Are SD using or will be using similar tools in their new game/s?
http://blog.counter-strike.net/science/maps.html
From a purely selfish point of view I just love those things but surely they make balancing the sorts of maps SD makes a lot easier.
Are SD using or will be using similar tools in their new game/s?
http://blog.counter-strike.net/science/maps.html
From a purely selfish point of view I just love those things but surely they make balancing the sorts of maps SD makes a lot easier.
Short answer: Yes.
You might remember the announcement of Fireteam a bit ago, they handle many things like this: http://fireteam.net/press/online-experts-launch-fireteam-ltd-announce-unique-videogame-service
That’s excellent you’re getting such tools as part of the new arrangement. I hope as things progress we can pour over and perhaps even play with a few ourselves.
It’s part of our plan, and the best thing about the new arrangement of things is that we’re in a position where we can react much more quickly to what the community wants, and also keep everybody informed more of our own volition.
It was called lithium.
Although I had nothing to do with the project, I did keep a copy of the paper/demo, which is now hard to find:
http://www.dersaidin.net/other/lithium.pdf
http://www.dersaidin.net/other/lithium.avi
Also GTV has a really cool system that analyzes ETTV server demos:
http://www.gamestv.org/event/31502-belgium-vs-estonia/analysis/
[QUOTE=DerSaidin;398229]It was called lithium.
Although I had nothing to do with the project, I did keep a copy of the paper/demo, which is now hard to find:
http://www.dersaidin.net/other/lithium.pdf
http://www.dersaidin.net/other/lithium.avi
Also GTV has a really cool system that analyzes ETTV server demos:
http://www.gamestv.org/event/31502-belgium-vs-estonia/analysis/[/QUOTE]
Didn’t know of that mod
However, that looks interesting, never tough that you can do such a thing with SDK… /o\
Thanks for sharing doc.