very high ceiling maps (or unclipped)


(wascomat) #1

I run a custom Jaymod server that uses the height of the maps for a particular purpose. I need advice on existing maps that would have an unusually high ceiling before reaching the clip level. Even better would be the ability to use GTKRadiant to raise the clip levels (or eliminate them). I have tried for a long time to do this but cannot seem to avoid a crash during compile. Obviously the clip level is there for a purpose and an existing map would be the easiest way to go but so far, other than Minas, there really isn’t a lot of high ceiling maps.

Any advice would be appreciated as far as editing or a source of maps that would fit this purpose.

Thanks


(FireFly) #2

All brushes, including clip brushes, are "baked’ into the bsp file. AFAIK there is no way you can adjust or remove ( clip) brushes from a bsp file without decompiling the bsp file.