What GL renderer are you using?? (under linux)


(Jahuu) #1

I have and MESA and I´ve got this problem:

If I just start et, it prints:

GL_RENDERER: Mesa GLX Indirect


You are using software Mesa (no hardware acceleration)!
Driver DLL used: libGL.so.1
If this is intentional, add
“+set r_allowSoftwareGL 1”
to the command line when starting the game.


…WARNING: could not set the given mode (4)
Initializing OpenGL display
…setting mode 3: 640 480
Using XFree86-VidModeExtension Version 2.2
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 640x480
Received signal 11, exiting…


But if I use the suggested "et +set r_allowSoftwareGL 1 " (which means disable software rendering) the game starts but doesn´t really work. I mean the mouse moves with a delay of 5 secs and so the game is completely unplayable.

So what GL renderers are you using???
Anyone using META and playing???

Oh by the way it has nothing to do with my hardware!
I can play the game perfectly under WIN98, PERFECTLY even with HIGH VIDEO QUALITY!!! (just wanted to point that out!)

I am using ATI Radeon 9100 graphics adaptor.


(gurb) #2

You can look in the Linux gamers’ faq http://www.icculus.org/lgfaq/#video to see if there is an answer.


(RR2DO2) #3

ET needs hardware accelerated GL to run with any kind of decent performance. Make sure you install ATI’s own laters drivers, Mesa won’t cut it.

“+set r_allowSoftwareGL 1” forces the game to use software GL, something it really doesn’t like doing by default.