Voice Chat Defaults to Friends Only? Not Good.


(SockDog) #21

I just find this as being unnecessary babying on par with Nintendo Friend Codes. Undermine an entire means of communication in game to protect a small segment of gamers from an even smaller segment of gamers.

Fireteams are as much a solution as spamming “SWITCH ON TEAM VOIP” during the game.


(Jess Alon) #22

I can’t handle super stressful people over chat. I actually suffer from PTSD. My brother shot himself accidentally when I was 14 in front of me. I can’t handle being around certain personality types. So I’m careful who I talk to on live. That’s why Brink’s set up is meaningful to me. CoD chat makes me feel like I’m going to have a panic attack.


(Jess Alon) #23

[QUOTE=SockDog;270285]I just find this as being unnecessary babying on par with Nintendo Friend Codes. Undermine an entire means of communication in game to protect a small segment of gamers from an even smaller segment of gamers.

Fireteams are as much a solution as spamming “SWITCH ON TEAM VOIP” during the game.[/QUOTE]

You don’t know how many people it really is. It might be a small segment. It might be half the gamers out there. I know I find a lot of gamers I meet on live to be obnoxious and nerve racking.


(SockDog) #24

It seems from past discussions and my experience that it’s at least not as prevailent on the PC. Yet why not present the user with the option to switch it off rather than hobble the whole functionality from the get go.

Also mentioned in the past thread was that people’s comms status should be visible in the player list.


(Jess Alon) #25

[QUOTE=SockDog;270299]It seems from past discussions and my experience that it’s at least not as prevailent on the PC. Yet why not present the user with the option to switch it off rather than hobble the whole functionality from the get go.

Also mentioned in the past thread was that people’s comms status should be visible in the player list.[/QUOTE]

Like open private closed comm?


(SockDog) #26

Like a tick or something next to each level of voip.

[Global] , [Team], [Fireteam]

At least that way you can bring up a scoreboard as see who is actually listening.


(Jess Alon) #27

Why would you need to talk to the other team?


(DarkangelUK) #28

He means if most of the team have global disabled, then there’s no point speaking in the 1st place…


(Jess Alon) #29

I guess that’s PC stuff again.


(DarkangelUK) #30

Why would it be only PC stuff? If your team of console players have global disabled, what’s the point in speaking on global chat? Dude… seriously


(SockDog) #31

Global is useful during warmup/end to communicate with all players on the server.


(H0RSE) #32

Global is useful during warmup/end to communicate with all players on the server.

But why is that “useful?” Are you going to discuss strategies that you’re going to use against each other? Because if not, having global voip on just so you can “shoot the ****” doesn’t really apply to me as “useful.”


(Bridger) #33

I think by “global” he means all-talk, or voice chat for the entire server, not just your team.

One of the best things i’ve seen in an FPS that has not been duplicated (except maybe by the lobby system in L4D) is the ready-room of Natural-Selection. Before the match starts, everyone is in the ready room and can voice chat with each other. Then they choose their team, and then voice chat is team-only. Then at the end of the match everyone is thrown back into the ready room to talk about the game that they just played. It fosters a bit more community.

Not saying Brink MUST have it, and it’s probably too late in the development cycle anyway, but I do enjoy NS and other games with server mods that allow everyone to chat for a few seconds after the game is over. It lets you congratulate the other team for a well fought match.


(SockDog) #34

What’s wrong with shooting the **** during warm up or at the end game scoreboard? Why shouldn’t you be able to GG the server or a specific player at the end of a match? What’s wrong with discussing the next map before you call vote?


(H0RSE) #35

I think by “global” he means all-talk, or voice chat for the entire server, not just your team.

That’s what I was commenting on.

One of the best things i’ve seen in an FPS that has not been duplicated (except maybe by the lobby system in L4D) is the ready-room of Natural-Selection. Before the match starts, everyone is in the ready room and can voice chat with each other. Then they choose their team, and then voice chat is team-only. Then at the end of the match everyone is thrown back into the ready room to talk about the game that they just played. It fosters a bit more community.

This is a pretty standard feature on console.


(H0RSE) #36

What’s wrong with shooting the **** during warm up or at the end game scoreboard? Why shouldn’t you be able to GG the server or a specific player at the end of a match? What’s wrong with discussing the next map before you call vote?

I never said there was anything wrong with it, I was just commenting on what you said:

Global is useful during warmup/end to communicate with all players on the server.

and mentioning there is nothing “useful” about it. It’s just as easy (probably easier) to simply type “GG.” Besides, all this has already been addressed. If you want it on, turn it on - everyone else will have it on with you.

Until you can prove to me that having voip off by default is detrimental to gameplay, no matter who are, and that the overall gameplay experience is substantially ruined, you’re never going to win me over that voip off by default is a “bad idea.” Especially when it can be turned on for those that want it on, and the game features an auto-chat mechanic that says a lot of the things players use voip for anyway.

voip on or off is nothing more than a preference - that all it will ever be.


(SockDog) #37

I gave multiple examples and Bridger explained the social aspect it brings to the game. As you’ve admitted, you don’t like talking to people so it doesn’t surprise me you find no use for this. What’s sad is that you assume that nobody would either.

edit for the edit:
It’s a weighted preference if it’s already set for all users. I can also flip the question the other way and say how does having another means to communicate with your team and the server affect the game in a negative way.


(Humate) #38

They should rename that perspective perk after you sockdog :slight_smile:


(Jess Alon) #39

[QUOTE=H0RSE;270330]I never said there was anything wrong with it, I was just commenting on what you said:

and mentioning there is nothing “useful” about it. It’s just as easy (probably easier) to simply type “GG.” Besides, all this has already been addressed. If you want it on, turn it on - everyone else will have it on with you.

Until you can prove to me that having voip off by default is detrimental to gameplay, no matter who are, and that the overall gameplay experience is substantially ruined, you’re never going to win me over that voip off by default is a “bad idea.” Especially when it can be turned on for those that want it on, and the game features an auto-chat mechanic that says a lot of the things players use voip for anyway.

voip on or off is nothing more than a preference - that all it will ever be.[/QUOTE]

+10,000

Some people just want to enjoy the game. And if the game can auto-chatter most of the needed things then why do I need to be ordered around by some idiot with a superiority complex? Or listen to someone yell god damn it because they got killed? Or cuss you out because they got themselves killed? Or whatever. That’s stressful. Let one game not be that way.


(Jess Alon) #40

[QUOTE=SockDog;270339]I gave multiple examples and Bridger explained the social aspect it brings to the game. As you’ve admitted, you don’t like talking to people so it doesn’t surprise me you find no use for this. What’s sad is that you assume that nobody would either.

edit for the edit:
It’s a weighted preference if it’s already set for all users. I can also flip the question the other way and say how does having another means to communicate with your team and the server affect the game in a negative way.[/QUOTE]

Me and horse talk on live on a semi regular basis. It’s not that he doesn’t like talking to people. He just doesn’t want to have to deal with assholes. I hold the same opinion. If I meet someone online that’s cool they immediately go on my friends list because I hate randoms.