[QUOTE=Je T´aime;350536]I agree with all i´ve read so far but my main issue with brink after the bugs / perfomance are the brink gamemodes.
I really think some maps should be revised for multiplayer, for example aquarium in singleplayer is fine but for multiplayer whats the point of planting the bomb if a lot of times you can´t plant it, and if you can´t do the 1st objective you won´t play the main mission of the map and that goes for all brink current maps.
I wish that we have in the future maps with a more simple gamemode or at least that does not require to do side missions in order to go to the main mission.
Im a decent player but its no fun at all to attack in some maps, when you have good players in both teams the defensive team wins, look at clan games to proove my point, in pubs works kinda the same, if both teams had to attack and to defend the game would be a lot more balanced and competition friendly.
I would also enjoy brink to be a litle bit more fast paced maybe 10% speed increase for all classes / less respaw time maybe to 15 seconds instead of the actual 20 seconds.
Also the current reserved slots system in brink can be really annoyng i keep tryng to enter servers with 15/16 14/16 13/16 and can´t connect or guess wich ones have reserved slots.[/QUOTE]
demo/record editing feature with multiple and fixed camera views.
I’m kinda fine with the game. But I would love more maps, appearance options and generally regular content updates. Current BRINK would do just fine with monthly content updates.