Thanks for this Wezelscrotum! Love you long time <3 Huggs kisses
Wezelkrozum's HUD Configurator
I don’t understand if it comes from me, but don’t work with new baseUI.ini… I 'm bad 
I want “obituarymessageposition” on left of my screen, and I can’t, It display on top right with stat fps that appears above.
Before beta built, I just “changed leftalignmessages” on “true”, and “ObituaryMessageLogPosition=(Attach=(H=HA_left,V=HA_TOP, VA=“ChatInput”), Offset=(Y=25))”, and now [ShooterGame.SGUIHUDPlayer] disppear and I don’t know how change it back.
If some one have a solution, I’ll be happy…
baseui.ini? everything moved to \Users\herpderp\Documents\My Games\UnrealEngine3\ShooterGame\Config and shooterui is in there
Copy and paste the text below at the bottom of you Shooter-UI.ini config. DONT REPLACE IT!
Small typo
Thnx Shifty! I appreciate it 
[Feedback request]
I got a question for you guys. Do you prefer a white/light skin in the design type of the current Launcher and Nexon’s Extraction website or do you prefer the current dark design of the HUD Configurator?
F:\Nexon\Library\extraction\appdata\ShooterGame\Config[U]DefaultUI[/U]
Was trying to change ShooterUI for Nexon CB …its wasnt making the changes I made in game …it had to add the change in this file ^^
So here is my new HUD :
[ShooterGame.SGUIHUDPlayer]
NativeHUDResolution=(X=1280, Y=720)
WezelkrozumHUDConfiguratorResolution=(X=1280, Y=720)
IncapMenuPosition=(Align=(H=HA_LEFT,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM,HA="",VA=""),Offset=(X=0,Y=7))
ObituaryMessageLogPosition=(Align=(H=HA_RIGHT,V=HA_TOP),Attach=(H=HA_RIGHT,V=HA_TOP,HA="",VA=""),Offset=(X=0,Y=680))
WeaponAmmoPosition=(Align=(H=HA_RIGHT,V=HA_BOTTOM),Attach=(H=HA_RIGHT,V=HA_BOTTOM,HA="",VA=""),Offset=(X=410,Y=-10))
PlayerHealthPosition=(Align=(H=HA_RIGHT,V=HA_BOTTOM),Attach=(H=HA_RIGHT,V=HA_BOTTOM,HA="",VA=""),Offset=(X=410,Y=60))
AbilityCooldownPosition=(Align=(H=HA_LEFT,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM,HA="",VA=""),Offset=(X=-210,Y=7))
Updated to version 2!
Changelog
- New design (It’s black! :D)
- Fixed spelling mistake
- Fixed wrong chatbox height after upload
Don’t like it? Got bugs? Let me know what’s bugging you and go back to v1:
http://wezelkrozum.nl/temp/HUD%20Configurator/v1/
Planned changes for version 3
- Update list of HUD elements according to the last build. (Will be done after the update of end October 2013)
[QUOTE=Wezelkrozum;478565]Version 2 is now online!
- New design (It’s black! :P)
- Fixed spelling mistake
- Fixed wrong chatbox height after upload
Don’t like it? Got bugs? Let me know what’s bugging you and go back to v1:
http://wezelkrozum.nl/temp/HUD%20Configurator/v1/[/QUOTE]
Nice! ty
sugestion : If i want only 2 boxes to work with ,you give the option to use only One .
That would be nice to Rclick on box to close them by an X button and leave only the one we want
[QUOTE=rookie1;478567]Nice! ty
sugestion : If i want only 2 boxes to work with ,you give the option to use only One .
That would be nice to Rclick on box to close them by an X button and leave only the one we want[/QUOTE]
That’s a good suggestion. I’ll make a list of elements you can turn on/off with a checkbox.
I have a really good question - is this HUD configurator under NDA too? If not, I would like to see an official OK from a dev : D
Well, the site doesn’t use any graphical content or services from the game. So I would say my website is not under NDA. Visitors who might stumble upon the site (it is incredible hard to find tho) can’t do anything with it. The only thing that I could see conflict with the NDA is the position and names of the HUD elements. Because those are likely to change over the next couple months in the Closed Beta. It might be possible HUD element names reference to a new feature.
I’m happy to protect the website with a password if Splash Damage is concerned about it. I would like to see an official statement just to be sure. Because it’s not like I’m trying to breach the NDA 



