Woh, nice critisism! Any chance you may be a skinner? lol…funny word, skinner.
We don’t have a website yet. I think pgh is going to pull some strings to get one going, not sure yet.
Woh, nice critisism! Any chance you may be a skinner? lol…funny word, skinner.
We don’t have a website yet. I think pgh is going to pull some strings to get one going, not sure yet.

VC player gear. I’ve mapped the ammo pouch to a pouch texture from CoD. Sometime tomorrow I’ll start on skinning these and start skinning a new VC.
“Balr, I think we have a new oddball_woof here in pgh! Don’t worry pgh, that’s a good thing.”
That would be very helpful. Keeps us on our toes!
You know a good map for this mod. Would be if you did a map based on the city at the end of Full Metal Jacket.
if you could get some good detailed pictures of the city at the end of FMJ, ill see what i can do
i need a new project, only got 1 real map going atm :!
Of course:
Fragpoint ( www.fragpoint.de )
Asw ( www.as-w.de )
Ron-007 (www.egn.de)
michi.be (www.leveldesigner.de)
NightWulf (www.leveldesigner.de)
BeoWulV
Marko ( made a lot of maps for example rtcw funbeach)
hope i helped

Hi ! I’m waiting for Urban Terror , but yours mod make that I’m not waiting for UT buf your mod
Hey when will be the public version ??
I was waiting until Balr finished converting his textures before putting a call out for mappers. But, I won’t stop anyone from making one, that’s for sure.
Pencil - Thanks for the list, you helped! 
Killer - I can’t give a definite date, yet.
It was hard finding any really good pictures of the city from FMJ btw the name of the city is Hue .Anyways hears a few pics i did find dunno how much help they are.I would just watch the movie for a better reference.




Some screenshots of a skin I recently started. Check out the hands I got rid of those ugly gloves 

The Huey looks good (actually I saw it earlier because the link isn’t working now…). What are you going to be using it for? An active heli or just for decoration?
It may be used for both. I remember we had talked before about spawning players on the huey which would then drop the players off where we would have normally have place the spawn point.
very few choppers actually touched the ground so make the spawnpoints like 5m above the ground (players are invulnerable so no big deal) ;p
Or they could drop in on parachutes like in RtCW 
The only problem I see with dropping in is that you can land on top of a building or something and end up being stranded.
Or they could drop in on parachutes like in RtCW
I’ve wanted to see that for a long time in multiplayer wolf.But i don’t think there were to many airborn mission during vietnam.