Download Links
Core Map
http://www.fileplanet.com/dl.aspx?/planetwolfenstein/4newbies/v2_base_fp_0404.zip
http://www.pcgamemods.com/4869/
Script fixes
Scriptfix #2 - Fixes the bug where you could return both docs to a single launch bunker and eliminate any chance of the Axis winning. The 1/1 second spawns that were fixed in scriptfix #1 are also resolved in this scriptfix #2, so server admins can get rid of scriptfix #1
http://www.pcgamemods.com/4880/
http://www.fileplanet.com/dl.aspx?/planetwolfenstein/4newbies/v2_base_fp_scriptfix_0404b.zip
Brought to you by Iffy and Mean Mr. Mustard, command map (WIP) by thegnat
First brush laid down March 1, 2004
// Set scenario information
wm_mapdescription axis “Objective:**Destroy the two V2 rockets.”
wm_mapdescription allied “Objective:**Protect the V2 rockets.”
wm_mapdescription neutral “The Allied forces have overrun and captured a secret V2 base and are in the process of dismantling the rockets for technical analysis.**An Axis special forces unit has been ordered to destroy the rockets and deny their secrets to the Allies.”
// Axis Objective Descriptions
wm_objective_axis_desc 1 “Primary Objective:**Gain access to base by breaching main gate”
wm_objective_axis_desc 2 “Primary Objective:**Gain access to Ammo Bunker and secure the arming codes for both rockets”
wm_objective_axis_desc 3 “Primary Objective:**Transport arming codes to the South Rocket Launch Console and disable failsafes”
wm_objective_axis_desc 4 “Primary Objective:**Destroy South Rocket”
wm_objective_axis_desc 5 “Primary Objective:**Transport arming codes to North Rocket Launch Console and disable failsafes”
wm_objective_axis_desc 6 “Primary Objective:**Destroy North Rocket”
wm_objective_axis_desc 7 “Secondary Objective:**Capture Main Gate spawn”
wm_objective_axis_desc 8 “Secondary Objective:**Construct CP Spawn”
// Allied Objective Descriptions
wm_objective_allied_desc 1 “Primary Objective:**Prevent Axis from gaining access to Main Base”
wm_objective_allied_desc 2 “Primary Objective:**Protect the Ammo Bunker warehouse.”
wm_objective_allied_desc 3 “Primary Objective:**Prevent Axis from disabling the South Rocket failsafes”
wm_objective_allied_desc 4 “Primary Objective:**Protect South Rocket”
wm_objective_allied_desc 5 “Primary Objective:**Prevent Axis from disabling North Rocket failsafes”
wm_objective_allied_desc 6 “Primary Objective:**Protect North Rocket”
wm_objective_allied_desc 7 “Secondary Objective:**Protect the Main Gate Spawn.”
wm_objective_allied_desc 8 “Secondary Objective:**Construct the CP spawn.”
Known issues:
- Command map still WIP
- Some shadowing from hidden terrain faces which got textured during clipping
- Much more detail needs to be added
- Most likely will randomize where failsafe codes are located
- Need to test where the main gate can be jumped
- Need a new name for map (open to suggestions)












<—me playing the V2 Base FP aaallllll weekend long!

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