Victoria issues


(maxxxxlol) #21

Dont know if these are known or not.


Cant run through here, bump into invisible wall, need to jump over.

[0172.49] Log: Log file open, 01/23/13 20:11:05
[0172.49] Log: Dumping BugIt data chart at 2013.01.23-20.11.05 using build 8710 built from changelist 15404
[0172.49] Log: MapName: OBJ_Victoria
[0172.49] Log: Description: 
[0172.49] Log: BugItGo 4155.4517 -623.4805 1848.4003 -4284 9692 0
[0172.49] Log: ?BugLoc=4155.45,-623.48,1848.40?BugRot=-4284,9692,0
[0172.49] Log:  ---=== GameSpecificData ===--- 
[0172.49] Log: Log file closed, 01/23/13 20:11:05


Light not attached to wall.

[0196.34] Log: Log file open, 01/23/13 19:43:00
[0196.34] Log: Dumping BugIt data chart at 2013.01.23-19.43.00 using build 8710 built from changelist 15404
[0196.34] Log: MapName: OBJ_Victoria
[0196.34] Log: Description: 
[0196.34] Log: BugItGo 3016.3286 -1645.0170 1968.9500 12381 -15194 0
[0196.34] Log: ?BugLoc=3016.33,-1645.02,1968.95?BugRot=12381,-15194,0
[0196.34] Log:  ---=== GameSpecificData ===--- 
[0196.34] Log: Log file closed, 01/23/13 19:43:00


Jumping in this area you can see through the ceiling.

[0336.64] Log: Log file open, 01/23/13 19:45:20
[0336.64] Log: Dumping BugIt data chart at 2013.01.23-19.45.20 using build 8710 built from changelist 15404
[0336.64] Log: MapName: OBJ_Victoria
[0336.64] Log: Description: 
[0336.64] Log: BugItGo 3167.1218 -1388.5013 2030.0144 2596 16740 -16
[0336.64] Log: ?BugLoc=3167.12,-1388.50,2030.01?BugRot=2596,16740,-16
[0336.64] Log:  ---=== GameSpecificData ===--- 
[0336.64] Log: Log file closed, 01/23/13 19:45:20


(iwound) #22

C4 deploy distance too far maybe at waterloo wall.


gap


[0118.60] Log: Log file open, 01/13/13 13:52:25
[0118.60] Log: Dumping BugIt data chart at 2013.01.13-13.52.25 using build 8710 built from changelist 15027
[0118.60] Log: MapName: OBJ_Victoria
[0118.60] Log: Description: 
[0118.60] Log: BugItGo 4350.8945 -3623.9075 2085.1501 -9423 -20955 0
[0118.60] Log: ?BugLoc=4350.89,-3623.91,2085.15?BugRot=-9423,-20955,0
[0118.60] Log:  ---=== GameSpecificData ===--- 
[0118.60] Log: Log file closed, 01/13/13 13:52:25

z-fighting



[0447.77] Log: Log file open, 01/13/13 13:57:54
[0447.77] Log: Dumping BugIt data chart at 2013.01.13-13.57.54 using build 8710 built from changelist 15027
[0447.77] Log: MapName: OBJ_Victoria
[0447.77] Log: Description: 
[0447.77] Log: BugItGo 4752.4233 17.0855 1905.0183 4048 -18697 0
[0447.77] Log: ?BugLoc=4752.42,17.09,1905.02?BugRot=4048,-18697,0
[0447.77] Log:  ---=== GameSpecificData ===--- 
[0447.77] Log: Log file closed, 01/13/13 13:57:54

another floaty mine position.



(rookie1) #23

Wall not clip




(Robag) #24

Clipping through wall, after the wall is blown by C4


[0349.31] Log: Log file open, 02/02/13 16:50:03
[0349.31] Log: Dumping BugIt data chart at 2013.02.02-16.50.03 using build 8710 built from changelist 15833
[0349.31] Log: MapName: OBJ_Victoria
[0349.31] Log: Description:
[0349.31] Log: BugItGo 3928.6335 288.3058 1832.9501 14524 25731 0
[0349.31] Log: ?BugLoc=3928.63,288.31,1832.95?BugRot=14524,25731,0
[0349.31] Log: —=== GameSpecificData ===—
[0349.31] Log: Log file closed, 02/02/13 16:50:03

PC Specs
Operating System: Windows 7 Enterprise 64-bit Service Pack 1
System Model: ASUS P8Z77-V LK
Processor: Intel® Core™ i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: Gskill 8192MB RAM
Graphics: NVIDIA GeForce GTX 560 In SLI
Sound Devices Logitech G930 Headset
Resolution: 1920X1080
Driver Date:Version 310.90
Input Device: Razer BlackWidow Ultimate
Input Device: Razer DeathAdder 3.5G
Input Device: XBOX 360 For Windows
DirectX Version: DirectX 11


(mortis) #25

I have been blasted through walls on occasion; this would happen occasionally in UT99 and UT2K3/2k4, maybe it is particular to the UT-based game engines. I doesn’t seem to happen often enough for me to establish a pattern, aside from explosives causing it.


(EnderWiggin.DA.) #26

Stuck. Just jumped up there running from spawn.



[2195.04] Log: Log file open, 02/18/13 20:07:03
[2195.04] Log: Dumping BugIt data chart at 2013.02.18-20.07.03 using build 8710 built from changelist 16460
[2195.04] Log: MapName: OBJ_Victoria
[2195.04] Log: Description: 
[2195.04] Log: BugItGo 2382.3867 1734.2090 1905.0310 -4735 22384 0
[2195.04] Log: ?BugLoc=2382.39,1734.21,1905.03?BugRot=-4735,22384,0
[2195.04] Log:  ---=== GameSpecificData ===--- 
[2195.04] Log: Log file closed, 02/18/13 20:07:03


(iwound) #27


Very, very sticky corner.

[1237.24] Log: Log file open, 02/18/13 17:28:28
[1237.24] Log: Dumping BugIt data chart at 2013.02.18-17.28.28 using build 8710 built from changelist 16460
[1237.24] Log: MapName: OBJ_Victoria
[1237.24] Log: Description:
[1237.24] Log: BugItGo -312.4628 -1255.5962 1652.9937 -1485 1562 0
[1237.24] Log: ?BugLoc=-312.46,-1255.60,1652.99?BugRot=-1485,1562,0
[1237.24] Log: —=== GameSpecificData ===—
[1237.24] Log: Log file closed, 02/18/13 17:28:28


(OwNLY) #28

Invisible wall


[0131.43] Log: Log file open, 02/19/13 14:22:43
[0131.43] Log: Dumping BugIt data chart at 2013.02.19-14.22.43 using build 8710 built from changelist 16460
[0131.43] Log: MapName: TDM_Victoria
[0131.43] Log: Description:
[0131.43] Log: BugItGo -989.9777 1802.7191 1833.6000 -3946 -27399 0
[0131.43] Log: ?BugLoc=-989.98,1802.72,1833.60?BugRot=-3946,-27399,0
[0131.43] Log: —=== GameSpecificData ===—
[0131.43] Log: Log file closed, 02/19/13 14:22:43

Not being able to move smoothly over this curbstone below this angle.


[0437.34] Log: Log file open, 02/19/13 14:27:49
[0437.34] Log: Dumping BugIt data chart at 2013.02.19-14.27.49 using build 8710 built from changelist 16460
[0437.34] Log: MapName: TDM_Victoria
[0437.34] Log: Description:
[0437.34] Log: BugItGo 108.7142 2063.7979 1833.6000 -7055 1717 0
[0437.34] Log: ?BugLoc=108.71,2063.80,1833.60?BugRot=-7055,1717,0
[0437.34] Log: —=== GameSpecificData ===—
[0437.34] Log: Log file closed, 02/19/13 14:27:49

Several places where i can glitch through the wall out of the map. (Player Collision)


[0251.53] Log: Log file open, 02/19/13 14:24:43
[0251.53] Log: Dumping BugIt data chart at 2013.02.19-14.24.43 using build 8710 built from changelist 16460
[0251.53] Log: MapName: TDM_Victoria
[0251.53] Log: Description:
[0251.53] Log: BugItGo 504.7998 2272.2400 1846.0001 -3045 -1818 0
[0251.53] Log: ?BugLoc=504.80,2272.24,1846.00?BugRot=-3045,-1818,0
[0251.53] Log: —=== GameSpecificData ===—
[0251.53] Log: Log file closed, 02/19/13 14:24:43


[0263.78] Log: Log file open, 02/19/13 14:24:55
[0263.78] Log: Dumping BugIt data chart at 2013.02.19-14.24.55 using build 8710 built from changelist 16460
[0263.78] Log: MapName: TDM_Victoria
[0263.78] Log: Description:
[0263.78] Log: BugItGo 1275.3674 2272.1501 1845.9999 -3445 -2284 0
[0263.78] Log: ?BugLoc=1275.37,2272.15,1846.00?BugRot=-3445,-2284,0
[0263.78] Log: —=== GameSpecificData ===—
[0263.78] Log: Log file closed, 02/19/13 14:24:55


[0342.90] Log: Log file open, 02/19/13 14:26:14
[0342.90] Log: Dumping BugIt data chart at 2013.02.19-14.26.14 using build 8710 built from changelist 16460
[0342.90] Log: MapName: TDM_Victoria
[0342.90] Log: Description:
[0342.90] Log: BugItGo 59.8096 2264.7122 1841.6000 -5611 -32078 0
[0342.90] Log: ?BugLoc=59.81,2264.71,1841.60?BugRot=-5611,-32078,0
[0342.90] Log: —=== GameSpecificData ===—
[0342.90] Log: Log file closed, 02/19/13 14:26:14


(Ruben0s) #29

Probably reported already somewhere on this forum

Graphical bug



(Runeforce) #30

I forgot to take a screenshot (and don’t know if this has already been reported), but I found a way OOB.

Defenders default first forward spawn. Jumped up on the van, then on the canopy thing and from there I could reach the yellow contamination gate and go OOB.


(Violator) #31

You mean this? http://forums.warchest.com/showthread.php/33586-Victoria-issues?p=419241&viewfull=1#post419241


(Runeforce) #32

that is the one


(Rex) #33

I marked the lines which are clipped now, which is really bad. It has become almost a trickjump to get out of here and when an enemy is waiting on the balcony there is no chance to get out fast enough, because you get stuck.


[1661.28] Log: Log file open, 03/01/13 15:08:23
[1661.28] Log: Dumping BugIt data chart at 2013.03.01-15.08.23 using build 8710 built from changelist 16895
[1661.28] Log: MapName: OBJ_Victoria
[1661.28] Log: Description: 
[1661.28] Log: BugItGo 4584.0269 -231.2459 2048.1499 -2489 -20185 0
[1661.28] Log: ?BugLoc=4584.03,-231.25,2048.15?BugRot=-2489,-20185,0
[1661.28] Log:  ---=== GameSpecificData ===--- 
[1661.28] Log: Log file closed, 03/01/13 15:08:23


(Kendle) #34

This container, which I guess has recently been added, is not solid, you can walk in / through it.


[0056.24] Log: Log file open, 03/05/13 21:40:28
[0056.24] Log: Dumping BugIt data chart at 2013.03.05-21.40.28 using build 8710 built from changelist 16988
[0056.24] Log: MapName: OBJ_Victoria
[0056.24] Log: Description: 
[0056.24] Log: BugItGo 522.3373 5995.9551 1900.7041 -1278 -12520 0
[0056.24] Log: ?BugLoc=522.34,5995.96,1900.70?BugRot=-1278,-12520,0
[0056.24] Log:  ---=== GameSpecificData ===--- 
[0056.24] Log: Log file closed, 03/05/13 21:40:28


(Breo) #35

I’m not sure if this one is already posted but you can get on the balcony above the entrance of the terminal :slight_smile:



(Volcano) #36

Personally Breo I think that is fine it doesn’t give a huge advantage to the person as they can be shot from the other side of the map or grenaded from people below


(rookie1) #37

Black square seen from a spec mode


[1414.76] Log: Log file open, 03/10/13 11:35:18
[1414.76] Log: Dumping BugIt data chart at 2013.03.10-11.35.18 using build 8710 built from changelist 16988
[1414.76] Log: MapName: OBJ_Victoria
[1414.76] Log: Description: 
[1414.76] Log: BugItGo -1415.2996 5178.8164 2237.1382 -10749 -19499 0
[1414.76] Log: ?BugLoc=-1415.30,5178.82,2237.14?BugRot=-10749,-19499,0
[1414.76] Log:  ---=== GameSpecificData ===--- 
[1414.76] Log: Log file closed, 03/10/13 11:35:18



unusual Light spots

[0188.80] Log: Log file open, 03/10/13 11:14:52
[0188.80] Log: Dumping BugIt data chart at 2013.03.10-11.14.52 using build 8710 built from changelist 16988
[0188.80] Log: MapName: OBJ_Victoria
[0188.80] Log: Description: 
[0188.80] Log: BugItGo 4577.1802 -1500.0074 2152.7805 -1464 -2914 0
[0188.80] Log: ?BugLoc=4577.18,-1500.01,2152.78?BugRot=-1464,-2914,0
[0188.80] Log:  ---=== GameSpecificData ===--- 
[0188.80] Log: Log file closed, 03/10/13 11:14:52
[0244.75] Log: Log file open, 03/10/13 11:15:47
[0244.75] Log: Dumping BugIt data chart at 2013.03.10-11.15.47 using build 8710 built from changelist 16988
[0244.75] Log: MapName: OBJ_Victoria
[0244.75] Log: Description: 
[0244.75] Log: BugItGo 4442.2598 -2039.4832 2148.4004 -1576 -1939 0
[0244.75] Log: ?BugLoc=4442.26,-2039.48,2148.40?BugRot=-1576,-1939,0
[0244.75] Log:  ---=== GameSpecificData ===--- 
[0244.75] Log: Log file closed, 03/10/13 11:15:47

(Bangtastic) #38

lol never saw some weapons before


(Volcano) #39

that first one rookie is a overlapping texture


(rookie1) #40

k …is it normal ?