So I’m sure not that many newcomers come to the forums and actually read this but they’re the most concerned by this. I’ve seen an incredible amount of level 3 to 6 playing Vassili, while they obviously cannot snipe at all. Now if those concerned people would come here and read this I’d say, don’t buy Vassili! Spend your 30k on proxy instead. Much more useful.
But since the concerned parties are not going to be anywhere around here, I just got to come out and say the idea that has been in my head for a couple of weeks now already.
Mercs should be progression locked. This means that you can purchase them, but you can only use them after a certain level. Either total account level, or level with another merc. (As a parenthesis one can either keep mercs locked all the time, or allow them for instant unlock with real money, but then there’s nothing to keep the noobs from playing high skill mercs).
For instance. In the medic branch you already own Aura when you start out, but then as you play her and get X amount of revives you unlock access to Sawbonez, after using him for a while, you get Pheonix and after having progressed with Pheonix you unlock Sparks. But let’s say Sparks can also be unlocked by Vassili progression. One can imagine a pretty interesting unlock tree for mercs that go from low skill mercs to high skill requirement mercs.
Here is my simple in paint iteration of it: imgur.com/LUmUGS9
Obviously this tree can be changed to a different configuration and to add mercs as they get added. Requirements for unlocking the next merc need to be balanced as well. And a bypass needs to be figured out. For instance if I don’t want to purchase Phantom but would like Vassili right away, then I need to reach a higher level with Nader or Sawbonez, or an even higher level with Skyhammer or Aura if I don’t want to purchase the in-betweens. One just needs to pass their tests, by performing well with a lower skill merc before going for a higher skill one.

