[QUOTE=murka10;219675]Erm… nuubtubes being pointsticks(point at what you want dead) and snipers camping on a hill killing with 1 shot is balanced for you?(taken examples from games you provided)
We really have a misconception here. For me a game is balanced when you can’t kill anyone because you saw him first and where a skilled player kills a weaker player 90%+ times.
Also, not to mention that most “real-world” weapons feel like copies of eachother in games. Just look at quake3 for variation in weapons, making the choice for the correct weapon vital in a given situation. Each weapon is not only different by its name/model/sound-fx, but by how it works.[/QUOTE]
Have you even played any of those games, or are you just working off of gross missconceptions. In the new BadCompany it is imposible to campand snipers cant kill u with 1 shot, and the skilled player dose often win. Sticking to the topic, the weapons in both of those games are very balanced. Rate of fire, range and ammo capicity are all things u need to take into acount. As far as all the weapons fealing the same, well a m4 is a m4, if it feals the same in both games then dosnt that mean that both devolpers did a very good job creating this real world weapon, if they both have simalar results.