[QUOTE=ailmanki;178742]maybe an exploding tapir?
edit:
What makes ET such a good game, are the objectives.
There is no other game, with such an amount of maps, which all got objectives to solve. If its to steal/destroy/escort … whatever it is.
So imho any mod built for et, should use that. Else (I think) ioquake3 is a better base.
What would be very interesting is a mix between, Natural Selection/Tremulous and et.
For what I think vampires are perfect - ain’t any aliens… but freaky enough.
So basically same game, just a new team. So instead of axis vs allies, allies vs Vampires.
And thats what makes interesting, while allies have long range weapons… vampires are deadly at close range, can get invisible and so on…
And I surely like the Idea, of a Vampire biting a allies -> allied guy becomes a vampire… but such a bite should take a while…
For the wall climbing vampires >3, just make sure that they can’t fullfill objectives… idk - they are just to small or not strong enough to carry an obj?
With omnibots (hopefully soon 0.7) its even possible to have proper bot support for any complex mod.
I surely love joining this mod team, but I think my ideas ain’t realistic enough - unsure :S …
else I may help with different stuff, wherever you need help the most ; from scripting, ui, coding but not graphics.[/QUOTE]
Alright, I like your ideas, and to have you in our team.
First things first, we need a seperate forum to work on the project. I still have my good old ‘Programmingandstuff’ board, which I can create a forum on.
If you and Panther could join this board, then I’ll make the Wolfenstein: Vampire forum.
http://z4.invisionfree.com/ProgrammingAnDstuff/
Panther, you still have a useraccount called ‘way2evil’