I wanted to wait for it, I really did, but this games trade in value is going downhill fast and I STILL cannot play the game.
In all seriousness I have never seen a game with as much marketing put together so poorly.
Literally the only thing this game has going for it from my point of view is the aesthetics, because quite simply I literally cannot play this game. I find a full competition game today for the first time since the games release ( always put in games of 2 vs 2 ) and yet again, the lagg that plagued the game from the start latches on and never lets up.
I would send a letter of complaint and demand my money back from SD but I know very well that isn’t going to happen. This game is a complete disgrace to anyone who works hard for their money and expects to have a working product when they hand it over.
Splash Damage have proved to me that they are literally unable to make a game on their own merits, without second hand help in creating the engine, and therefor I will never buy a product of theirs again.
I followed this game for years and put in my pre-order for a day one purchase, and yet still SD haven’t managed to sort out the problems, namely lagg.
They say they have, but I seriously doubt the ability of any developer whos response to crippling lagg is to cut down the maximum player count in games. This has to be the most pathetic attempt at sorting out a games problems I have ever heard in my many years of gaming.
That is simply the main course, the desert is the way in which they have completely neglected the most simplest of console standards in creating a decent matchmaking system. To actually put together the multiplayer the way they have just goes to show, yet again, their complete ineptitude when it comes to putting a game together. They quite simply don’t have the mental capacity to see the evident problems their ‘matchmaking’ system would cause.
It truely is a shame, because as with all SDs products there are obviously some extremely good ideas laying at the core of the gameplay. Unfortunately what they don’t seem to realise is that ideas don’t make the game, it’s the way it is put together.
At first I was annoyed at SD for releasing such a shoddy product, but now the annoyance is directed at myself for actually putting up with their extremely poor buisness practices for so long in the hope, a hope that is just about logically run its course, that they might be able to pull it around.
A shame SD. Judging by the influx of second hand copies I see of this game I’m not the only one who has been let down, and I do wonder how on earth the developers can actually cash in their pay checks with a smile on their face. Knowing full well they have quite literally screwed their fans out of their money.
I paid for a game, I’m still waiting.