What Every Competitive Game Needs: Offline Mode with Bots


(bubblesKeyboard) #1

I know that we’re in closed beta etc etc but if you implement this feature it will allow players to practice on their own and get better by themselves - a key feature in making a game competitive.


(Vyzx) #2

good point, people could also test different loadouts this way.


(Nail) #3

this is not a single player game


(bubblesKeyboard) #4

You’re not funny nail


(Nail) #5

wasn’t trying to be, what you are asking for is a singleplayer game, SD don’t do SP


(bubblesKeyboard) #6

Lol, well I’m actually NOT asking for a single player game, just an offline mode with bots.


(Nail) #7

that’s what single player is by definition


(Litego) #8

Too be fair, UT had it, Quake had it, CS had it.


(APRenpsy) #9

They would have to write up AIs though right? Scared where that could go O.o


(Kroad) #10

I don’t want them to waste time making AIs.
allow you to explore the maps while offline if you want, fuck bots though.


(Amerika) #11

[quote=“Kroad;6043”]I don’t want them to waste time making AIs.
allow you to explore the maps while offline if you want, fuck bots though.[/quote]

Exactly. The ability to load up a map and go test out movement paths on the map would be nice. Bots aren’t really needed for a game like this. Bots made Brink kind of a mess (along with the choke point infested maps).


(Nail) #12

once casual is available, you can enter an empty map and run around


(Kroad) #13

I hope they implement some proper private match support though, not this join an empty server or vip server crap.


(Litego) #14

Is this the only way? As in joining a server with 0/16 people and hope no one joins? If it is, that’s not good enough. Need an offline option, and I don’t think that’s a lot to ask for. Bots however, that’s a lot of dev time I don’t think SD has.


(Eox) #15

That’s definitely an idea that should be worked on later in the game developpement. I totally approve. :slight_smile:


(diamondTortoise) #16

agreed


(Vyzx) #17

what is ET:QW & Brink?

[quote=“Kroad;6043”]I don’t want them to waste time making AIs.
[/quote]

implying they would start from scratch.


(Vyzx) #18

[quote=“Litego;6059”]Bots however, that’s a lot of dev time I don’t think SD has.
[/quote]

they can just reuse the stuff they did before. the bots don’t even have to be good or exceptionally clever, the option alone would be enough.


(wiredMirror) #19

Offline mode with bots wouldn’t grant currency or loadout drops would it?


(Eox) #20

Of course it wouldn’t… At least I guess it would be how Splash Damage would design it. There’s a singleplayer with bots function in Team Fortress 2, but if you’re only playing with bots you don’t drop anything from the drop system. I guess it would be made the same way here.