Tickets???
Here’s how stopwatch worked in W:ET and ET:QW:
MAP 1
Round 1 - Team A attacks, Team B defends. Team A sets a time to complete the map.
Round 2 - Team B attacks, Team A defends. Team B tries to beat the time set by Team A.
MAP 2
Round 1 - Team B attacks, Team A defends. Team B sets a time to complete the map.
Round 2 - Team A attacks, Team B defends. Team A tries to beat the time set by Team B.
Typically in W:ET and ET:QW they weren’t that many public Stopwatch servers, normally they were private and used for holding matches between clans, public ones though do indeed let you join mid way.


:scratcheshead: