Look at q2 or other games.
People like flaws in engine if they can benefit from them. Double jumps and ramp jumps are “soooo cool” look insultingly stupid - you jump higher if you’re running UP the hill. For some reason crates and boxes work like launching pads. Anyone who has seen hyperblaster2grenade launcher JUMP (no rockets etc) on q2dm1 knows what am I talking about. Nevermind the map was designed to limit access to certain items and areas. Not to mention “speed jumps” gayness.
People will always say every benefitial flaw in a game is a feature. No one tried to defend sinking wall/invisible flamethrower bugs in ET, ONLY because they are very rare and ultimately insignifficant. No big deal. But we do see people defending stupid trickplants like those on oasis - antitank guns. People would try to plant at Gun Controls on Battery (stacking, from the beach) if it wasn’t protected by invisible wall.
People try to abuse every flaw in the game, but it doesn’t make me think they are cool, let alone more skilled.