[QUOTE=H0RSE;270502]Why is it so hard to switch it on?
What’s this “barrier” you speak of?[/QUOTE]
The defaults matter. A very large chunk of the population will not know there is a setting, and will not bother to change it unless they have a reason to change it. Therefore, whatever the default setting is will reflect a major chunk of the population.
If it is defaulted to On: I will know that my warning/messages will be heard and thus will be able to use VOIP with confidence.
If it is defaulted to Off/friends only: I will know that a good chunk of my team (probably 3-4 people most of the time) will NOT be able to hear me, and so I will have to type everything instead. VOIP becomes almost useless if I have to type to talk to my whole team.
So if we agree that the setting is easy to change, it seems clear to me that defaulting to VOIP: ON is going to result in everyone getting what they want. The people who hear something they don’t want to hear will search and turn it off, and everyone else will leave it on.
VOIP: OFF has no impetus to get people looking for the VOIP settings. They probably won’t realize wha they are missing unless they stumble across it or if they already know they want VOIP. This can result in people missing out on a very useful communications feature (and thus, miss out on important warnings/strategy discussion that they have no idea is taking place).
But none of this matters because it’s a SERVER SETTING from what I read in that other thread. I’ll only join the servers with VOIP = ON.
Edit: The 3D surround mode on the TV is a good analogy. With VOIP defaulted off, people will not necessary know what they are missing (if there is anything happening, and do I want to take part in it?). With VOIP Defaulted on they can listen and then decide to keep it or not.