially worth it (because lowest DPS). What you do with the Blishlok, you probably would do it much easier with KEK-10, Hochfir or SMG-9 (not sure about Crotzni since its supposed to be less accurate, but it do as its DPS as its main perk). Blishlok do have a perk though : ammo efficiency. But ammo efficiency is not something you should especially worry about as long as there’s a decent fire support in your team theorically. And from every games I played so far, I indeed didn’t worried on my ammo too much when Arties or Skyhammers were active and minded the people around them.

Do the Blishlok really shines in one fighting domain ? Some people thinks that it’s more potent at long range, which makes sense if you consider its special sight, but is it really the case ? I checked the DPS taking min damage into account, and here’s the theorical stats I found.

Blishlok : 80 DPS
SMG-9 : 82.5 DPS
Hochfir : 81.1 DPS
KEK-10 : 81.7 DPS

I ignored Crotzni since it’ll probably be too unprecise for long range encounters though, but it should get a long range DPS slightly higher than SMG-9.

As you can see, Blishlok is still rock bottom, but the differences in DPS are negligible. We obviously can’t focus on this, so what would matter most is the spread. We definitely need to compare the SMG’s spreads, but we will need some kind of accurate enough testing… I really wish the accuracy values were shown in game.


(Grave_Knight) #42

@Eox Uh, you’re math is off. You multiple the damage per round with rounds per minute and divide by 60. (Or just cheat and go to dirtybomb.gamepedia.com/weaponstats )

Blishlok is 120.
SMG-9 is 124.
Hochfir is 122. (121.8 actually.)
KEK-10 is 128. (128.¯3 actually.)
Crotzni is 130.

Sure you can take down most mercs in a second, but that assumes you hit with every shot and with a gun like the Blishlok which has a strong recoil and a long delay between each shot (you fire 6.¯6 shots per second) that’s harder than it sounds and you’ll barely ever dent a Fragger (surprisingly effective against Rhino but you’re pretty much shooting a barn).


(Eox) #43

Read again. My numbers are the DPS at minimal damage, it’s what you get at max range, when the falloff is maximum, based on the DB spreadsheet results. I know the base DPS of each weapon. I keep saying that Blishlok is 120 DPS for a reason. But Blishlok do fall from 120 to 80 DPS at max range.

“I checked the DPS taking min damage into account”. Sorry if it wasn’t clear.


(Grave_Knight) #44

Eh, not sure why you would want to take the Blishlok at max range though. SMGs are CQC weapons. Their short barrel just doesn’t give them the range to compete against ARs or SRs. Think anyone that is going to argue the Blishlok is better at long range is delusional (and probably don’t use the Blishlok anyways).

Regardless. The Crotzni has the same 19 meter range but less of the drawbacks.


(Bojangles) #45

Sure it has the lowest DPS, and call me naive for saying this, but I think that a DPS variance so small (120-130) between weapons matters more in an RPG than it does in an FPS. Player skill and weapon preference plays more of a roll into weapon effectiveness when you don’t have a computer rolling the dice for you (funny saying that when so many complain about RNG in this game heh).

Nobody is getting every single bullet to hit, and when you’re spraying your magazine away and missing a chunk of bullets the actual DPS number will be lower. Yes this applies to the Blishlok too, but I feel like the discrepancy between DPS numbers of the SMGs would be a lot closer to eachother when you take in the amount of bullets hit vs missed. Or I could just be dead wrong as some have such a difficult time hitting people as a result of the slow rate of fire.


(Szakalot) #46

@Bojangles the relation between DPS and actual damage is the best when guns are accurate. i.e. an inaccurate gun needs more DPS to compete with an accurate lower DPS gun. Blish is the worst in both cases: it has lowest DPS and poor accuracy making the effective damage even lower than e.g. kek10


(Grave_Knight) #47

@Bojangles Uh, no. Small numbers like that in a FPS is more significant than in an RPG and that’s because FPS use smaller numbers since gear milling and leveling is usually not a thing (fuck you, Combat Arms). And as Szakalot points out it’s not just about the low DPS since guns with higher DPS has have less recoil and thus easier to control.


(Resine) #48

[quote=“Szakalot;89906”]

  • fletcher is best up close. better to strenghen that advantage raher than sacrifice power for mediocre midrange capability
  • ahnuld supports peeking tactics and corner holding, where fletcher excells
  • ahnuld is more reliable when firing midair, which is also a very effective fletcher tactic
  • ahnuld has more firepower before you have to reload, allowing fletcher to engage enemies for extended periods of time[/quote]

Those are yours personal preferences and opinions. I would love to use the Fletcher with a SMG, any SMG other than Blishlock would be fine.


(Szakalot) #49

@Resine
my analysis was discussing the present choice, between ahnuld and blish. OBVIOUSLY a fletcher with any other smg would be godly, fletcher with kek would be a major kek


(Litego) #50

I feel like that poll should have been multiple choice.

I like the Blishlock, it feels great when you string a bunch of headshots on people. The problem I feel is that it requires you to put that much more effort into it than other guns. Because the RoF is so low you need to be on target every single bullet, you can’t stray as much as you can with the other guns. It’s much more unforgiving. You can be on-point 50% of the time, but it may only fire the other 50% which makes you miss everything. Very frustrating when something like that happens.

The RoF is what makes it harder to use, more frustrating, but it’s also what makes it unique and challenging, so I don’t want them to change that. I don’t know if there’s really anything wrong with it, it’s just that on mercs that I have a choice, I will often choose a different SMG because it requires less effort for a more consistent result. Over all though I wouldn’t say it’s a weaker gun, it’s just less reliable and requires more effort.

But let’s not forget that the dot sight is fucking terrible! It’s bad when you prefer iron sights over dot sights, they fucked up that one.


(GottaBeGreg) #51

I completely agree with ProfPlump and Faraleth here. Sure, the stats arent as amazing as the rest of the Smgs, BUT THATS THE POINT. Barring that, I actually personally prefer and do better with this Smg than any of the others. Yes, this is personal opinion, and sure other people may fell differently, but I feel this way strongly. The Blishlok has its place and I love it. Nuff said.


(gg2ez) #52

I put in a few hours with the Blish today and I actually grew to like it a bit. Whilst the Blishlok is the best long-range SMG, I felt that it really shone through at close range with the headshot multiplier doing monstrous amounts of damage. Although I would still pick the KEK, Crotzni, or SMG9 over the Blish any day, I’ve grown to like the Blish a little more.


(Eox) #53

[quote=“Szakalot;94268”]@Resine
my analysis was discussing the present choice, between ahnuld and blish. OBVIOUSLY a fletcher with any other smg would be godly, fletcher with kek would be a major kek[/quote]

I’d even say more : he would be a topkek.

We need to know if it has the thightest spread before saying it’s the best SMG at long ranges, because so far he’s still the lowest DPS at long range, though it’s not by very far (80 DPS, while everything else among SMGs is a bit above, between 81 and 83).


(gg2ez) #54

[quote=“Eox;95431”][quote=“Szakalot;94268”]@Resine
my analysis was discussing the present choice, between ahnuld and blish. OBVIOUSLY a fletcher with any other smg would be godly, fletcher with kek would be a major kek[/quote]

I’d even say more : he would be a topkek.

We need to know if it has the thightest spread before saying it’s the best SMG at long ranges, because so far he’s still the lowest DPS at long range, though it’s not by very far (80 DPS, while everything else among SMGs is a bit above, between 81 and 83). [/quote]

I mean in terms of accuracy. If you actually land the headshots, it feels really powerful, other than that - it’s still kinda “meh” when compared to the KEK, CROTZNI, or SMG9.


(Zenious) #55

Blish Sucks ballz
The spread is insane you would think the low RPM would lessen this.
Recoil is also bad
Either give it a higher RPM or lower the recoil and spread this would make the Blish more viable.
The sight, oh the sight, how is a sight any good if you can barely see what you’re shooting at at any kind of range. The dot or should i say blob is the size of someone’s head at close range LDS so how can you expect to hit an enemy in the head at med to long range


(Resine) #56

For every headshot i land with my Blishlock, i feel like i would get at least 3 with my KeK.


(terminal) #57

For every headshot with the Blishlok, I feel like I just did 3 headshots with the Kek


(gg2ez) #58

For every headshot with the Blishlok, I feel like I just did 3 headshots with the Kek
[/quote]

For every headshot I land with a Hochfir, I feel like I just landed a droplet of rain.

Yeah. Blishlok is ok if you’re into that kind of slow-fire accuracy thing.


(Grave_Knight) #59

For every headshot with the Blishlok, I feel like I just did 3 headshots with the Kek
[/quote]

For every headshot I land with a Hochfir, I feel like I just landed a droplet of rain.

Yeah. Blishlok is ok if you’re into that kind of slow-fire accuracy thing. [/quote]

Closer to a fire hose than rain…


(Vinos) #60

It just is an ugly weapon