what would you like to see improved in ET2/RTCW2?
lack of teamwork, exp whoring and non objective based players are what piss me off in ET and I think the game has to change to stop/force people to play in a better mannor. I know clan matches must be great without this problem, but the majority of players of ET, the casual gamers play on pub’s.
I think EXP should be more objective based, sadly you have to give greater exp for the main objectives to stop the whores doing stupid tasks such as 10exp for truck barrier when the tank hasnt moved. This means give exp for collecting a gold crate, give higher battle sense points for aggresive play to force allies to move forward
Medics, as realism goes I dont think medics are meant to be the biggest killers, Ive seen alot of people talk about stopping regen not being able to use own medic packs etc but i disagree, just limit the amount of ammo medics can carry to 30/30 even at lvl4 this will stop they going on solo rambo missions and make it harder for them to kill so many. More exp for reviving a eng less for rest of the team.
Panzars? watch band of brothers, u dont see a guy runnning like forest gump with one jumping up and down shooting every 5 seconds, give it a bigger hit radius slower firing, cant jump or run while holding one, and maybe make it so you need a team mate to reload it? give it instant damage of objects such as tanks, its not a anti personal weapon its meant to be used on structures and armour.
any other ideas?
or u think mine are shit just say