Victoria issues


(SinDonor) #1

Playing some OBJ on Victoria tonight. Ran into this issue:

Backing up into this corner, my screen shook up and down quickly like my player model was trying to step up and down a lot.


[0133.03] Log: Log file open, 12/09/12 21:51:01[0133.03] Log: Dumping BugIt data chart at 2012.12.09-21.51.01 using build 8710 built from changelist 14137
[0133.03] Log: MapName: OBJ_Victoria
[0133.03] Log: Description: 
[0133.03] Log: BugItGo 3513.8057 -2060.7317 1997.1678 -4764 29648 4
[0133.03] Log: ?BugLoc=3513.81,-2060.73,1997.17?BugRot=-4764,29648,4
[0133.03] Log:  ---=== GameSpecificData ===--- 
[0133.03] Log: Log file closed, 12/09/12 21:51:01

Maybe has to do with the small yellow-lined lip around the bottom of the object I’m standing next to and was trying to back up to. In this pic, I turned around and looked down to see what I was stepping on to cause my guy to shake.


[0135.40] Log: Log file open, 12/09/12 21:51:04[0135.40] Log: Dumping BugIt data chart at 2012.12.09-21.51.04 using build 8710 built from changelist 14137
[0135.40] Log: MapName: OBJ_Victoria
[0135.40] Log: Description: 
[0135.40] Log: BugItGo 3513.8057 -2060.5320 2000.2726 -8696 -3208 20
[0135.40] Log: ?BugLoc=3513.81,-2060.53,2000.27?BugRot=-8696,-3208,20
[0135.40] Log:  ---=== GameSpecificData ===--- 
[0135.40] Log: Log file closed, 12/09/12 21:51:04




(SinDonor) #2

Pipe near spawn had problems with bullet holes


[2364.30] Log: Log file open, 12/10/12 14:55:44
[2364.30] Log: Dumping BugIt data chart at 2012.12.10-14.55.43 using build 8710 built from changelist 14502
[2364.30] Log: MapName: OBJ_Victoria
[2364.30] Log: Description: 
[2364.30] Log: BugItGo 5647.4785 -206.1837 1820.4000 6081 32002 0
[2364.30] Log: ?BugLoc=5647.48,-206.18,1820.40?BugRot=6081,32002,0
[2364.30] Log:  ---=== GameSpecificData ===--- 
[2364.30] Log: Log file closed, 12/10/12 14:55:44


(SinDonor) #3

Traffic light has a weird bright outline around the lights:


[0204.83] Log: Log file open, 12/11/12 22:09:29
[0204.83] Log: Dumping BugIt data chart at 2012.12.11-22.09.29 using build 8710 built from changelist 14502
[0204.83] Log: MapName: TDM_Victoria
[0204.83] Log: Description:
[0204.83] Log: BugItGo 2337.6470 2573.4216 1915.9784 3343 3427 0
[0204.83] Log: ?BugLoc=2337.65,2573.42,1915.98?BugRot=3343,3427,0
[0204.83] Log: —=== GameSpecificData ===—
[0204.83] Log: Log file closed, 12/11/12 22:09:29

Backwards texture map here on the door.


[0113.34] Log: Log file open, 12/13/12 14:49:37
[0113.34] Log: Dumping BugIt data chart at 2012.12.13-14.49.37 using build 8710 built from changelist 14502
[0113.34] Log: MapName: TDM_Victoria
[0113.34] Log: Description:
[0113.34] Log: BugItGo 2521.9500 3862.2092 1832.9500 1189 16161 0
[0113.34] Log: ?BugLoc=2521.95,3862.21,1832.95?BugRot=1189,16161,0
[0113.34] Log: —=== GameSpecificData ===—
[0113.34] Log: Log file closed, 12/13/12 14:49:37

Bullet holes not wrapping around the polygons (edges or corners etc).


[0130.73] Log: Log file open, 12/13/12 14:49:55
[0130.73] Log: Dumping BugIt data chart at 2012.12.13-14.49.55 using build 8710 built from changelist 14502
[0130.73] Log: MapName: TDM_Victoria
[0130.73] Log: Description:
[0130.73] Log: BugItGo 2531.9338 3975.6316 1832.9500 2349 16458 0
[0130.73] Log: ?BugLoc=2531.93,3975.63,1832.95?BugRot=2349,16458,0
[0130.73] Log: —=== GameSpecificData ===—
[0130.73] Log: Log file closed, 12/13/12 14:49:55

No water effect when shooting the river (I suggest to use the same effects from shooting puddles).


[0870.76] Log: Log file open, 12/13/12 15:02:15
[0870.76] Log: Dumping BugIt data chart at 2012.12.13-15.02.15 using build 8710 built from changelist 14502
[0870.76] Log: MapName: TDM_Victoria
[0870.76] Log: Description:
[0870.76] Log: BugItGo 17.5530 8018.4136 1863.5797 -5651 15065 0
[0870.76] Log: ?BugLoc=17.55,8018.41,1863.58?BugRot=-5651,15065,0
[0870.76] Log: —=== GameSpecificData ===—
[0870.76] Log: Log file closed, 12/13/12 15:02:15


(SinDonor) #4

Flickering bullet holes on this wall


[0057.85] Log: Log file open, 12/09/12 23:27:38
[0057.85] Log: Dumping BugIt data chart at 2012.12.09-23.27.38 using build 8710 built from changelist 14137
[0057.85] Log: MapName: OBJ_Victoria
[0057.85] Log: Description:
[0057.85] Log: BugItGo -752.8375 -2815.7239 1829.2000 4079 31806 0
[0057.85] Log: ?BugLoc=-752.84,-2815.72,1829.20?BugRot=4079,31806,0
[0057.85] Log: —=== GameSpecificData ===—
[0057.85] Log: Log file closed, 12/09/12 23:27:38

More flickering bullet holes on this wall


[0089.73] Log: Log file open, 12/09/12 23:28:10
[0089.73] Log: Dumping BugIt data chart at 2012.12.09-23.28.10 using build 8710 built from changelist 14137
[0089.73] Log: MapName: OBJ_Victoria
[0089.73] Log: Description:
[0089.73] Log: BugItGo -905.5167 -3244.1758 1837.2001 2854 -32077 0
[0089.73] Log: ?BugLoc=-905.52,-3244.18,1837.20?BugRot=2854,-32077,0
[0089.73] Log: —=== GameSpecificData ===—
[0089.73] Log: Log file closed, 12/09/12 23:28:10

Flickering section of wall (overlapping textures?)


[0501.95] Log: Log file open, 12/09/12 23:35:02
[0501.95] Log: Dumping BugIt data chart at 2012.12.09-23.35.02 using build 8710 built from changelist 14137
[0501.95] Log: MapName: OBJ_Victoria
[0501.95] Log: Description:
[0501.95] Log: BugItGo -156.5107 -3200.7422 1840.9109 2323 -7084 0
[0501.95] Log: ?BugLoc=-156.51,-3200.74,1840.91?BugRot=2323,-7084,0
[0501.95] Log: —=== GameSpecificData ===—
[0501.95] Log: Log file closed, 12/09/12 23:35:02

Strange lighting effects when shooting this item, I think it’s a chair.


[0561.53] Log: Log file open, 12/09/12 23:36:02
[0561.53] Log: Dumping BugIt data chart at 2012.12.09-23.36.02 using build 8710 built from changelist 14137
[0561.53] Log: MapName: OBJ_Victoria
[0561.53] Log: Description:
[0561.53] Log: BugItGo 1816.9053 -3784.8845 2136.9492 -4111 -25317 0
[0561.53] Log: ?BugLoc=1816.91,-3784.88,2136.95?BugRot=-4111,-25317,0
[0561.53] Log: —=== GameSpecificData ===—
[0561.53] Log: Log file closed, 12/09/12 23:36:02


(SinDonor) #5

This small white sign had some texture flickering issues:


[0050.50] Log: Log file open, 12/14/12 11:37:25
[0050.50] Log: Dumping BugIt data chart at 2012.12.14-11.37.25 using build 8710 built from changelist 14703
[0050.50] Log: MapName: OBJ_Victoria
[0050.50] Log: Description:
[0050.50] Log: BugItGo 3862.1187 -3106.5449 1933.9200 -160 -29624 0
[0050.50] Log: ?BugLoc=3862.12,-3106.54,1933.92?BugRot=-160,-29624,0
[0050.50] Log: —=== GameSpecificData ===—
[0050.50] Log: Log file closed, 12/14/12 11:37:25


(SinDonor) #6

The white line under the Lambeth North Station sign is thinner than the rest of the line around the building. Causes aliasing on the line in this section and it makes the textures look disjointed. Not a huge issue, but you know, polish and stuff.


[0084.24] Log: Log file open, 12/15/12 22:03:33
[0084.24] Log: Dumping BugIt data chart at 2012.12.15-22.03.33 using build 8710 built from changelist 14703
[0084.24] Log: MapName: OBJ_Victoria
[0084.24] Log: Description:
[0084.24] Log: BugItGo -641.5189 -2977.3081 1840.9500 387 12028 0
[0084.24] Log: ?BugLoc=-641.52,-2977.31,1840.95?BugRot=387,12028,0
[0084.24] Log: —=== GameSpecificData ===—
[0084.24] Log: Log file closed, 12/15/12 22:03:33

The hose into the subway tunnel, used to pump out all the toxic green gas, kind of just goes into the concrete floor. Weird, no?


[0167.15] Log: Log file open, 12/15/12 22:04:56
[0167.15] Log: Dumping BugIt data chart at 2012.12.15-22.04.56 using build 8710 built from changelist 14703
[0167.15] Log: MapName: OBJ_Victoria
[0167.15] Log: Description:
[0167.15] Log: BugItGo -698.3714 -2362.5425 1836.4000 -3907 -8166 0
[0167.15] Log: ?BugLoc=-698.37,-2362.54,1836.40?BugRot=-3907,-8166,0
[0167.15] Log: —=== GameSpecificData ===—
[0167.15] Log: Log file closed, 12/15/12 22:04:56


(Dormamu) #7

Stuck


[0538.90] Log: Log file open, 12/18/12 22:25:17
[0538.90] Log: Dumping BugIt data chart at 2012.12.18-22.25.17 using build 8710 built from changelist 14703
[0538.90] Log: MapName: OBJ_Victoria
[0538.90] Log: Description: 
[0538.90] Log: BugItGo 1241.9327 -2106.0703 1976.7761 -14115 -6205 0
[0538.90] Log: ?BugLoc=1241.93,-2106.07,1976.78?BugRot=-14115,-6205,0
[0538.90] Log:  ---=== GameSpecificData ===--- 
[0538.90] Log: Log file closed, 12/18/12 22:25:17


(H0RSE) #8

Jumping up on this vehicle got me stuck.


[1231.14] Log: Log file open, 12/19/12 20:37:48
[1231.14] Log: Dumping BugIt data chart at 2012.12.19-20.37.48 using build 8710 built from changelist 14755
[1231.14] Log: MapName: TDM2_Victoria
[1231.14] Log: Description: 
[1231.14] Log: BugItGo 1580.3408 -2729.7454 2017.1667 -10931 -10835 0
[1231.14] Log: ?BugLoc=1580.34,-2729.75,2017.17?BugRot=-10931,-10835,0
[1231.14] Log:  ---=== GameSpecificData ===--- 
[1231.14] Log: Log file closed, 12/19/12 20:37:48

The wall the crosshairs are on, is not clipped. I was able to jump there using the bus terminal on the right.



[0850.09] Log: Log file open, 11/25/12 02:23:02
[0850.09] Log: Dumping BugIt data chart at 2012.11.25-02.23.02 using build 8710 built from changelist 13988
[0850.09] Log: MapName: TDM_Victoria
[0850.09] Log: Description: 
[0850.09] Log: BugItGo 1048.9679 1862.5643 1829.2000 3564 16089 0
[0850.09] Log: ?BugLoc=1048.97,1862.56,1829.20?BugRot=3564,16089,0
[0850.09] Log:  ---=== GameSpecificData ===--- 
[0850.09] Log: Log file closed, 11/25/12 02:23:02

Here is a view from behind the wall


[0841.65] Log: Log file open, 11/25/12 02:22:53
[0841.65] Log: Dumping BugIt data chart at 2012.11.25-02.22.53 using build 8710 built from changelist 13988
[0841.65] Log: MapName: TDM_Victoria
[0841.65] Log: Description: 
[0841.65] Log: BugItGo 975.7238 2261.9250 2017.5830 -1123 -1513 0
[0841.65] Log: ?BugLoc=975.72,2261.93,2017.58?BugRot=-1123,-1513,0
[0841.65] Log:  ---=== GameSpecificData ===--- 
[0841.65] Log: Log file closed, 11/25/12 02:22:53


(SinDonor) #9

Sneaky sneaky! You can hover over the escalator here if you hug the right side of the wall.


[4150.43] Log: Log file open, 12/19/12 20:43:15
[4150.43] Log: Dumping BugIt data chart at 2012.12.19-20.43.15 using build 8710 built from changelist 14755
[4150.43] Log: MapName: OBJ_Victoria
[4150.43] Log: Description:
[4150.43] Log: BugItGo -1220.4796 4582.8267 1844.9871 -6545 20793 0
[4150.43] Log: ?BugLoc=-1220.48,4582.83,1844.99?BugRot=-6545,20793,0
[4150.43] Log: —=== GameSpecificData ===—
[4150.43] Log: Log file closed, 12/19/12 20:43:15


(SinDonor) #10

I was able to hide my turret in here. I think it was random as I died right as I planted it. It was unable to shoot out of the pile.


[4117.50] Log: Log file open, 12/19/12 20:42:42
[4117.50] Log: Dumping BugIt data chart at 2012.12.19-20.42.42 using build 8710 built from changelist 14755
[4117.50] Log: MapName: OBJ_Victoria
[4117.50] Log: Description:
[4117.50] Log: BugItGo -1291.6537 4832.7432 1815.7596 -7026 -13742 0
[4117.50] Log: ?BugLoc=-1291.65,4832.74,1815.76?BugRot=-7026,-13742,0
[4117.50] Log: —=== GameSpecificData ===—
[4117.50] Log: Log file closed, 12/19/12 20:42:42


(SinDonor) #11

TDM

Lil bit of texture fighting here:


[1424.72] Log: Log file open, 12/19/12 17:39:10
[1424.72] Log: Dumping BugIt data chart at 2012.12.19-17.39.10 using build 8710 built from changelist 14755
[1424.72] Log: MapName: TDM2_Victoria
[1424.72] Log: Description:
[1424.72] Log: BugItGo 2612.1477 -3360.9624 1844.1500 560 2963 0
[1424.72] Log: ?BugLoc=2612.15,-3360.96,1844.15?BugRot=560,2963,0
[1424.72] Log: —=== GameSpecificData ===—
[1424.72] Log: Log file closed, 12/19/12 17:39:10

Got stuck next to the EV here and could not get out.


[1595.71] Log: Log file open, 12/19/12 17:42:01
[1595.71] Log: Dumping BugIt data chart at 2012.12.19-17.42.01 using build 8710 built from changelist 14755
[1595.71] Log: MapName: TDM2_Victoria
[1595.71] Log: Description:
[1595.71] Log: BugItGo 3790.1426 -1231.9750 1869.5819 -3554 -20124 0
[1595.71] Log: ?BugLoc=3790.14,-1231.97,1869.58?BugRot=-3554,-20124,0
[1595.71] Log: —=== GameSpecificData ===—
[1595.71] Log: Log file closed, 12/19/12 17:42:01


(Dormamu) #12

Glowing after being gibbed


[0834.28] Log: Log file open, 12/20/12 21:58:36
[0834.28] Log: Dumping BugIt data chart at 2012.12.20-21.58.36 using build 8710 built from changelist 14755
[0834.28] Log: MapName: OBJ_Victoria
[0834.28] Log: Description: 
[0834.28] Log: BugItGo -1527.6710 3164.2341 2119.1384 -3548 3747 0
[0834.28] Log: ?BugLoc=-1527.67,3164.23,2119.14?BugRot=-3548,3747,0
[0834.28] Log:  ---=== GameSpecificData ===--- 
[0834.28] Log: Log file closed, 12/20/12 21:58:36

Seam


[0614.05] Log: Log file open, 12/20/12 19:58:09
[0614.05] Log: Dumping BugIt data chart at 2012.12.20-19.58.09 using build 8710 built from changelist 14755
[0614.05] Log: MapName: OBJ_Victoria
[0614.05] Log: Description: 
[0614.05] Log: BugItGo 2467.8452 -2372.9927 2128.9500 -1597 -28714 0
[0614.05] Log: ?BugLoc=2467.85,-2372.99,2128.95?BugRot=-1597,-28714,0
[0614.05] Log:  ---=== GameSpecificData ===--- 
[0614.05] Log: Log file closed, 12/20/12 19:58:09

Ammo pack stuck in wall


[0583.78] Log: Log file open, 12/20/12 19:57:39
[0583.78] Log: Dumping BugIt data chart at 2012.12.20-19.57.39 using build 8710 built from changelist 14755
[0583.78] Log: MapName: OBJ_Victoria
[0583.78] Log: Description: 
[0583.78] Log: BugItGo 2655.8801 -2159.8623 1968.9500 2474 -20820 0
[0583.78] Log: ?BugLoc=2655.88,-2159.86,1968.95?BugRot=2474,-20820,0
[0583.78] Log:  ---=== GameSpecificData ===--- 
[0583.78] Log: Log file closed, 12/20/12 19:57:39


(acQu) #13

Bad playermodel lightning. Looks epic, but probably needs some improvement.


[4903.63] Log: Log file open, 12/22/12 18:56:47
[4903.63] Log: Dumping BugIt data chart at 2012.12.22-18.56.47 using build 8710 built from changelist 14755
[4903.63] Log: MapName: OBJ_Victoria
[4903.63] Log: Description: 
[4903.63] Log: BugItGo 3799.8931 -330.4970 1837.3993 0 13929 0
[4903.63] Log: ?BugLoc=3799.89,-330.50,1837.40?BugRot=0,13929,0
[4903.63] Log:  ---=== GameSpecificData ===--- 
[4903.63] Log: Log file closed, 12/22/12 18:56:47

(murka) #14

Seam


bugit
[spoiler]

[2800.27] Log: Log file open, 01/06/13 22:40:56
[2800.27] Log: Dumping BugIt data chart at 2013.01.06-22.40.56 using build 8710 built from changelist 14755
[2800.27] Log: MapName: OBJ_Victoria
[2800.27] Log: Description: 
[2800.27] Log: BugItGo 1302.7534 4351.3960 2096.1499 -6872 -18493 0
[2800.27] Log: ?BugLoc=1302.75,4351.40,2096.15?BugRot=-6872,-18493,0
[2800.27] Log:  ---=== GameSpecificData ===--- 
[2800.27] Log: Log file closed, 01/06/13 22:40:56

[/spoiler]

Can jump there and go out of bounds.



bugit
[spoiler]

[0417.62] Log: Log file open, 01/07/13 01:52:31
[0417.62] Log: Dumping BugIt data chart at 2013.01.07-01.52.31 using build 8710 built from changelist 14755
[0417.62] Log: MapName: OBJ_Victoria
[0417.62] Log: Description: 
[0417.62] Log: BugItGo 5585.2002 -961.5511 2034.1499 -2820 5616 0
[0417.62] Log: ?BugLoc=5585.20,-961.55,2034.15?BugRot=-2820,5616,0
[0417.62] Log:  ---=== GameSpecificData ===--- 
[0417.62] Log: Log file closed, 01/07/13 01:52:31

[0479.54] Log: Log file open, 01/07/13 01:53:32
[0479.54] Log: Dumping BugIt data chart at 2013.01.07-01.53.32 using build 8710 built from changelist 14755
[0479.54] Log: MapName: OBJ_Victoria
[0479.54] Log: Description: 
[0479.54] Log: BugItGo 6059.6284 -701.1714 2036.7775 -8736 16816 0
[0479.54] Log: ?BugLoc=6059.63,-701.17,2036.78?BugRot=-8736,16816,0
[0479.54] Log:  ---=== GameSpecificData ===--- 
[0479.54] Log: Log file closed, 01/07/13 01:53:32

[/spoiler]


(iwound) #15

thats still there.

also c4 can be hidden when planted here.


[5184.05] Log: Log file open, 01/09/13 17:32:45
[5184.05] Log: Dumping BugIt data chart at 2013.01.09-17.32.45 using build 8710 built from changelist 15027
[5184.05] Log: MapName: OBJ_Victoria
[5184.05] Log: Description: 
[5184.05] Log: BugItGo 4149.5063 119.6104 1817.9502 -8339 1068 0
[5184.05] Log: ?BugLoc=4149.51,119.61,1817.95?BugRot=-8339,1068,0
[5184.05] Log:  ---=== GameSpecificData ===--- 
[5184.05] Log: Log file closed, 01/09/13 17:32:45

(murka) #16

Another seam


bugit
[spoiler]

[0610.95] Log: Log file open, 01/13/13 22:13:21
[0610.95] Log: Dumping BugIt data chart at 2013.01.13-22.13.21 using build 8710 built from changelist 15027
[0610.95] Log: MapName: OBJ_Victoria
[0610.95] Log: Description: 
[0610.95] Log: BugItGo 2792.5144 2293.8196 1840.9500 -7682 17385 0
[0610.95] Log: ?BugLoc=2792.51,2293.82,1840.95?BugRot=-7682,17385,0
[0610.95] Log:  ---=== GameSpecificData ===--- 
[0610.95] Log: Log file closed, 01/13/13 22:13:21

[/spoiler]


(Dormamu) #17

Auto class switch to Cvops when the match is starting

I experienced 2-3 times yesterday, i was selecting the Fdops/Soldier and when the people were ready (F6) and the match is starting i will be auto switched to Cvops without user intervention and regardless of the team and spawn location. Don’t know if i made myself clear :smiley:


[0973.13] Log: Log file open, 01/13/13 21:01:06
[0973.13] Log: Dumping BugIt data chart at 2013.01.13-21.01.06 using build 8710 built from changelist 15027
[0973.13] Log: MapName: OBJ_Victoria
[0973.13] Log: Description: 
[0973.13] Log: BugItGo 5999.0000 193.0000 1824.1500 -80 -22864 0
[0973.13] Log: ?BugLoc=5999.00,193.00,1824.15?BugRot=-80,-22864,0
[0973.13] Log:  ---=== GameSpecificData ===--- 
[0973.13] Log: Log file closed, 01/13/13 21:01:06


(EnderWiggin.DA.) #18


Sup! I was fighting (strafing) near the attackers spawn and died. As I died, I fell through the ground or the wall. Then when the spawn timer hit zero I revived inside the map near where I died. Then I fell again for a very long time. Finally when I respawned again I was at the proper place.

[1749.81] Log: Log file open, 01/21/13 21:29:19
[1749.81] Log: Dumping BugIt data chart at 2013.01.21-21.29.19 using build 8710 built from changelist 15404
[1749.81] Log: MapName: OBJ_Victoria
[1749.81] Log: Description: 
[1749.81] Log: BugItGo 3010.9421 456.5301 -2799.7241 2012 6759 0
[1749.81] Log: ?BugLoc=3010.94,456.53,-2799.72?BugRot=2012,6759,0
[1749.81] Log:  ---=== GameSpecificData ===--- 
[1749.81] Log: Log file closed, 01/21/13 21:29:19

(INF3RN0) #19

Surprisingly easy jump in there. Just aim for the reebar on the left.


[0297.68] Log: Log file open, 01/22/13 11:57:43
[0297.68] Log: Dumping BugIt data chart at 2013.01.22-11.57.43 using build 8710 built from changelist 15404
[0297.68] Log: MapName: OBJ_Victoria
[0297.68] Log: Description:
[0297.68] Log: BugItGo 2439.4382 -3329.5134 2252.3999 -3361 -21325 0
[0297.68] Log: ?BugLoc=2439.44,-3329.51,2252.40?BugRot=-3361,-21325,0
[0297.68] Log: —=== GameSpecificData ===—
[0297.68] Log: Log file closed, 01/22/13 11:57:43


(EnderWiggin.DA.) #20


Was able to get in here and place my turret on a handrail which I didn’t think was supposed to be possible anymore.
I just kept trying to jump over the railing in the far left hand part of the picture and was eventually able to pass through it.


[0643.32] Log: Log file open, 01/22/13 19:47:24
[0643.32] Log: Dumping BugIt data chart at 2013.01.22-19.47.24 using build 8710 built from changelist 15404
[0643.32] Log: MapName: TDM_Victoria
[0643.32] Log: Description: 
[0643.32] Log: BugItGo -887.3549 1230.6759 1798.1840 1371 11283 0
[0643.32] Log: ?BugLoc=-887.35,1230.68,1798.18?BugRot=1371,11283,0
[0643.32] Log:  ---=== GameSpecificData ===--- 
[0643.32] Log: Log file closed, 01/22/13 19:47:24